Commit Graph

10 Commits

Author SHA1 Message Date
Zoltán Papp
3c973c98e3 [client] Serialize notifier state publication
The effective state was computed under serverStateLock but published after
releasing it, so two transitions could reorder between compute and notify
and leave the listener on a state the notifier had already superseded,
e.g. NoNetwork surviving after the network came back.

Hold a publish lock across compute and notify on every publishing path.
2026-08-12 10:46:16 +02:00
Zoltan Papp
902263ac96 [client] Suspend reconnection loops while the OS reports no network
On mobile the client kept dialing management, signal, relay and peer
connections while the device had no usable network at all (airplane
mode), burning battery for attempts that cannot succeed. Stopping the
engine is not an option: tearing it down destroys the TUN device, and
traffic can leak outside the tunnel until it is rebuilt.

Add client/netstate, a small gate the platform feeds from its own
connectivity callbacks. Every reconnection loop waits on it instead of
retrying blindly, and resets its backoff when the network returns so
recovery is immediate. The state is injected through functional options
and consumers hold a *State that may be nil, so every platform that does
not report availability behaves exactly as before.

The relay quick-reconnect rechecks availability after its 1.5s wait: the
disconnect that triggers it is usually the first symptom of the network
going away, so the flag typically arrives while it sleeps.

Report the suspension to the UI as well. peer.Listener grows
OnStateChanged with a typed ClientState, re-exported across the gomobile
boundary as integer constants, and the notifier maps Connecting to a new
NoNetwork state while the OS reports no network, so mobile clients can
show "no network available" instead of a misleading "connecting".

Finally, exit the client retry loop cleanly when its context is
cancelled. backoff.WithContext surfaces the bare context error, which
callers could not distinguish from a real failure — on Android that
turned an engine restart into an unrecoverable error.
2026-08-11 00:58:50 +02:00
Zoltan Papp
0492c1724a [client, android] Fix/notifier threading (#3807)
- Fix potential deadlocks
- When adding a listener, immediately notify with the last known IP and fqdn.
2025-05-27 17:12:04 +02:00
Zoltan Papp
2dec016201 Fix/always on boot (#1062)
In case of 'always-on' feature has switched on, after the reboot the service do not start properly in all cases.
If the device is in offline state (no internet connection) the auth login steps will fail and the service will stop.
For the auth steps make no sense in this case because if the OS start the service we do not have option for
the user interaction.
2023-08-11 11:51:39 +02:00
Zoltan Papp
a0a6ced148 After add listener automatically trigger peer list change event (#1044)
In case of alway-on start the peer list was invalid on Android UI.
2023-08-04 14:14:08 +02:00
Maycon Santos
306e02d32b Update calculate server state (#796)
Refactored updateServerStates and calculateState

added some checks to ensure we are not sending connecting on context canceled

removed some state updates from the RunClient function
2023-04-10 18:22:25 +02:00
Zoltan Papp
86f9051a30 Fix/connection listener (#777)
Fix add/remove connection listener

In case we call the RemoveConnListener from Java then
we lose the reference from the original instance
2023-04-03 16:59:13 +02:00
Zoltan Papp
8ebd6ce963 Add OnDisconnecting service callback (#767)
Add OnDisconnecting service callback for mobile
2023-03-29 10:39:54 +02:00
Zoltan Papp
71d24e59e6 Add fqdn and address for notification listener (#757)
Extend the status notification listeners with FQDN and address
changes. It is required for mobile services.
2023-03-24 18:51:35 +01:00
Zoltan Papp
891ba277b1 Mobile (#735)
Initial modification to support mobile client

Export necessary interfaces for Android framework
2023-03-17 10:37:27 +01:00