* [client] Add WGConfigurer interface
To allow Rosenpass to work both with kernel
WireGuard via wgctrl (default behavior) and
userspace WireGuard via IPC on Android/iOS
using WGUSPConfigurer
* [client] Remove Rosenpass debug logs
* [client] Return simpler peer configuration in outputKey method
ConfigureDevice, the method previously used in
outputKey via wgClient to update the device's
properties, is now defined in the WGConfigurer
interface and implemented both in kernel_unix and
usp configurers.
PresharedKey datatype was also changed from
boolean to [32]byte to compare it
to the original NetBird PSK, so that Rosenpass
may replace it with its own when necessary.
* [client] Remove unused field
* [client] Replace usage of WGConfigurer
Replaced with preshared key setter interface,
which only defines a method to set / update the preshared key.
Logic has been migrated from rosenpass/netbird_handler to client/iface.
* [client] Use same default peer keepalive value when setting preshared keys
* [client] Store PresharedKeySetter iface in rosenpass manager
To avoid no-op if SetInterface is called before generateConfig
* [client] Add mutex usage in rosenpass netbird handler
* [client] change implementation setting Rosenpass preshared key
Instead of providing a method to configure a device (device/interface.go),
it forwards the new parameters to the configurer (either
kernel_unix.go / usp.go).
This removes dependency on reading FullStats, and makes use of a common
method (buildPresharedKeyConfig in configurer/common.go) to build a
minimal WG config that only sets/updates the PSK.
netbird_handler.go now keeps s list of initializedPeers to choose whether
to set the value of "UpdateOnly" when calling iface.SetPresharedKey.
* [client] Address possible race condition
Between outputKey calls and peer removal; it
checks again if the peer still exists in the
peers map before inserting it in the
initializedPeers map.
* [client] Add psk Rosenpass-initialized check
On client/internal/peer/conn.go, the presharedKey
function would always return the current key
set in wgConfig.presharedKey.
This would eventually overwrite a key set
by Rosenpass if the feature is active.
The purpose here is to set a handler that will
check if a given peer has its psk initialized
by Rosenpass to skip updating the psk
via updatePeer (since it calls presharedKey
method in conn.go).
* Add missing updateOnly flag setup for usp peers
* Change common.go buildPresharedKeyConfig signature
PeerKey datatype changed from string to
wgTypes.Key. Callers are responsible for parsing
a peer key with string datatype.
- Remove WaitGroup, make SemaphoreGroup a pure semaphore
- Make Add() return error instead of silently failing on context cancel
- Remove context parameter from Done() to prevent slot leaks
- Fix missing Done() call in conn.go error path
When an ICE agent connection was in progress, new offers were being ignored. This was incorrect logic because the remote agent could be restarted at any time.
In this change, whenever a new session ID is received, the ongoing handshake is closed and a new one is started.
* When a peer disconnects, remove the endpoint address to avoid sending traffic to a non-existent address, but retain the status for the activity recorder.
The Relayed connection setup is optimistic. It does not have any confirmation of an established end-to-end connection. Peers start sending WireGuard handshake packets immediately after the successful offer-answer handshake.
Meanwhile, for successful P2P connection negotiation, we change the WireGuard endpoint address, but this change does not trigger new handshake initiation. Because the peer switched from Relayed connection to P2P, the packets from the Relay server are dropped and must wait for the next WireGuard handshake via P2P.
To avoid this scenario, the relayed WireGuard proxy no longer drops the packets. Instead, it rewrites the source address to the new P2P endpoint and continues forwarding the packets.
We still have one corner case: if the Relayed server negotiation chooses a server that has not been used before. In this case, one side of the peer connection will be slower to reach the Relay server, and the Relay server will drop the handshake packet.
If everything goes well we should see exactly 5 seconds improvements between the WireGuard configuration time and the handshake time.
In this PR, speed up the GRPC message processing, force the recreation of the ICE agent when getting a new, remote offer (do not wait for local STUN timeout).
- Clients now subscribe to peer status changes.
- The server manages and maintains these subscriptions.
- Replaced raw string peer IDs with a custom peer ID type for better type safety and clarity.
This PR introduces a new inactivity package responsible for monitoring peer activity and notifying when peers become inactive.
Introduces a new Signal message type to close the peer connection after the idle timeout is reached.
Periodically checks the last activity of registered peers via a Bind interface.
Notifies via a channel when peers exceed a configurable inactivity threshold.
Default settings
DefaultInactivityThreshold is set to 15 minutes, with a minimum allowed threshold of 1 minute.
Limitations
This inactivity check does not support kernel WireGuard integration. In kernel–user space communication, the user space side will always be responsible for closing the connection.
With the lazy connection feature, the peer will connect to target peers on-demand. The trigger can be any IP traffic.
This feature can be enabled with the NB_ENABLE_EXPERIMENTAL_LAZY_CONN environment variable.
When the engine receives a network map, it binds a free UDP port for every remote peer, and the system configures WireGuard endpoints for these ports. When traffic appears on a UDP socket, the system removes this listener and starts the peer connection procedure immediately.
Key changes
Fix slow netbird status -d command
Move from engine.go file to conn_mgr.go the peer connection related code
Refactor the iface interface usage and moved interface file next to the engine code
Add new command line flag and UI option to enable feature
The peer.Conn struct is reusable after it has been closed.
Change connection states
Connection states
Idle: The peer is not attempting to establish a connection. This typically means it's in a lazy state or the remote peer is expired.
Connecting: The peer is actively trying to establish a connection. This occurs when the peer has entered an active state and is continuously attempting to reach the remote peer.
Connected: A successful peer-to-peer connection has been established and communication is active.
fixes the Rosenpass preshared key handling to enable successful WireGuard handshakes when one side is in permissive mode. Key changes include:
Updating field accesses from RosenpassPubKey/RosenpassAddr to RosenpassConfig.PubKey/RosenpassConfig.Addr.
Modifying the preshared key computation logic to account for permissive mode.
Revising peer configuration in the Engine to use the new RosenpassConfig struct.
This PR fixes issues with closing the WireGuard watcher by adjusting its asynchronous invocation and synchronization.
Update tests in wg_watcher_test.go to launch the watcher in a goroutine and add a delay for timing.
Modify wg_watcher.go to run the periodic handshake check synchronously by removing the waitGroup and goroutine.
Enhance conn.go to wait on the watcher wait group during connection close and add a note for potential further synchronization
Prevent calling the onDisconnected callback if the ICE connection has never been established
If call onDisconnected without onConnected then overwrite the relayed status in the conn priority variable.
enhances debugging capabilities by adding support for goroutine, mutex, and block profiling while updating state dump tracking and refining test and release settings.
- Adds pprof-based profiling for goroutine, mutex, and block profiles in the debug bundle.
- Updates state dump functionality by incorporating new status and key fields.
- Adjusts test validations and default flag/retention settings.
- When a peer is connected with TURN and a Relay connection is established, do not force switching to Relay. Keep using TURN until disconnection.
-In the proxy preparation phase, the Bind Proxy does not set the remote conn as a fake address for Bind. When running the Work() function, the proper proxy instance updates the conn inside the Bind.
Fix WireGuard watcher related issues
- Fix race handling between TURN and Relayed reconnection
- Move the WgWatcher logic to separate struct
- Handle timeouts in a more defensive way
- Fix initial Relay client reconnection to the home server
When the remote peer switches the Relay instance then must to close the proxy connection to the old instance.
It can cause issues when the remote peer switch connects to the Relay instance multiple times and then reconnects to an instance it had previously connected to.
In the case of user space WireGuard mode, use in-memory proxy between the TURN/Relay connection and the WireGuard Bind. We keep the UDP proxy and eBPF proxy for kernel mode.
The key change is the new wgproxy/bind and the iface/bind/ice_bind changes. Everything else is just to fulfill the dependencies.
If a peer connection switches from Relayed to ICE P2P, the Relayed proxy still consumes the data the other peer sends. Because the proxy is operating, the WireGuard switches back to the Relayed proxy automatically, thanks to the roaming feature.
Extend the Proxy implementation with pause/resume functions. Before switching to the p2p connection, pause the WireGuard proxy operation to prevent unnecessary package sources.
Consider waiting some milliseconds after the pause to be sure the WireGuard engine already processed all UDP msg in from the pipe.
* Fix Relay disconnection handling
If has an active P2P connection meanwhile the Relay connection broken with the server then we removed the WireGuard peer configuration.
* Change logs
This update adds new relay integration for NetBird clients. The new relay is based on web sockets and listens on a single port.
- Adds new relay implementation with websocket with single port relaying mechanism
- refactor peer connection logic, allowing upgrade and downgrade from/to P2P connection
- peer connections are faster since it connects first to relay and then upgrades to P2P
- maintains compatibility with old clients by not using the new relay
- updates infrastructure scripts with new relay service