Commit Graph

3 Commits

Author SHA1 Message Date
riccardom
05c09bb203 Avoid locking on clientRunning bool when the connection is aborted for whatever reason
We want to just signal this through the giveUpChan, we will manage the signal from
the waiter side and in case set it to false there. THis way we avoid locking,
which should allow the MDM down+wait_for_term_chan_signal_+up procedure

clientRunning is used to signal two different conditions here:

1. the initialization procedure is over (we have an engine)
2. the connection being up (or being attempted)

Probably these two functionalities should not alias, and the failure of the second condition
(because of any error) should just drive a reconnection (currently it's not happening,
and we silently go idle).
OR, mor probably, the two things are the SAME and there should not exist a case where
we did the "Up" initialization and connection attempt but we are not still attempting it.
2026-06-10 15:22:15 +02:00
Zoltan Papp
fe9b844511 [client] refactor auto update workflow (#5448)
Auto-update logic moved out of the UI into a dedicated updatemanager.Manager service that runs in the connection layer. The
UI no longer polls or checks for updates independently.
The update manager supports three modes driven by the management server's auto-update policy:
No policy set by mgm: checks GitHub for the latest version and notifies the user (previous behavior, now centralized)
mgm enforces update: the "About" menu triggers installation directly instead of just downloading the file — user still initiates the action
mgm forces update: installation proceeds automatically without user interaction
updateManager lifecycle is now owned by daemon, giving the daemon server direct control via a new TriggerUpdate RPC
Introduces EngineServices struct to group external service dependencies passed to NewEngine, reducing its argument count from 11 to 4
2026-03-13 17:01:28 +01:00
Maycon Santos
15aa6bae1b [client] Fix exit node menu not refreshing on Windows (#5553)
* [client] Fix exit node menu not refreshing on Windows

TrayOpenedCh is not implemented in the systray library on Windows,
so exit nodes were never refreshed after the initial connect. Combined
with the management sync not having populated routes yet when the
Connected status fires, this caused the exit node menu to remain empty
permanently after disconnect/reconnect cycles.
Add a background poller on Windows that refreshes exit nodes while
connected, with fast initial polling to catch routes from management
sync followed by a steady 10s interval. On macOS/Linux, TrayOpenedCh
continues to handle refreshes on each tray open.
Also fix a data race on connectClient assignment in the server's connect()
method and add nil checks in CleanState/DeleteState to prevent panics
when connectClient is nil.

* Remove unused exitNodeIDs

* Remove unused exitNodeState struct
2026-03-09 18:39:11 +01:00