Expose a network-free login-required check backed by the in-memory status
recorder. Unlike IsLoginRequired(), which creates a fresh auth client and
performs a blocking network call, IsLoginRequiredCached() reports whether the
LAST observed management error was an auth failure (PermissionDenied/
InvalidArgument).
This lets the iOS connection listener detect a mid-session token expiry from
within onDisconnected during teardown without blocking on a slow or
unavailable network.
* Add iOS debug bundle support in Go
Thread cacheDir through NewClient -> RunOniOS -> MobileDependency.TempDir
so the iOS client can pass its sandbox-writable cache directory for
debug bundle zip file creation instead of os.TempDir().
Move log collection into platform-dispatched addPlatformLog():
- iOS: adds the file-based Go client log (with rotation, stderr/stdout
companions and anonymization handled by addLogfile) plus the Swift app
log (swift-log.log) written by the iOS app into the same log directory
- Other non-Android platforms: existing file-based log + systemd fallback
Narrow the debug_nonandroid.go build tag to !android && !ios so iOS no
longer attempts the systemd journal fallback.
Add a DebugBundle() entry point to the iOS Go client that generates a
bundle, uploads it and returns the upload key. It works with or without
a running engine: when the engine is up it reuses the live config, sync
response and client metrics; otherwise it loads the config from disk (or
the preloaded tvOS config). Guard the live config/ConnectClient behind a
state mutex since DebugBundle may run on a different thread.
* Include the iOS state file in the debug bundle
addStateFile() resolved the state path via ServiceManager.GetStatePath(),
which on iOS points at a hard-coded default that does not exist in the app
sandbox, so the state file was silently skipped.
Add an optional StatePath to GeneratorDependencies and use it when set,
falling back to the ServiceManager default otherwise. The iOS DebugBundle
passes the client's actual state file path (the App Group profile state),
matching the Android bundle which includes the state file.
* ios: enable sync response persistence for debug bundle
Turn on sync response persistence before starting the engine so
DebugBundle can include the network map. On iOS the store is disk-backed
(see syncstore) to keep the map out of the constrained process memory.
* ios: pass log file path through NewClient constructor (#6393)
Add logFilePath field to Client struct and expose it as a parameter
in NewClient so callers provide the Go log path at construction time.
Wire it into DebugBundle via GeneratorDependencies.LogPath so the
debug bundle includes client.log and swift-log.log regardless of
whether the bundle is triggered by the app or the management server.
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* ios: pass log file path to engine for remote debug bundles
RunOniOS started the engine with an empty LogPath, so EngineConfig.LogPath
was never set. Management-triggered (jobs) debug bundles read the log path
from the engine config, so they collected no client logs (client.log,
rotated logs, swift-log.log). The GUI path was unaffected because it passes
c.logFilePath directly to the bundle generator.
Thread c.logFilePath through RunOniOS into the engine config so remote
bundles include the client logs too.
---------
Co-authored-by: evgeniyChepelev <68751844+evgeniyChepelev@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
* [client] propagate exit-node deselect to synthesized v6 (::/0) route
When a client deselects an IPv4 exit node, the auto-generated IPv6 default
route (::/0) was still selected and pushed onto the tunnel interface, even
though the user disabled the exit node. On an exit node without a real IPv6
egress this blackholes IPv6 traffic, and because clients prefer IPv6 (happy
eyeballs) it can break general connectivity.
Root cause: the synthesized v6 route gets a different NetID than its v4 base
(base + "-v6"). The route selector keys deselects by NetID and defaults
unknown NetIDs to selected, so the "-v6" entry was never matched by the v4
deselect. The effectiveNetID() mirror that solves exactly this is used by
HasUserSelectionForRoute and FilterSelectedExitNodes, but categorizeUserSelection
called the raw IsSelected(), bypassing it and mis-categorizing the v6 pair as
user-selected.
Add RouteSelector.IsSelectedForExitNode(), which applies effectiveNetID before
the selection check, and use it in categorizeUserSelection. IsSelected() is left
untouched so non-exit code paths don't make unrelated "*-v6" routes inherit v4
state. Adds regression tests for the v4/v6 deselect mirror and explicit-v6
override.
* [client] add DIAG logging to trace exit-node v6 (::/0) route filtering
Temporary diagnostics to find why a deselected v4 exit node's synthesized
::/0 route still reaches the tunnel. Logs the full install path: incoming
client networks, route-selector state before/after the management-driven
update, what updateExitNodeSelections deselects/selects, and per-route
KEEP/SKIP/DROP decisions in FilterSelectedExitNodes and applyExitNodeFilter.
To be reverted once the real root cause is confirmed from a client log.
* [client] clear orphaned v6 exit selection when v4 pair is toggled
Root cause of the leaking ::/0 route, confirmed from client logs: the
synthesized "-v6" exit route could stay explicitly selected in the persisted
route-selector state while its v4 base was deselected (selected=[...-v6],
deselected=[...v4base]). Because the v6 entry then has its own explicit state,
effectiveNetID stops mirroring the v4 base, so FilterSelectedExitNodes keeps
::/0 and it is installed on the tunnel even though the user disabled the exit
node. This happened because the iOS SDK's deselect only pairs the "-v6" sibling
via ExpandV6ExitPairs when the v6 route is present in the current routesMap; a
deselect at a moment it wasn't expanded left the v6 selection orphaned.
Fix at the selector write path so it is independent of routesMap timing: when a
v4 exit NetID is selected or deselected, clear any orphaned explicit state on
its "-v6" sibling (clearPairedV6Locked), unless the sibling is part of the same
batch (the deliberate ExpandV6ExitPairs case). The v6 then falls back to
inheriting the v4 base via effectiveNetID, so a v4 deselect also drops ::/0 and
a v4 select brings both back.
Adds regression tests: a stale explicit v6 selection is cleared by a later v4
deselect, and an explicit v6 select made in the same batch is preserved.
* [ios] compute route connection status in the bridge
The iOS bridge exposed a route's Network as a possibly comma-joined string
("0.0.0.0/0, ::/0" for a merged exit node) but no connection status, forcing
the UI to infer status by string-matching that joined value against peer
routes — which never matched for the merged exit node, leaving it stuck as
not-connected. Android already computes status in the core (findBestRoutePeer).
Mirror that here: add a Status field to RoutesSelectionInfo and compute it from
the connected peers' route tables, matching the route's primary prefix, a merged
exit node's extra v6 prefix, or a dynamic route's domain pattern (the key the
route manager records). The UI can now read the status directly.
* [client] remove exit-node v6 DIAG logging and tidy routeselector
Drop the temporary DIAG diagnostics added to trace the leaking ::/0 route
(the root cause is fixed and confirmed). Also reorganize routeselector.go so
the exit-node helpers (clearPairedV6Locked, isExitNode) sit next to the
exit-node code paths and MarshalJSON/UnmarshalJSON are grouped together.
* [client] mirror v4 exit selection onto v6 pair at write time
The synthesized "-v6" exit route shares its v4 base's NetID plus a "-v6"
suffix. Selection state was reconciled at read time via effectiveNetID, a
mirror that could only be applied on exit-node code paths, which forced a
parallel IsSelectedForExitNode() alongside IsSelected() and a clearPairedV6Locked()
orphan cleanup on every toggle. That machinery still missed the case observed
in the field: a persisted state with the v4 base deselected but its "-v6"
sibling explicitly selected (orphaned). Because effectiveNetID returns the v6
entry itself once it carries explicit state, and clearPairedV6Locked only fires
on a live toggle, the loaded orphan survived and the ::/0 route leaked onto the
tunnel despite the exit node being disabled, breaking IPv6 (happy eyeballs).
Treat the v4/v6 exit pair as a single toggle and keep state consistent at write
time instead. RouteSelector.SyncPairedSelection forces the "-v6" entry to match
its v4 base unconditionally, resetting any orphaned explicit state. The route
manager, which knows the route prefixes, computes the pairs (V6ExitMergeSet) and
calls it from updateRouteSelectorFromManagement before selection is read, so both
collectExitNodeInfo and FilterSelectedExitNodes see consistent state, including
pairs loaded from persisted selector state.
This removes effectiveNetID, IsSelectedForExitNode and clearPairedV6Locked; the
selector is literal again and no longer needs the "exit-node paths only" caveat.
HasUserSelectionForRoute and applyExitNodeFilter use the raw NetID.
Adds a selector test for SyncPairedSelection (including the orphaned-v6 case) and
a route-manager test reproducing the persisted-orphan scenario from the field log.
* [client] add DIAG logging to trace v6 exit-pair mirror
The write-time mirror did not eliminate the leak in field testing. Re-add the
DIAG diagnostics around the exit-node selection flow to capture a fresh trace:
- UpdateRoutes: incoming client networks, selector state before/after the
management update, and the networks remaining after FilterSelectedExitNodes.
- mirrorV6ExitPairSelections: the NetIDs present in this update and the v6 pairs
V6ExitMergeSet derives from them (reveals whether the v4 base and its ::/0 pair
are present in the same update so the pair can be matched).
- SyncPairedSelection: the base/paired state before and after the sync.
- FilterSelectedExitNodes / applyExitNodeFilter: per-route SKIP/KEEP/DROP and the
selection lookups behind each decision.
- updateExitNodeSelections / logExitNodeUpdate: categorization and deselect set.
Temporary; to be removed once the root cause is confirmed.
* [client] remove v6 exit-pair mirror DIAG logging
Drop the temporary DIAG diagnostics added to trace the v4/v6 exit-pair mirror.
The field log confirmed the write-time mirror keeps the pair consistent (the
::/0 route is only ever applied alongside its v4 base and is dropped on deselect),
so the diagnostics are no longer needed.
* [client] iOS: structured ResolvedIPs collection for domain routes
Replace comma-joined ResolvedIPs string with a gomobile-friendly
ResolvedIPs collection (Add/Get/Size), mirroring the Android bridge
in client/android/network_domains.go.
This allows the iOS app to match domain-route resolved IPs against
connected peer routes without parsing CSV strings, fixing the route
status indicator for dynamic (DNS) routes.
* [client] iOS: align dynamic route exposure with Android bridge
For dynamic (DNS) routes the Swift side previously received
"invalid Prefix" as the Network value, forcing UI code to special-case
that sentinel. The Android bridge uses Domains.SafeString() instead so
peer.routes entries (which also derive from Domains.SafeString()) match
directly. Mirror that here.
Also fix the resolved IP lookup: resolvedDomains is keyed by the
resolved domain (e.g. api.ipify.org), not the configured pattern
(e.g. *.ipify.org). Group entries by ParentDomain like the daemon does
in client/server/network.go, so wildcard route patterns get their
resolved IPs populated.
- Add GetSelectedClientRoutes() to the route manager that filters through FilterSelectedExitNodes, returning only active routes instead of all management routes
- Use GetSelectedClientRoutes() in the DNS route checker so deselected exit nodes' 0.0.0.0/0 no longer matches upstream DNS IPs — this prevented the resolver from switching
away from the utun-bound socket after exit node deselection
- Initialize iOS DNS server with host DNS fallback addresses (1.1.1.1:53, 1.0.0.1:53) and a permanent root zone handler, matching Android's behavior — without this, unmatched
DNS queries arriving via the 0.0.0.0/0 tunnel route had no handler and were silently dropped
Auto-update logic moved out of the UI into a dedicated updatemanager.Manager service that runs in the connection layer. The
UI no longer polls or checks for updates independently.
The update manager supports three modes driven by the management server's auto-update policy:
No policy set by mgm: checks GitHub for the latest version and notifies the user (previous behavior, now centralized)
mgm enforces update: the "About" menu triggers installation directly instead of just downloading the file — user still initiates the action
mgm forces update: installation proceeds automatically without user interaction
updateManager lifecycle is now owned by daemon, giving the daemon server direct control via a new TriggerUpdate RPC
Introduces EngineServices struct to group external service dependencies passed to NewEngine, reducing its argument count from 11 to 4
* Consolidate authentication logic
- Moving auth functions from client/internal to client/internal/auth package
- Creating unified auth.Auth client with NewAuth() constructor
- Replacing direct auth function calls with auth client methods
- Refactoring device flow and PKCE flow implementations
- Updating iOS/Android/server code to use new auth client API
* Refactor PKCE auth and login methods
- Remove unnecessary internal package reference in PKCE flow test
- Adjust context assignment placement in iOS and Android login methods
* updates to client file writing
* numerous
* minor
* - Align OnLoginSuccess behavior with Android (only call on nil error)
- Remove verbose debug logging from WaitToken in device_flow.go
- Improve TUN FD=0 fallback comments and warning messages
- Document why config save after login differs from Android
* Add nolint directive for staticcheck SA1029 in login.go
* Fix CodeRabbit review issues for iOS/tvOS SDK
- Remove goroutine from OnLoginSuccess callback, invoke synchronously
- Stop treating PermissionDenied as success, propagate as permanent error
- Replace context.TODO() with bounded timeout context (30s) in RequestAuthInfo
- Handle DirectUpdateOrCreateConfig errors in IsLoginRequired and LoginForMobile
- Add permission enforcement to DirectUpdateOrCreateConfig for existing configs
- Fix variable shadowing in device_ios.go where err was masked by := in else block
* Address additional CodeRabbit review issues for iOS/tvOS SDK
- Make tunFd == 0 a hard error with exported ErrInvalidTunnelFD (remove dead fallback code)
- Apply defaults in ConfigFromJSON to prevent partially-initialized configs
- Add nil guards for listener/urlOpener interfaces in public SDK entry points
- Reorder config save before OnLoginSuccess to prevent teardown race
- Add explanatory comment for urlOpener.Open goroutine
* Make urlOpener.Open() synchronous in device auth flow
* [ios] Add a bogus test to check iOS behavior when setting environment variables
* [ios] Revert "Add a bogus test to check iOS behavior when setting environment variables"
This reverts commit 90ca01105a6b0f4471aac07a63fc95e5d4eaef9b.
* [ios] Add EnvList struct to export and import environment variables
* [ios] Add envList parameter to the iOS Client Run method
* [ios] Add some debug logging to exportEnvVarList
* Add "//go:build ios" to client/ios/NetBirdSDK files
This update adds new relay integration for NetBird clients. The new relay is based on web sockets and listens on a single port.
- Adds new relay implementation with websocket with single port relaying mechanism
- refactor peer connection logic, allowing upgrade and downgrade from/to P2P connection
- peer connections are faster since it connects first to relay and then upgrades to P2P
- maintains compatibility with old clients by not using the new relay
- updates infrastructure scripts with new relay service
* starting engine by passing file descriptor on engine start
* inject logger that does not compile
* logger and first client
* first working connection
* support for routes and working connection
* small refactor for better code quality in swift
* trying to add DNS
* fix
* updated
* fix route deletion
* trying to bind the DNS resolver dialer to an interface
* use dns.Client.Exchange
* fix metadata send on startup
* switching between client to query upstream
* fix panic on no dns response
* fix after merge changes
* add engine ready listener
* replace engine listener with connection listener
* disable relay connection for iOS until proxy is refactored into bind
* Extract private upstream for iOS and fix function headers for other OS
* Update mock Server
* Fix dns server and upstream tests
* Fix engine null pointer with mobile dependencies for other OS
* Revert back to disabling upstream on no response
* Fix some of the remarks from the linter
* Fix linter
* re-arrange duration calculation
* revert exported HostDNSConfig
* remove unused engine listener
* remove development logs
* refactor dns code and interface name propagation
* clean dns server test
* disable upstream deactivation for iOS
* remove files after merge
* fix dns server darwin
* fix server mock
* fix build flags
* move service listen back to initialize
* add wgInterface to hostManager initialization on android
* fix typo and remove unused function
* extract upstream exchange for ios and rest
* remove todo
* separate upstream logic to ios file
* Fix upstream test
* use interface and embedded struct for upstream
* set properly upstream client
* remove placeholder
* remove ios specific attributes
* fix upstream test
* merge ipc parser and wg configurer for mobile
* fix build annotation
* use json for DNS settings handover through gomobile
* add logs for DNS json string
* bring back check on ios for private upstream
* remove wrong (and unused) line
* fix wrongly updated comments on DNSSetting export
---------
Co-authored-by: Maycon Santos <mlsmaycon@gmail.com>