Add tunnel batch-size knob to embed; rename to Performance

This commit is contained in:
Viktor Liu
2026-05-22 17:32:07 +02:00
parent 8f7fd69813
commit f4e42a8929
7 changed files with 87 additions and 123 deletions
+34 -40
View File
@@ -95,6 +95,26 @@ type Options struct {
MTU *uint16
// DNSLabels defines additional DNS labels configured in the peer.
DNSLabels []string
// Performance configures the tunnel's buffer pool cap and batch size.
Performance Performance
}
// Performance configures the embedded client's tunnel memory/throughput knobs.
//
// These settings are process-global: any non-nil field also becomes the
// default for Clients constructed by later embed.New calls in the same
// process. Nil fields are ignored.
type Performance struct {
// PreallocatedBuffersPerPool caps the per-tunnel buffer pool. Zero
// leaves the pool unbounded. Lower values trade throughput for a
// tighter memory ceiling. May also be changed on a running Client via
// Client.SetPerformance, provided this field was nonzero at construction.
PreallocatedBuffersPerPool *uint32
// MaxBatchSize overrides the number of packets the tunnel reads or
// writes per syscall, which also bounds eager buffer allocation per
// worker. Zero uses the platform default. Applied at construction
// only; ignored by Client.SetPerformance.
MaxBatchSize *uint32
}
// validateCredentials checks that exactly one credential type is provided
@@ -160,6 +180,13 @@ func New(opts Options) (*Client, error) {
}
}
if opts.Performance.PreallocatedBuffersPerPool != nil {
wgdevice.SetPreallocatedBuffersPerPool(*opts.Performance.PreallocatedBuffersPerPool)
}
if opts.Performance.MaxBatchSize != nil {
wgdevice.SetMaxBatchSizeOverride(*opts.Performance.MaxBatchSize)
}
var err error
var parsedLabels domain.List
if parsedLabels, err = domain.FromStringList(opts.DNSLabels); err != nil {
@@ -474,19 +501,13 @@ func (c *Client) VerifySSHHostKey(peerAddress string, key []byte) error {
return sshcommon.VerifyHostKey(storedKey, key, peerAddress)
}
// WGTuning bundles runtime-adjustable WireGuard knobs exposed by the embed
// client. Nil fields are left unchanged; set a non-nil pointer to apply.
type WGTuning struct {
// PreallocatedBuffersPerPool caps each per-Device WaitPool.
// Zero means "unbounded" (no cap). Live-tunable only if the underlying
// Device was originally created with a nonzero cap.
PreallocatedBuffersPerPool *uint32
}
// SetWGTuning applies the given tuning to this client's live Device.
// Startup-only knobs (batch size) must be set via the package-level
// setters before Start.
func (c *Client) SetWGTuning(t WGTuning) error {
// SetPerformance retunes a running Client. Only PreallocatedBuffersPerPool
// takes effect, and only when it was nonzero at construction;
// MaxBatchSize is construction-only and is ignored here.
//
// Returns ErrClientNotStarted / ErrEngineNotStarted if the Client is not
// running yet.
func (c *Client) SetPerformance(t Performance) error {
engine, err := c.getEngine()
if err != nil {
return err
@@ -496,33 +517,6 @@ func (c *Client) SetWGTuning(t WGTuning) error {
})
}
// SetWGDefaultPreallocatedBuffersPerPool sets the default WaitPool cap
// applied to Devices created after this call. Zero disables the cap.
// Existing Devices are unaffected; use Client.SetWGTuning for that.
func SetWGDefaultPreallocatedBuffersPerPool(n uint32) {
wgdevice.SetPreallocatedBuffersPerPool(n)
}
// WGDefaultPreallocatedBuffersPerPool returns the current default WaitPool
// cap applied to newly-created Devices.
func WGDefaultPreallocatedBuffersPerPool() uint32 {
return wgdevice.PreallocatedBuffersPerPool
}
// SetWGDefaultMaxBatchSize sets the default per-Device batch size applied
// to Devices created after this call. Zero means "use the bind+tun default"
// (NOT unlimited). Must be called before Start to take effect for a new
// Client.
func SetWGDefaultMaxBatchSize(n uint32) {
wgdevice.SetMaxBatchSizeOverride(n)
}
// WGDefaultMaxBatchSize returns the current default batch-size override.
// Zero means "no override".
func WGDefaultMaxBatchSize() uint32 {
return wgdevice.MaxBatchSizeOverride
}
// StartCapture begins capturing packets on this client's tunnel device.
// Only one capture can be active at a time; starting a new one stops the previous.
// Call StopCapture (or CaptureSession.Stop) to end it.