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https://github.com/netbirdio/netbird.git
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Merge branch 'main' into mdm_integration
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@@ -23,8 +23,7 @@ import (
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"github.com/netbirdio/netbird/client/internal/peer"
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"github.com/netbirdio/netbird/client/internal/profilemanager"
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"github.com/netbirdio/netbird/client/mdm"
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"github.com/netbirdio/netbird/client/netstate"
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"github.com/netbirdio/netbird/client/netsweep"
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"github.com/netbirdio/netbird/client/netevents"
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"github.com/netbirdio/netbird/client/system"
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"github.com/netbirdio/netbird/formatter"
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"github.com/netbirdio/netbird/route"
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@@ -85,12 +84,10 @@ type Client struct {
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onHostDnsFn func([]string)
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dnsManager dns.IosDnsManager
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loginComplete bool
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// netState outlives engine restarts: it mirrors the OS connectivity, not
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// the engine lifecycle. Run injects it into each new ConnectClient, which
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// distributes it to every reconnection loop.
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netState *netstate.State
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// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
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sweeper *netsweep.Sweeper
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// netMgr outlives engine restarts: it mirrors the OS connectivity, not
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// the engine lifecycle. Run injects its state and sweeper into each new
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// ConnectClient.
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netMgr *netevents.Manager
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// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
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preloadedConfig *profilemanager.Config
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@@ -109,6 +106,7 @@ type Client struct {
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// NewClient instantiate a new Client
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func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osVersion string, osName string, networkChangeListener NetworkChangeListener, dnsManager DnsManager) *Client {
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recorder := peer.NewRecorder("")
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return &Client{
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cfgFile: cfgFile,
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stateFile: stateFile,
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@@ -117,12 +115,11 @@ func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osV
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deviceName: deviceName,
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osName: osName,
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osVersion: osVersion,
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recorder: peer.NewRecorder(""),
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recorder: recorder,
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ctxCancelLock: &sync.Mutex{},
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networkChangeListener: networkChangeListener,
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dnsManager: dnsManager,
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netState: netstate.New(),
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sweeper: netsweep.New(),
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netMgr: netevents.NewManager(recorder),
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}
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}
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@@ -200,7 +197,7 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
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cfg.WgIface = interfaceName
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connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
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internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
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internal.WithNetEvents(c.netMgr))
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c.setState(cfg, connectClient)
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// Persist the latest sync response so DebugBundle can include the network
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// map. On iOS this is backed by disk to keep it out of the constrained
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@@ -213,10 +210,11 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
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// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
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// suspend their attempts and the connection listener reports NoNetwork
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// instead of Connecting; when availability returns, the loops resume
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// immediately with a fresh backoff.
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// immediately with a fresh backoff. Losing the last network also sweeps the
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// registered connections, so the client does not keep reporting Connected
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// over stale sockets with no network at all.
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func (c *Client) SetNetworkAvailable(available bool) {
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c.netState.Set(available)
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c.recorder.SetNetworkAvailable(available)
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c.netMgr.SetNetworkAvailable(available)
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}
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// NotifyNetworkChange marks the management, signal and relay connections
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@@ -224,8 +222,7 @@ func (c *Client) SetNetworkAvailable(available bool) {
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// whatever has not redialed on the new network by then. The engine and the
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// TUN device stay untouched.
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func (c *Client) NotifyNetworkChange() {
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c.sweeper.MarkNetworkChange()
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log.Infof("network change: connections marked stale")
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c.netMgr.NotifyNetworkChange()
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}
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// Stop the internal client and free the resources
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