Merge branch 'main' into mdm_integration

This commit is contained in:
Zoltán Papp
2026-08-26 10:00:11 +02:00
105 changed files with 6362 additions and 2174 deletions
+14 -17
View File
@@ -23,8 +23,7 @@ import (
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/internal/profilemanager"
"github.com/netbirdio/netbird/client/mdm"
"github.com/netbirdio/netbird/client/netstate"
"github.com/netbirdio/netbird/client/netsweep"
"github.com/netbirdio/netbird/client/netevents"
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/formatter"
"github.com/netbirdio/netbird/route"
@@ -85,12 +84,10 @@ type Client struct {
onHostDnsFn func([]string)
dnsManager dns.IosDnsManager
loginComplete bool
// netState outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run injects it into each new ConnectClient, which
// distributes it to every reconnection loop.
netState *netstate.State
// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
sweeper *netsweep.Sweeper
// netMgr outlives engine restarts: it mirrors the OS connectivity, not
// the engine lifecycle. Run injects its state and sweeper into each new
// ConnectClient.
netMgr *netevents.Manager
// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
preloadedConfig *profilemanager.Config
@@ -109,6 +106,7 @@ type Client struct {
// NewClient instantiate a new Client
func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osVersion string, osName string, networkChangeListener NetworkChangeListener, dnsManager DnsManager) *Client {
recorder := peer.NewRecorder("")
return &Client{
cfgFile: cfgFile,
stateFile: stateFile,
@@ -117,12 +115,11 @@ func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osV
deviceName: deviceName,
osName: osName,
osVersion: osVersion,
recorder: peer.NewRecorder(""),
recorder: recorder,
ctxCancelLock: &sync.Mutex{},
networkChangeListener: networkChangeListener,
dnsManager: dnsManager,
netState: netstate.New(),
sweeper: netsweep.New(),
netMgr: netevents.NewManager(recorder),
}
}
@@ -200,7 +197,7 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
cfg.WgIface = interfaceName
connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
internal.WithNetEvents(c.netMgr))
c.setState(cfg, connectClient)
// Persist the latest sync response so DebugBundle can include the network
// map. On iOS this is backed by disk to keep it out of the constrained
@@ -213,10 +210,11 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
// suspend their attempts and the connection listener reports NoNetwork
// instead of Connecting; when availability returns, the loops resume
// immediately with a fresh backoff.
// immediately with a fresh backoff. Losing the last network also sweeps the
// registered connections, so the client does not keep reporting Connected
// over stale sockets with no network at all.
func (c *Client) SetNetworkAvailable(available bool) {
c.netState.Set(available)
c.recorder.SetNetworkAvailable(available)
c.netMgr.SetNetworkAvailable(available)
}
// NotifyNetworkChange marks the management, signal and relay connections
@@ -224,8 +222,7 @@ func (c *Client) SetNetworkAvailable(available bool) {
// whatever has not redialed on the new network by then. The engine and the
// TUN device stay untouched.
func (c *Client) NotifyNetworkChange() {
c.sweeper.MarkNetworkChange()
log.Infof("network change: connections marked stale")
c.netMgr.NotifyNetworkChange()
}
// Stop the internal client and free the resources