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Feature/dns-server (#537)
Adding DNS server for client Updated the API with new fields Added custom zone object for peer's DNS resolution
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@@ -9,8 +9,6 @@ import (
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)
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const (
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// MaxGroupNameChar maximum group name size
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MaxGroupNameChar = 40
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// InvalidNameServerType invalid nameserver type
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InvalidNameServerType NameServerType = iota
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// UDPNameServerType udp nameserver type
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@@ -18,6 +16,8 @@ const (
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)
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const (
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// MaxGroupNameChar maximum group name size
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MaxGroupNameChar = 40
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// InvalidNameServerTypeString invalid nameserver type as string
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InvalidNameServerTypeString = "invalid"
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// UDPNameServerTypeString udp nameserver type as string
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@@ -59,6 +59,10 @@ type NameServerGroup struct {
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NameServers []NameServer
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// Groups list of peer group IDs to distribute the nameservers information
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Groups []string
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// Primary indicates that the nameserver group is the primary resolver for any dns query
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Primary bool
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// Domains indicate the dns query domains to use with this nameserver group
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Domains []string
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// Enabled group status
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Enabled bool
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}
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@@ -128,6 +132,8 @@ func (g *NameServerGroup) Copy() *NameServerGroup {
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NameServers: g.NameServers,
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Groups: g.Groups,
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Enabled: g.Enabled,
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Primary: g.Primary,
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Domains: g.Domains,
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}
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}
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@@ -136,8 +142,10 @@ func (g *NameServerGroup) IsEqual(other *NameServerGroup) bool {
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return other.ID == g.ID &&
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other.Name == g.Name &&
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other.Description == g.Description &&
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other.Primary == g.Primary &&
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compareNameServerList(g.NameServers, other.NameServers) &&
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compareGroupsList(g.Groups, other.Groups)
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compareGroupsList(g.Groups, other.Groups) &&
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compareGroupsList(g.Domains, other.Domains)
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}
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func compareNameServerList(list, other []NameServer) bool {
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