mirror of
https://github.com/netbirdio/netbird.git
synced 2026-09-30 18:49:08 +02:00
[client] Keep the advertised ICE session ID when following a remote restart (#7814)
A worker that saw a new remote session ID rebuilt its agent and also picked a new local ID. On the answer path nothing carries that ID back, so the next offer made the remote see a changed session, rebuild, and answer with yet another ID. Two peers kept tearing down working ICE connections on every offer and answer; nearly every answer in the affected logs carried a new remote session ID. Only a local restart changes the local ID now: a failed negotiation, as before, and an explicit Close, which previously kept the old ID and left the remote answering from a negotiation this side had abandoned. Following a remote restart keeps the ID the remote already knows, so the pair settles after one rebuild, also against peers that still pick a new ID when following a restart.
This commit is contained in:
@@ -121,11 +121,8 @@ func (w *WorkerICE) OnNewOffer(remoteOfferAnswer *OfferAnswer) {
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}
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}
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sessionID, err := NewICESessionID()
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if err != nil {
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w.log.Errorf("failed to create new session ID: %s", err)
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}
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w.sessionID = sessionID
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// Keep the ID already advertised to the remote. Answers do not get a
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// reply, so changing it here makes the next offer restart both sides.
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w.abandonNegotiation()
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}
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@@ -205,6 +202,9 @@ func (w *WorkerICE) Close() {
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w.muxAgent.Lock()
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defer w.muxAgent.Unlock()
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if w.agent != nil || w.agentConnecting {
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w.renewSessionID()
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}
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if w.agent != nil {
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w.agentDialerCancel()
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if err := w.agent.Close(); err != nil {
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@@ -366,16 +366,23 @@ func (w *WorkerICE) closeAgent(agent *icemaker.ThreadSafeAgent, cancel context.C
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// Only the owner of the current session may reset its state: a stale dial
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// goroutine waking after a newer attempt must not clobber it.
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if w.agent == agent {
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sessionID, err := NewICESessionID()
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if err != nil {
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w.log.Errorf("failed to create new session ID: %s", err)
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}
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w.sessionID = sessionID
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w.renewSessionID()
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w.abandonNegotiation()
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}
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return sessionChanged
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}
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// renewSessionID starts a new local session, so the remote treats our next offer
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// or answer as a restart. Caller holds muxAgent.
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func (w *WorkerICE) renewSessionID() {
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sessionID, err := NewICESessionID()
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if err != nil {
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w.log.Errorf("failed to create new session ID: %s", err)
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return
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}
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w.sessionID = sessionID
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}
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// abandonNegotiation drops all recorded ICE session state so the worker treats the
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// next offer as a fresh start instead of a duplicate of a dead negotiation. The
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// agent and agentConnecting flags must change together: leaving one stale wedges
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@@ -0,0 +1,375 @@
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package peer
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import (
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"context"
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"fmt"
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"net"
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"testing"
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"time"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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icemaker "github.com/netbirdio/netbird/client/internal/peer/ice"
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)
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func TestWorkerICE_RemoteRestartPreservesAdvertisedSession(t *testing.T) {
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w := newTestWorkerICE(t)
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t.Cleanup(w.Close)
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w.dialFunc = parkDial
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advertised := w.SessionID()
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remoteSession := ICESessionID("remote-first")
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offer := OfferAnswer{
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IceCredentials: IceCredentials{UFrag: "remoteufrag", Pwd: "remote-password-long-enough"},
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SessionID: &remoteSession,
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}
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w.OnNewOffer(&offer)
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require.True(t, w.InProgress(), "the first remote session must start ICE")
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w.muxAgent.Lock()
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firstAgent := w.agent
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w.muxAgent.Unlock()
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// The same callback handles answers. A changed remote ID must not create
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// an unannounced local ID that makes the remote restart on our next offer.
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secondSession := ICESessionID("remote-restarted")
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answer := offer
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answer.SessionID = &secondSession
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w.OnNewOffer(&answer)
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assert.Equal(t, advertised, w.SessionID(), "following a remote restart must keep our advertised ID")
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w.muxAgent.Lock()
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secondAgent := w.agent
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w.muxAgent.Unlock()
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assert.NotSame(t, firstAgent, secondAgent, "the changed remote session must still rebuild ICE")
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w.OnNewOffer(&answer)
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w.muxAgent.Lock()
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defer w.muxAgent.Unlock()
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assert.Same(t, secondAgent, w.agent, "a repeated answer must keep the replacement agent")
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}
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func TestWorkerICE_LocalCloseChangesAdvertisedSession(t *testing.T) {
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w := newTestWorkerICE(t)
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dialStarted := make(chan struct{})
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dialDone := make(chan struct{})
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w.dialFunc = func(ctx context.Context, _ *icemaker.ThreadSafeAgent, _ *OfferAnswer) (net.Conn, error) {
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close(dialStarted)
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defer close(dialDone)
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<-ctx.Done()
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return nil, ctx.Err()
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}
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session := ICESessionID("remote-session")
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w.OnNewOffer(&OfferAnswer{
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IceCredentials: IceCredentials{UFrag: "remoteufrag", Pwd: "remote-password-long-enough"},
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SessionID: &session,
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})
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<-dialStarted
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advertised := w.SessionID()
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w.Close()
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assert.NotEqual(t, advertised, w.SessionID(), "a local teardown must tell the remote to restart")
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closedSession := w.SessionID()
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// The abandoned dial goroutine cleans up after Close returned.
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<-dialDone
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assert.Never(t, func() bool { return w.SessionID() != closedSession }, 200*time.Millisecond, 10*time.Millisecond,
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"the late cleanup of a closed negotiation must not restart again")
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w.Close()
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assert.Equal(t, closedSession, w.SessionID(), "closing an idle worker must not restart again")
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}
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// parkDial stands in for the ICE dial. It never connects and returns once the
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// negotiation is abandoned, so a test decides when a negotiation fails.
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func parkDial(ctx context.Context, _ *icemaker.ThreadSafeAgent, _ *OfferAnswer) (net.Conn, error) {
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<-ctx.Done()
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return nil, ctx.Err()
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}
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func newTestSessionID(t *testing.T) ICESessionID {
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t.Helper()
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sid, err := NewICESessionID()
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require.NoError(t, err)
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return sid
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}
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// handshakeSide is one end of a simulated signaling exchange.
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type handshakeSide interface {
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// message builds the offer or answer the side would send now.
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message() OfferAnswer
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// receive hands a remote offer or answer to the side's ICE logic.
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receive(msg OfferAnswer)
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// teardowns counts negotiations the side tore down to follow a remote restart.
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teardowns() int
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// failAgent ends the side's current negotiation as an ICE failure does.
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failAgent()
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}
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// workerSide drives a real WorkerICE.
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type workerSide struct {
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t *testing.T
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w *WorkerICE
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replaced int
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}
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func newWorkerSide(t *testing.T) *workerSide {
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t.Helper()
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w := newTestWorkerICE(t)
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w.dialFunc = parkDial
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t.Cleanup(w.Close)
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return &workerSide{t: t, w: w}
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}
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func (s *workerSide) message() OfferAnswer {
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sid := s.w.SessionID()
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ufrag, pwd := s.w.GetLocalUserCredentials()
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return OfferAnswer{IceCredentials: IceCredentials{UFrag: ufrag, Pwd: pwd}, SessionID: &sid}
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}
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func (s *workerSide) receive(msg OfferAnswer) {
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before := s.agent()
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s.w.OnNewOffer(&msg)
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if after := s.agent(); before != nil && after != before {
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s.replaced++
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}
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}
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func (s *workerSide) teardowns() int { return s.replaced }
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func (s *workerSide) agent() *icemaker.ThreadSafeAgent {
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s.w.muxAgent.Lock()
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defer s.w.muxAgent.Unlock()
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return s.w.agent
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}
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// failAgent runs the cleanup the dial goroutine or the Failed state callback
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// performs when the current negotiation dies.
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func (s *workerSide) failAgent() {
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s.t.Helper()
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s.w.muxAgent.Lock()
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agent, cancel := s.w.agent, s.w.agentDialerCancel
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s.w.muxAgent.Unlock()
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require.NotNil(s.t, agent, "failing requires a running negotiation")
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s.w.closeAgent(agent, cancel)
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}
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// legacySide models a remote peer running a release from before this change:
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// when it follows a remote restart it also picks a new session ID of its own,
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// which it announces only with its next offer or answer.
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type legacySide struct {
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t *testing.T
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sessionID ICESessionID
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remoteID ICESessionID
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hasAgent bool
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replaced int
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}
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func newLegacySide(t *testing.T) *legacySide {
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return &legacySide{t: t, sessionID: newTestSessionID(t)}
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}
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func (s *legacySide) message() OfferAnswer {
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sid := s.sessionID
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return OfferAnswer{
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IceCredentials: IceCredentials{UFrag: "legacyufrag", Pwd: "legacy-password-long-enough"},
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SessionID: &sid,
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}
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}
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func (s *legacySide) receive(msg OfferAnswer) {
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if msg.SessionID == nil {
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s.hasAgent = true
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return
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}
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if s.hasAgent {
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if *msg.SessionID == s.remoteID {
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return
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}
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s.replaced++
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s.sessionID = newTestSessionID(s.t)
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}
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s.hasAgent = true
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s.remoteID = *msg.SessionID
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}
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func (s *legacySide) teardowns() int { return s.replaced }
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func (s *legacySide) failAgent() {
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s.hasAgent = false
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s.remoteID = ""
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s.sessionID = newTestSessionID(s.t)
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}
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// exchange runs one guard-driven round in the order Handshaker.Listen uses: the
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// answerer handles the offer and answers with the session ID it holds
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// afterwards, and the offerer handles the answer without replying.
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func exchange(offerer, answerer handshakeSide) {
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answerer.receive(offerer.message())
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offerer.receive(answerer.message())
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}
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// offerPattern decides which side's guard sends the offer in a round.
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type offerPattern struct {
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name string
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picker func(round int, local, remote handshakeSide) (offerer, answerer handshakeSide)
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}
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var offerPatterns = []offerPattern{
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{
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// A routing peer whose relay is down keeps offering on its own.
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name: "local peer offers",
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picker: func(_ int, local, remote handshakeSide) (handshakeSide, handshakeSide) {
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return local, remote
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},
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},
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{
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name: "both peers offer",
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picker: func(round int, local, remote handshakeSide) (handshakeSide, handshakeSide) {
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if round%2 == 0 {
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return local, remote
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}
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return remote, local
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},
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},
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}
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// assertSettles runs guard rounds and requires the pair to stop restarting
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// each other: at most maxTeardowns in total, and none once half the rounds ran.
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func assertSettles(t *testing.T, pattern offerPattern, local, remote handshakeSide, maxTeardowns int) {
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t.Helper()
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const rounds = 10
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total := func() int { return local.teardowns() + remote.teardowns() }
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start := total()
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var halfway int
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for round := range rounds {
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if round == rounds/2 {
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halfway = total()
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}
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offerer, answerer := pattern.picker(round, local, remote)
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exchange(offerer, answerer)
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}
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assert.LessOrEqual(t, total()-start, maxTeardowns, "the peers must not keep restarting each other")
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assert.Equal(t, halfway, total(), "the negotiation must be stable in the later rounds")
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}
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// establish runs the first offer and answer, so both sides negotiate.
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func establish(t *testing.T, local, remote handshakeSide) {
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t.Helper()
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exchange(local, remote)
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require.Zero(t, local.teardowns()+remote.teardowns(), "the first exchange must not restart anything")
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}
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func TestICESession_SettlesAfterAgentFailure(t *testing.T) {
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sides := []struct {
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name string
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remote func(t *testing.T) handshakeSide
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}{
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{name: "current remote", remote: func(t *testing.T) handshakeSide { return newWorkerSide(t) }},
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{name: "legacy remote", remote: func(t *testing.T) handshakeSide { return newLegacySide(t) }},
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}
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failures := []struct {
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name string
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fail func(local, remote handshakeSide)
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}{
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{name: "remote agent fails", fail: func(_, remote handshakeSide) { remote.failAgent() }},
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{name: "local agent fails", fail: func(local, _ handshakeSide) { local.failAgent() }},
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{name: "both agents fail", fail: func(local, remote handshakeSide) {
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local.failAgent()
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remote.failAgent()
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}},
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}
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for _, side := range sides {
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for _, failure := range failures {
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for _, pattern := range offerPatterns {
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t.Run(fmt.Sprintf("%s/%s/%s", side.name, failure.name, pattern.name), func(t *testing.T) {
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local := newWorkerSide(t)
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remote := side.remote(t)
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establish(t, local, remote)
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failure.fail(local, remote)
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assertSettles(t, pattern, local, remote, 2)
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})
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}
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}
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}
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}
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// TestICESession_LocalCloseRestartsRemote covers an explicit teardown, as on a
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// WireGuard handshake timeout. The remote must start over as well, or it keeps
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// answering from the negotiation this side just abandoned.
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func TestICESession_LocalCloseRestartsRemote(t *testing.T) {
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for _, pattern := range offerPatterns {
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t.Run(pattern.name, func(t *testing.T) {
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local := newWorkerSide(t)
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remote := newWorkerSide(t)
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establish(t, local, remote)
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local.w.Close()
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assertSettles(t, pattern, local, remote, 1)
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assert.Equal(t, 1, remote.teardowns(), "the remote must restart its negotiation exactly once")
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})
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}
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}
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func TestICESession_DuplicateMessagesKeepNegotiation(t *testing.T) {
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local := newWorkerSide(t)
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remote := newWorkerSide(t)
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offer := local.message()
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remote.receive(offer)
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answer := remote.message()
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local.receive(answer)
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// Signaling may deliver the same message again, and a peer answers every
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// offer, including repeats of one it already handled.
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remote.receive(offer)
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local.receive(answer)
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local.receive(remote.message())
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assert.Zero(t, local.teardowns(), "a repeated answer must not restart the negotiation")
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assert.Zero(t, remote.teardowns(), "a repeated offer must not restart the negotiation")
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}
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// TestICESession_RemoteWithoutSessionIDKeepsNegotiation covers remote peers
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// too old to send session IDs: once negotiating, their messages cannot tell a
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// restart from a repeat, so they must not tear anything down.
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func TestICESession_RemoteWithoutSessionIDKeepsNegotiation(t *testing.T) {
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local := newWorkerSide(t)
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unversioned := OfferAnswer{IceCredentials: IceCredentials{UFrag: "oldufrag", Pwd: "old-password-long-enough"}}
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local.receive(unversioned)
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require.NotNil(t, local.agent(), "a message without a session ID must still start ICE")
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advertised := local.w.SessionID()
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for range 3 {
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local.receive(unversioned)
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}
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assert.Zero(t, local.teardowns(), "messages without a session ID must not restart the negotiation")
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assert.Equal(t, advertised, local.w.SessionID(), "the advertised session must not change")
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}
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// TestWorkerICE_StaleCleanupKeepsAdvertisedSession covers the cleanup of a
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// replaced negotiation finishing late, from its dial goroutine or its Closed
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// state callback. It must neither pick a new session ID, an unannounced local
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// restart, nor disturb the negotiation that replaced it.
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func TestWorkerICE_StaleCleanupKeepsAdvertisedSession(t *testing.T) {
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local := newWorkerSide(t)
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remote := newWorkerSide(t)
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establish(t, local, remote)
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local.w.muxAgent.Lock()
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oldAgent, oldCancel := local.w.agent, local.w.agentDialerCancel
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local.w.muxAgent.Unlock()
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remote.failAgent()
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exchange(local, remote)
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require.Equal(t, 1, local.teardowns(), "the local side must follow the remote restart")
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advertised := local.w.SessionID()
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current := local.agent()
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local.w.closeAgent(oldAgent, oldCancel)
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assert.Equal(t, advertised, local.w.SessionID(), "a stale cleanup must not change the advertised session")
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assert.Same(t, current, local.agent(), "a stale cleanup must keep the current negotiation")
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assertSettles(t, offerPatterns[1], local, remote, 0)
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}
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