[client] Restore residual state in foreground mode before login (#6707)

* Improved residual state restoration during foreground startup and
foreground login, ensuring consistent recovery with stale states.
* Foreground flows now initialize advanced routing so stale routes 
are bypassed during login.
This commit is contained in:
David Fry
2026-07-14 16:43:59 +01:00
committed by GitHub
parent a48618c074
commit e70a69bbcf
4 changed files with 36 additions and 6 deletions

View File

@@ -181,7 +181,7 @@ func (s *Server) Start() error {
log.Warnf("failed to redirect stderr: %v", err)
}
if err := restoreResidualState(s.rootCtx, s.profileManager.GetStatePath()); err != nil {
if err := RestoreResidualState(s.rootCtx, s.profileManager.GetStatePath()); err != nil {
log.Warnf(errRestoreResidualState, err)
}
@@ -551,7 +551,7 @@ func (s *Server) Login(callerCtx context.Context, msg *proto.LoginRequest) (*pro
s.actCancel = cancel
s.mutex.Unlock()
if err := restoreResidualState(s.rootCtx, s.profileManager.GetStatePath()); err != nil {
if err := RestoreResidualState(s.rootCtx, s.profileManager.GetStatePath()); err != nil {
log.Warnf(errRestoreResidualState, err)
}
@@ -858,7 +858,7 @@ func (s *Server) Up(callerCtx context.Context, msg *proto.UpRequest) (*proto.UpR
return s.waitForUp(callerCtx)
}
if err := restoreResidualState(callerCtx, s.profileManager.GetStatePath()); err != nil {
if err := RestoreResidualState(callerCtx, s.profileManager.GetStatePath()); err != nil {
log.Warnf(errRestoreResidualState, err)
}

View File

@@ -46,7 +46,7 @@ func (s *Server) CleanState(ctx context.Context, req *proto.CleanStateRequest) (
if req.All {
// Reuse existing cleanup logic for all states
if err := restoreResidualState(ctx, statePath); err != nil {
if err := RestoreResidualState(ctx, statePath); err != nil {
return nil, status.Errorf(codes.Internal, "failed to clean all states: %v", err)
}
@@ -113,9 +113,9 @@ func (s *Server) DeleteState(ctx context.Context, req *proto.DeleteStateRequest)
}, nil
}
// restoreResidualState checks if the client was not shut down in a clean way and restores residual if required.
// RestoreResidualState checks if the client was not shut down in a clean way and restores residual if required.
// Otherwise, we might not be able to connect to the management server to retrieve new config.
func restoreResidualState(ctx context.Context, statePath string) error {
func RestoreResidualState(ctx context.Context, statePath string) error {
if statePath == "" {
return nil
}