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Add CopyRect detection and emission for tile-aligned moves
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@@ -46,10 +46,11 @@ const (
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serverCutText = 3
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// Encoding types.
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encRaw = 0
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encHextile = 5
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encZlib = 6
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encTight = 7
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encRaw = 0
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encCopyRect = 1
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encHextile = 5
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encZlib = 6
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encTight = 7
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// Tight compression-control byte top nibble. Stream-reset bits 0-3
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// (one per zlib stream) are unused while we run a single stream.
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@@ -140,6 +141,22 @@ func parsePixelFormat(pf []byte) clientPixelFormat {
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}
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}
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// encodeCopyRectBody emits the per-rect payload for a CopyRect rectangle:
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// the 12-byte rect header (dst position + size + encoding=1) plus a 4-byte
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// source position. Used inside multi-rect FramebufferUpdate messages, so
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// the 4-byte FU header is the caller's responsibility.
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func encodeCopyRectBody(srcX, srcY, dstX, dstY, w, h int) []byte {
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buf := make([]byte, 12+4)
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binary.BigEndian.PutUint16(buf[0:2], uint16(dstX))
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binary.BigEndian.PutUint16(buf[2:4], uint16(dstY))
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binary.BigEndian.PutUint16(buf[4:6], uint16(w))
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binary.BigEndian.PutUint16(buf[6:8], uint16(h))
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binary.BigEndian.PutUint32(buf[8:12], uint32(encCopyRect))
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binary.BigEndian.PutUint16(buf[12:14], uint16(srcX))
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binary.BigEndian.PutUint16(buf[14:16], uint16(srcY))
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return buf
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}
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// encodeRawRect encodes a framebuffer region as a raw RFB rectangle.
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// The returned buffer includes the FramebufferUpdate header (1 rectangle).
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func encodeRawRect(img *image.RGBA, pf clientPixelFormat, x, y, w, h int) []byte {
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@@ -311,13 +328,14 @@ func encodeZlibRect(img *image.RGBA, pf clientPixelFormat, x, y, w, h int, z *zl
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return buf
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}
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// diffRects compares two RGBA images and returns a list of dirty rectangles.
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// Divides the screen into tiles and checks each for changes.
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func diffRects(prev, cur *image.RGBA, w, h, tileSize int) [][4]int {
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// diffTiles compares two RGBA images and returns a tile-ordered list of
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// dirty tiles, one entry per tile. Tile order is top-to-bottom, left-to-
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// right within each row. The caller decides whether to coalesce or hand
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// the list off to the CopyRect detector first.
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func diffTiles(prev, cur *image.RGBA, w, h, tileSize int) [][4]int {
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if prev == nil {
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return [][4]int{{0, 0, w, h}}
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}
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var rects [][4]int
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for ty := 0; ty < h; ty += tileSize {
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th := min(tileSize, h-ty)
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@@ -328,7 +346,14 @@ func diffRects(prev, cur *image.RGBA, w, h, tileSize int) [][4]int {
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}
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}
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}
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return coalesceRects(rects)
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return rects
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}
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// diffRects is the legacy convenience: diff then coalesce. Used by paths
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// that don't go through the CopyRect detector and by tests that exercise
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// the diff-plus-coalesce pipeline as one unit.
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func diffRects(prev, cur *image.RGBA, w, h, tileSize int) [][4]int {
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return coalesceRects(diffTiles(prev, cur, w, h, tileSize))
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}
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// coalesceRects merges adjacent dirty tiles into larger rectangles to cut
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