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Add CopyRect detection and emission for tile-aligned moves
This commit is contained in:
189
client/vnc/server/copyrect.go
Normal file
189
client/vnc/server/copyrect.go
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@@ -0,0 +1,189 @@
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package server
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import (
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"hash/maphash"
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"image"
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)
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// copyRectDetector finds tiles in the current frame that match the content
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// of some tile-aligned region of the previous frame, so we can emit them as
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// CopyRect rectangles (16 wire bytes) instead of re-encoding the pixels.
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//
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// The detector keeps two structures:
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// - tileHash, a flat slice of one hash per tile-aligned position, used as
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// the source of truth for the previous frame's tile content.
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// - prevTiles, a hash → position lookup used during findTileMatch.
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//
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// updateDirty rehashes only the tiles that changed this frame, so the
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// steady-state cost is proportional to the dirty set, not the framebuffer.
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// A full rebuild from scratch is only done on the first frame or when the
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// detector has not yet been initialized for the current resolution.
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//
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// Limitations:
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// - Only tile-aligned source positions are considered. Sub-tile-aligned
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// moves (e.g. window dragged by 7 pixels) are not detected. This still
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// covers the common case of vertical/horizontal scrolling, which always
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// produces tile-aligned matches at the tile granularity.
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// - 64-bit maphash collisions are assumed not to happen. The probability
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// for any single frame's hash universe is ~2^-32 * tileCount² which is
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// vanishingly small at typical resolutions; if we ever observe one we
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// can fall back to a full memcmp verification.
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type copyRectDetector struct {
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seed maphash.Seed
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tileSize int
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w, h int
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cols, rows int
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// tileHash[ty*cols + tx] is the current hash of the tile at (tx, ty)
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// in the previous frame. Lookup uses this to detect stale prevTiles
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// entries — incremental updates may leave hash→pos entries pointing
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// at a tile whose content has since changed.
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tileHash []uint64
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// prevTiles maps a tile hash to a (x, y) origin in the previous frame.
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prevTiles map[uint64][2]int
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// hash is reused across hash computations to keep the per-tile lookup
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// path allocation-free.
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hash maphash.Hash
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}
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func newCopyRectDetector(tileSize int) *copyRectDetector {
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d := ©RectDetector{
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seed: maphash.MakeSeed(),
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tileSize: tileSize,
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prevTiles: make(map[uint64][2]int),
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}
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d.hash.SetSeed(d.seed)
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return d
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}
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// resize ensures the per-tile tables match the given framebuffer size.
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// Called from rebuild before each full hash sweep.
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func (d *copyRectDetector) resize(w, h int) {
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if d.w == w && d.h == h && d.tileHash != nil {
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return
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}
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d.w, d.h = w, h
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d.cols = w / d.tileSize
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d.rows = h / d.tileSize
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d.tileHash = make([]uint64, d.cols*d.rows)
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}
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// hashTile computes the 64-bit maphash of one tile-aligned tile of frame.
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func (d *copyRectDetector) hashTile(frame *image.RGBA, tx, ty int) uint64 {
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d.hash.Reset()
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ts := d.tileSize
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stride := frame.Stride
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rowBytes := ts * 4
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base := ty*stride + tx*4
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for row := 0; row < ts; row++ {
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off := base + row*stride
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_, _ = d.hash.Write(frame.Pix[off : off+rowBytes])
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}
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return d.hash.Sum64()
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}
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// rebuild discards everything and rehashes the whole frame. O(w*h). Use
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// for the first frame or after the detector has been resized. Steady-state
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// updates should go through updateDirty instead.
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func (d *copyRectDetector) rebuild(frame *image.RGBA, w, h int) {
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d.resize(w, h)
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if d.prevTiles == nil {
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d.prevTiles = make(map[uint64][2]int)
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} else {
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clear(d.prevTiles)
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}
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ts := d.tileSize
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for ty := 0; ty+ts <= h; ty += ts {
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for tx := 0; tx+ts <= w; tx += ts {
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sum := d.hashTile(frame, tx, ty)
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d.tileHash[(ty/ts)*d.cols+(tx/ts)] = sum
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if _, exists := d.prevTiles[sum]; !exists {
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d.prevTiles[sum] = [2]int{tx, ty}
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}
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}
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}
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}
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// updateDirty rehashes only the tiles named in dirty (each entry is
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// [x, y, w, h] with w and h equal to tileSize). O(len(dirty)) work, which
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// in the common case is a tiny fraction of the whole framebuffer.
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//
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// The prevTiles map is replaced on collision rather than first-wins so a
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// newly-hashed tile claims the slot. Old, stale entries pointing at tiles
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// that no longer carry that hash are filtered at lookup time via tileHash.
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func (d *copyRectDetector) updateDirty(frame *image.RGBA, w, h int, dirty [][4]int) {
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if d.w != w || d.h != h || d.tileHash == nil {
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d.rebuild(frame, w, h)
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return
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}
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ts := d.tileSize
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for _, r := range dirty {
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if r[2] != ts || r[3] != ts {
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continue
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}
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tx, ty := r[0], r[1]
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if tx+ts > w || ty+ts > h {
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continue
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}
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sum := d.hashTile(frame, tx, ty)
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d.tileHash[(ty/ts)*d.cols+(tx/ts)] = sum
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// Latest-wins on collision: ensures the most recent owner of this
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// hash is the one we'll return on lookup. The previous owner's
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// entry, if any, gets shadowed; if its content has changed it's
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// stale anyway and findTileMatch's verification will skip it.
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d.prevTiles[sum] = [2]int{tx, ty}
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}
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}
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// findTileMatch hashes the current-frame tile at (dstX, dstY) and looks up
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// its hash in the previous-frame map. Returns (srcX, srcY, true) when a
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// matching tile-aligned tile exists at a different position whose stored
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// hash still equals the requested hash (so the result is not stale).
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func (d *copyRectDetector) findTileMatch(cur *image.RGBA, dstX, dstY int) (int, int, bool) {
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if len(d.prevTiles) == 0 || d.tileHash == nil {
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return 0, 0, false
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}
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ts := d.tileSize
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if dstX+ts > cur.Rect.Dx() || dstY+ts > cur.Rect.Dy() {
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return 0, 0, false
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}
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sum := d.hashTile(cur, dstX, dstY)
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pos, ok := d.prevTiles[sum]
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if !ok {
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return 0, 0, false
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}
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if pos[0] == dstX && pos[1] == dstY {
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return 0, 0, false
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}
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// Reject stale entries: the position the map points at must still
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// carry the same hash according to our per-tile array.
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if d.tileHash[(pos[1]/ts)*d.cols+(pos[0]/ts)] != sum {
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return 0, 0, false
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}
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return pos[0], pos[1], true
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}
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// extractCopyRectTiles examines the diff-produced (per-tile) dirty list and
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// pulls out any tiles whose current-frame content matches a prev-frame tile
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// at a different position. Returns the CopyRect candidates and the residual
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// dirty tiles that still need pixel encoding.
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type copyRectMove struct {
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srcX, srcY int
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dstX, dstY int
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}
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func (d *copyRectDetector) extractCopyRectTiles(cur *image.RGBA, dirtyTiles [][4]int) (moves []copyRectMove, remaining [][4]int) {
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ts := d.tileSize
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remaining = dirtyTiles[:0:cap(dirtyTiles)]
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for _, r := range dirtyTiles {
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if r[2] == ts && r[3] == ts {
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if sx, sy, ok := d.findTileMatch(cur, r[0], r[1]); ok {
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moves = append(moves, copyRectMove{
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srcX: sx, srcY: sy, dstX: r[0], dstY: r[1],
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})
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continue
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}
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}
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remaining = append(remaining, r)
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}
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return moves, remaining
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}
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160
client/vnc/server/copyrect_test.go
Normal file
160
client/vnc/server/copyrect_test.go
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@@ -0,0 +1,160 @@
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package server
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import (
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"image"
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"testing"
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)
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// fillTile paints a tileSize×tileSize block of img at (x,y) with the colour
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// derived from (r,g,b) so the test can construct distinct-content tiles.
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func fillTile(img *image.RGBA, x, y, ts int, r, g, b byte) {
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for row := 0; row < ts; row++ {
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off := (y+row)*img.Stride + x*4
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for col := 0; col < ts; col++ {
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img.Pix[off+col*4+0] = r
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img.Pix[off+col*4+1] = g
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img.Pix[off+col*4+2] = b
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img.Pix[off+col*4+3] = 0xff
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}
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}
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}
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// copyTile copies a tileSize×tileSize block from src(sx,sy) to dst(dx,dy).
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func copyTile(dst, src *image.RGBA, sx, sy, dx, dy, ts int) {
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for row := 0; row < ts; row++ {
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srcOff := (sy+row)*src.Stride + sx*4
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dstOff := (dy+row)*dst.Stride + dx*4
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copy(dst.Pix[dstOff:dstOff+ts*4], src.Pix[srcOff:srcOff+ts*4])
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}
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}
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func TestCopyRectDetector_DetectsVerticalScroll(t *testing.T) {
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const w, h = 256, 192 // 4×3 tiles at 64px
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const ts = 64
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prev := image.NewRGBA(image.Rect(0, 0, w, h))
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cur := image.NewRGBA(image.Rect(0, 0, w, h))
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// prev: 12 tiles each with a unique colour.
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for ty := 0; ty < 3; ty++ {
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for tx := 0; tx < 4; tx++ {
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fillTile(prev, tx*ts, ty*ts, ts, byte(tx*40), byte(ty*60), 0x80)
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}
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}
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// cur: simulate a single-tile-row scroll upward — every tile copied from
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// the row below in prev, top row is new content.
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for ty := 0; ty < 2; ty++ {
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for tx := 0; tx < 4; tx++ {
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copyTile(cur, prev, tx*ts, (ty+1)*ts, tx*ts, ty*ts, ts)
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}
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}
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// Bottom row of cur: new colour, not a match.
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for tx := 0; tx < 4; tx++ {
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fillTile(cur, tx*ts, 2*ts, ts, 0xff, 0xff, 0xff)
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}
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d := newCopyRectDetector(ts)
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d.rebuild(prev, w, h)
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tiles := diffTiles(prev, cur, w, h, ts)
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moves, remaining := d.extractCopyRectTiles(cur, tiles)
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// Expect 8 CopyRect moves (top two rows) and 4 residual tiles (bottom row).
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if len(moves) != 8 {
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t.Fatalf("moves: want 8, got %d", len(moves))
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}
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if len(remaining) != 4 {
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t.Fatalf("remaining: want 4, got %d", len(remaining))
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}
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// Spot-check one move: cur (0, 0) should map to prev (0, 64).
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var found bool
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for _, m := range moves {
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if m.dstX == 0 && m.dstY == 0 {
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if m.srcX != 0 || m.srcY != ts {
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t.Fatalf("move at (0,0): src=(%d,%d), want (0,%d)", m.srcX, m.srcY, ts)
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}
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found = true
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}
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}
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if !found {
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t.Fatalf("no move for dst (0,0)")
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}
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}
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func TestCopyRectDetector_RejectsSelfMatch(t *testing.T) {
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const w, h = 128, 128
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const ts = 64
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prev := image.NewRGBA(image.Rect(0, 0, w, h))
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cur := image.NewRGBA(image.Rect(0, 0, w, h))
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// prev: 4 tiles, all unique
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fillTile(prev, 0, 0, ts, 0x10, 0x20, 0x30)
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fillTile(prev, ts, 0, ts, 0x40, 0x50, 0x60)
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fillTile(prev, 0, ts, ts, 0x70, 0x80, 0x90)
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fillTile(prev, ts, ts, ts, 0xa0, 0xb0, 0xc0)
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// cur: tile (0,0) unchanged, others changed but content same as prev's (0,0).
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fillTile(cur, 0, 0, ts, 0x10, 0x20, 0x30) // self-match
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fillTile(cur, ts, 0, ts, 0xff, 0xff, 0xff)
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fillTile(cur, 0, ts, ts, 0xff, 0xff, 0xff)
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fillTile(cur, ts, ts, ts, 0xff, 0xff, 0xff)
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d := newCopyRectDetector(ts)
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d.rebuild(prev, w, h)
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// Tile (0,0) is not in the dirty list (it's unchanged) so it should not
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// produce a move even though its hash matches prev (0,0).
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tiles := diffTiles(prev, cur, w, h, ts)
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moves, _ := d.extractCopyRectTiles(cur, tiles)
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for _, m := range moves {
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if m.dstX == 0 && m.dstY == 0 {
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t.Fatalf("unexpected move at (0,0)")
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}
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}
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}
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func TestCopyRectDetector_PassThroughWhenNoMatch(t *testing.T) {
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const w, h = 64, 64
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const ts = 64
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prev := image.NewRGBA(image.Rect(0, 0, w, h))
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cur := image.NewRGBA(image.Rect(0, 0, w, h))
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fillTile(prev, 0, 0, ts, 0x11, 0x22, 0x33)
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fillTile(cur, 0, 0, ts, 0xaa, 0xbb, 0xcc) // wholly different
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d := newCopyRectDetector(ts)
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d.rebuild(prev, w, h)
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tiles := diffTiles(prev, cur, w, h, ts)
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moves, remaining := d.extractCopyRectTiles(cur, tiles)
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if len(moves) != 0 {
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t.Fatalf("expected 0 moves, got %d", len(moves))
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}
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if len(remaining) != 1 {
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t.Fatalf("expected 1 residual tile, got %d", len(remaining))
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}
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}
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func TestEncodeCopyRectBody_Layout(t *testing.T) {
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got := encodeCopyRectBody(100, 200, 300, 400, 64, 48)
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if len(got) != 16 {
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t.Fatalf("CopyRect body length: want 16, got %d", len(got))
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}
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// Dest position
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if got[0] != 0x01 || got[1] != 0x2c || got[2] != 0x01 || got[3] != 0x90 {
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t.Fatalf("bad dest bytes: % x", got[0:4])
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}
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// Width, height
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if got[4] != 0 || got[5] != 64 || got[6] != 0 || got[7] != 48 {
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t.Fatalf("bad size bytes: % x", got[4:8])
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}
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// Encoding = 1
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if got[11] != 0x01 {
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t.Fatalf("bad encoding byte: 0x%02x", got[11])
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}
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// Source position
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if got[12] != 0 || got[13] != 100 || got[14] != 0 || got[15] != 200 {
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t.Fatalf("bad src bytes: % x", got[12:16])
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}
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}
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@@ -46,10 +46,11 @@ const (
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serverCutText = 3
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// Encoding types.
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encRaw = 0
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encHextile = 5
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encZlib = 6
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encTight = 7
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encRaw = 0
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encCopyRect = 1
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encHextile = 5
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encZlib = 6
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encTight = 7
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// Tight compression-control byte top nibble. Stream-reset bits 0-3
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// (one per zlib stream) are unused while we run a single stream.
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@@ -140,6 +141,22 @@ func parsePixelFormat(pf []byte) clientPixelFormat {
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}
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}
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// encodeCopyRectBody emits the per-rect payload for a CopyRect rectangle:
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// the 12-byte rect header (dst position + size + encoding=1) plus a 4-byte
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// source position. Used inside multi-rect FramebufferUpdate messages, so
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// the 4-byte FU header is the caller's responsibility.
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func encodeCopyRectBody(srcX, srcY, dstX, dstY, w, h int) []byte {
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buf := make([]byte, 12+4)
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binary.BigEndian.PutUint16(buf[0:2], uint16(dstX))
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binary.BigEndian.PutUint16(buf[2:4], uint16(dstY))
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binary.BigEndian.PutUint16(buf[4:6], uint16(w))
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binary.BigEndian.PutUint16(buf[6:8], uint16(h))
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binary.BigEndian.PutUint32(buf[8:12], uint32(encCopyRect))
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binary.BigEndian.PutUint16(buf[12:14], uint16(srcX))
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binary.BigEndian.PutUint16(buf[14:16], uint16(srcY))
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return buf
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}
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// encodeRawRect encodes a framebuffer region as a raw RFB rectangle.
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// The returned buffer includes the FramebufferUpdate header (1 rectangle).
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func encodeRawRect(img *image.RGBA, pf clientPixelFormat, x, y, w, h int) []byte {
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@@ -311,13 +328,14 @@ func encodeZlibRect(img *image.RGBA, pf clientPixelFormat, x, y, w, h int, z *zl
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return buf
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}
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// diffRects compares two RGBA images and returns a list of dirty rectangles.
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// Divides the screen into tiles and checks each for changes.
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func diffRects(prev, cur *image.RGBA, w, h, tileSize int) [][4]int {
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// diffTiles compares two RGBA images and returns a tile-ordered list of
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// dirty tiles, one entry per tile. Tile order is top-to-bottom, left-to-
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// right within each row. The caller decides whether to coalesce or hand
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// the list off to the CopyRect detector first.
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func diffTiles(prev, cur *image.RGBA, w, h, tileSize int) [][4]int {
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if prev == nil {
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return [][4]int{{0, 0, w, h}}
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}
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var rects [][4]int
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for ty := 0; ty < h; ty += tileSize {
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th := min(tileSize, h-ty)
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@@ -328,7 +346,14 @@ func diffRects(prev, cur *image.RGBA, w, h, tileSize int) [][4]int {
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}
|
||||
}
|
||||
}
|
||||
return coalesceRects(rects)
|
||||
return rects
|
||||
}
|
||||
|
||||
// diffRects is the legacy convenience: diff then coalesce. Used by paths
|
||||
// that don't go through the CopyRect detector and by tests that exercise
|
||||
// the diff-plus-coalesce pipeline as one unit.
|
||||
func diffRects(prev, cur *image.RGBA, w, h, tileSize int) [][4]int {
|
||||
return coalesceRects(diffTiles(prev, cur, w, h, tileSize))
|
||||
}
|
||||
|
||||
// coalesceRects merges adjacent dirty tiles into larger rectangles to cut
|
||||
|
||||
@@ -47,13 +47,15 @@ type session struct {
|
||||
// messageLoop writes these on SetPixelFormat/SetEncodings, which RFB
|
||||
// clients may send at any time after the handshake, while encoderLoop
|
||||
// reads them on every frame.
|
||||
encMu sync.RWMutex
|
||||
pf clientPixelFormat
|
||||
useZlib bool
|
||||
useHextile bool
|
||||
useTight bool
|
||||
zlib *zlibState
|
||||
tight *tightState
|
||||
encMu sync.RWMutex
|
||||
pf clientPixelFormat
|
||||
useZlib bool
|
||||
useHextile bool
|
||||
useTight bool
|
||||
useCopyRect bool
|
||||
zlib *zlibState
|
||||
tight *tightState
|
||||
copyRectDet *copyRectDetector
|
||||
// prevFrame, curFrame and idleFrames live on the encoder goroutine and
|
||||
// must not be touched elsewhere. curFrame holds a session-owned copy of
|
||||
// the capturer's latest frame so the encoder works on a stable buffer
|
||||
@@ -319,6 +321,12 @@ func (s *session) handleSetEncodings() error {
|
||||
for i := range int(numEnc) {
|
||||
enc := int32(binary.BigEndian.Uint32(buf[i*4 : i*4+4]))
|
||||
switch enc {
|
||||
case encCopyRect:
|
||||
s.useCopyRect = true
|
||||
if s.copyRectDet == nil {
|
||||
s.copyRectDet = newCopyRectDetector(tileSize)
|
||||
}
|
||||
encs = append(encs, "copyrect")
|
||||
case encZlib:
|
||||
s.useZlib = true
|
||||
if s.zlib == nil {
|
||||
@@ -410,8 +418,8 @@ func (s *session) processFBRequest(req fbRequest) error {
|
||||
}
|
||||
|
||||
if req.incremental && s.prevFrame != nil {
|
||||
rects := diffRects(s.prevFrame, img, s.serverW, s.serverH, tileSize)
|
||||
if len(rects) == 0 {
|
||||
tiles := diffTiles(s.prevFrame, img, s.serverW, s.serverH, tileSize)
|
||||
if len(tiles) == 0 {
|
||||
// Nothing changed. Back off briefly before responding to reduce
|
||||
// CPU usage when the screen is static. The client re-requests
|
||||
// immediately after receiving our empty response, so without
|
||||
@@ -423,17 +431,33 @@ func (s *session) processFBRequest(req fbRequest) error {
|
||||
return s.sendEmptyUpdate()
|
||||
}
|
||||
s.idleFrames = 0
|
||||
if s.shouldPromoteToFullFrame(rects) {
|
||||
|
||||
// Snapshot the dirty set before extractCopyRectTiles consumes it.
|
||||
// extract mutates in place, so without the copy we lose the
|
||||
// move-destination positions needed to incrementally update the
|
||||
// CopyRect index after the swap.
|
||||
dirty := make([][4]int, len(tiles))
|
||||
copy(dirty, tiles)
|
||||
|
||||
var moves []copyRectMove
|
||||
if s.useCopyRect && s.copyRectDet != nil {
|
||||
moves, tiles = s.copyRectDet.extractCopyRectTiles(img, tiles)
|
||||
}
|
||||
|
||||
rects := coalesceRects(tiles)
|
||||
if s.shouldPromoteToFullFrame(rects) && len(moves) == 0 {
|
||||
if err := s.sendFullUpdate(img); err != nil {
|
||||
return err
|
||||
}
|
||||
s.swapPrevCur()
|
||||
s.refreshCopyRectIndex()
|
||||
return nil
|
||||
}
|
||||
if err := s.sendDirtyRects(img, rects); err != nil {
|
||||
if err := s.sendDirtyAndMoves(img, moves, rects); err != nil {
|
||||
return err
|
||||
}
|
||||
s.swapPrevCur()
|
||||
s.updateCopyRectIndex(dirty)
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -443,9 +467,30 @@ func (s *session) processFBRequest(req fbRequest) error {
|
||||
return err
|
||||
}
|
||||
s.swapPrevCur()
|
||||
s.refreshCopyRectIndex()
|
||||
return nil
|
||||
}
|
||||
|
||||
// refreshCopyRectIndex does a full hash sweep of the just-swapped prevFrame.
|
||||
// Used after full-frame sends, where we don't have a per-tile dirty list to
|
||||
// drive an incremental update.
|
||||
func (s *session) refreshCopyRectIndex() {
|
||||
if s.copyRectDet == nil || s.prevFrame == nil {
|
||||
return
|
||||
}
|
||||
s.copyRectDet.rebuild(s.prevFrame, s.serverW, s.serverH)
|
||||
}
|
||||
|
||||
// updateCopyRectIndex incrementally updates the CopyRect detector's hash
|
||||
// tables for the tiles that just changed. On first use (or after resize)
|
||||
// updateDirty internally falls back to a full rebuild.
|
||||
func (s *session) updateCopyRectIndex(dirty [][4]int) {
|
||||
if s.copyRectDet == nil || s.prevFrame == nil {
|
||||
return
|
||||
}
|
||||
s.copyRectDet.updateDirty(s.prevFrame, s.serverW, s.serverH, dirty)
|
||||
}
|
||||
|
||||
// captureFrame returns a session-owned frame for this encode cycle.
|
||||
// Capturers that implement captureIntoer (Linux X11, macOS) write directly
|
||||
// into curFrame, saving a per-frame full-screen memcpy. Capturers that
|
||||
@@ -529,12 +574,19 @@ func (s *session) sendFullUpdate(img *image.RGBA) error {
|
||||
return err
|
||||
}
|
||||
|
||||
func (s *session) sendDirtyRects(img *image.RGBA, rects [][4]int) error {
|
||||
// Build a multi-rectangle FramebufferUpdate.
|
||||
// Header: type(1) + padding(1) + numRects(2)
|
||||
// sendDirtyAndMoves writes one FramebufferUpdate combining CopyRect moves
|
||||
// (cheap, 16 bytes each) and pixel-encoded dirty rects. Moves come first so
|
||||
// their source tiles are read from the client's pre-update framebuffer state,
|
||||
// before any subsequent rect overwrites them.
|
||||
func (s *session) sendDirtyAndMoves(img *image.RGBA, moves []copyRectMove, rects [][4]int) error {
|
||||
if len(moves) == 0 && len(rects) == 0 {
|
||||
return nil
|
||||
}
|
||||
|
||||
total := len(moves) + len(rects)
|
||||
header := make([]byte, 4)
|
||||
header[0] = serverFramebufferUpdate
|
||||
binary.BigEndian.PutUint16(header[2:4], uint16(len(rects)))
|
||||
binary.BigEndian.PutUint16(header[2:4], uint16(total))
|
||||
|
||||
s.writeMu.Lock()
|
||||
defer s.writeMu.Unlock()
|
||||
@@ -543,6 +595,14 @@ func (s *session) sendDirtyRects(img *image.RGBA, rects [][4]int) error {
|
||||
return err
|
||||
}
|
||||
|
||||
ts := tileSize
|
||||
for _, m := range moves {
|
||||
body := encodeCopyRectBody(m.srcX, m.srcY, m.dstX, m.dstY, ts, ts)
|
||||
if _, err := s.conn.Write(body); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
for _, r := range rects {
|
||||
x, y, w, h := r[0], r[1], r[2], r[3]
|
||||
rectBuf := s.encodeTile(img, x, y, w, h)
|
||||
|
||||
Reference in New Issue
Block a user