Merge main into embedded-vnc

This commit is contained in:
Viktor Liu
2026-07-30 09:58:02 +02:00
411 changed files with 28931 additions and 6702 deletions
+44 -7
View File
@@ -24,6 +24,7 @@ import (
"github.com/netbirdio/netbird/client/system"
"github.com/netbirdio/netbird/encryption"
"github.com/netbirdio/netbird/shared/management/domain"
nbmgmtgrpc "github.com/netbirdio/netbird/shared/management/grpc"
"github.com/netbirdio/netbird/shared/management/proto"
"github.com/netbirdio/netbird/util/wsproxy"
)
@@ -186,16 +187,16 @@ func (c *GrpcClient) ready() bool {
// Sync wraps the real client's Sync endpoint call and takes care of retries and encryption/decryption of messages
// Blocking request. The result will be sent via msgHandler callback function
func (c *GrpcClient) Sync(ctx context.Context, sysInfo *system.Info, msgHandler func(msg *proto.SyncResponse) error) error {
return c.withMgmtStream(ctx, func(ctx context.Context, serverPubKey wgtypes.Key) error {
return c.handleSyncStream(ctx, serverPubKey, sysInfo, msgHandler)
return c.withMgmtStream(ctx, func(ctx context.Context, serverPubKey wgtypes.Key, backOff backoff.BackOff) error {
return c.handleSyncStream(ctx, serverPubKey, sysInfo, msgHandler, backOff)
})
}
// Job wraps the real client's Job endpoint call and takes care of retries and encryption/decryption of messages
// Blocking request. The result will be sent via msgHandler callback function
func (c *GrpcClient) Job(ctx context.Context, msgHandler func(msg *proto.JobRequest) *proto.JobResponse) error {
return c.withMgmtStream(ctx, func(ctx context.Context, serverPubKey wgtypes.Key) error {
return c.handleJobStream(ctx, serverPubKey, msgHandler)
return c.withMgmtStream(ctx, func(ctx context.Context, serverPubKey wgtypes.Key, backOff backoff.BackOff) error {
return c.handleJobStream(ctx, serverPubKey, msgHandler, backOff)
})
}
@@ -203,7 +204,7 @@ func (c *GrpcClient) Job(ctx context.Context, msgHandler func(msg *proto.JobRequ
// It takes care of retries, connection readiness, and fetching server public key.
func (c *GrpcClient) withMgmtStream(
ctx context.Context,
handler func(ctx context.Context, serverPubKey wgtypes.Key) error,
handler func(ctx context.Context, serverPubKey wgtypes.Key, backOff backoff.BackOff) error,
) error {
backOff := defaultBackoff(ctx)
operation := func() error {
@@ -223,7 +224,7 @@ func (c *GrpcClient) withMgmtStream(
return err
}
return handler(ctx, *serverPubKey)
return handler(ctx, *serverPubKey, backOff)
}
err := backoff.Retry(operation, backOff)
@@ -238,6 +239,7 @@ func (c *GrpcClient) handleJobStream(
ctx context.Context,
serverPubKey wgtypes.Key,
msgHandler func(msg *proto.JobRequest) *proto.JobResponse,
backOff backoff.BackOff,
) error {
ctx, cancelStream := context.WithCancel(ctx)
defer cancelStream()
@@ -255,6 +257,19 @@ func (c *GrpcClient) handleJobStream(
log.Debug("job stream handshake sent successfully")
// The stream is up, so reset the backoff. This matters for two reasons,
// both caused by the backoff lib not resetting its state on a successful
// connection:
// 1. Without a reset, after a connect followed by an error the next retry
// starts from the accumulated (large) interval instead of retrying
// promptly, delaying reconnection.
// 2. Worse, once the accumulated elapsed time exceeds MaxElapsedTime, the
// next stream error makes NextBackOff() return Stop, so the retry loop
// exits immediately. That error is then mislabeled unrecoverable and
// bubbles up to trigger a full engine restart / data-plane teardown
// instead of a silent reconnection.
backOff.Reset()
// Main loop: receive, process, respond
for {
jobReq, err := c.receiveJobRequest(ctx, stream, serverPubKey)
@@ -370,7 +385,7 @@ func (c *GrpcClient) sendJobResponse(
return nil
}
func (c *GrpcClient) handleSyncStream(ctx context.Context, serverPubKey wgtypes.Key, sysInfo *system.Info, msgHandler func(msg *proto.SyncResponse) error) error {
func (c *GrpcClient) handleSyncStream(ctx context.Context, serverPubKey wgtypes.Key, sysInfo *system.Info, msgHandler func(msg *proto.SyncResponse) error, backOff backoff.BackOff) error {
ctx, cancelStream := context.WithCancel(ctx)
defer cancelStream()
@@ -389,6 +404,19 @@ func (c *GrpcClient) handleSyncStream(ctx context.Context, serverPubKey wgtypes.
c.notifyConnected()
c.setSyncStreamConnected()
// The stream is up, so reset the backoff. This matters for two reasons,
// both caused by the backoff lib not resetting its state on a successful
// connection:
// 1. Without a reset, after a connect followed by an error the next retry
// starts from the accumulated (large) interval instead of retrying
// promptly, delaying reconnection.
// 2. Worse, once the accumulated elapsed time exceeds MaxElapsedTime, the
// next stream error makes NextBackOff() return Stop, so the retry loop
// exits immediately. That error is then mislabeled unrecoverable and
// bubbles up to trigger a full engine restart / data-plane teardown
// instead of a silent reconnection.
backOff.Reset()
// blocking until error
err = c.receiveUpdatesEvents(stream, serverPubKey, msgHandler)
if err != nil {
@@ -1029,6 +1057,8 @@ func infoToMetaData(info *system.Info) *proto.PeerSystemMeta {
},
Capabilities: peerCapabilities(*info),
SyncMessageVersion: syncMessageVersion(*info),
}
}
@@ -1042,3 +1072,10 @@ func peerCapabilities(info system.Info) []proto.PeerCapability {
}
return caps
}
func syncMessageVersion(info system.Info) int32 {
if info.SyncMessageVersion != nil {
return int32(*info.SyncMessageVersion)
}
return int32(nbmgmtgrpc.HighestSyncMessageVersion)
}