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https://github.com/netbirdio/netbird.git
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[client] Rebuild the overlay listeners when the TUN is renewed (#7397)
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@@ -94,6 +94,13 @@ const (
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// exec, os.Stat); without this bound a single stuck call freezes handleSync, and
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// thus syncMsgMux, for as long as the call hangs (observed multi-minute freezes).
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systemInfoTimeout = 15 * time.Second
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// dnsForwarderStopTimeout bounds how long stopping the DNS forwarder waits
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// for the queries still in flight. One waiting on an unresponsive upstream
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// would otherwise hold the stop for the whole upstream timeout, and the
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// stop runs with syncMsgMux held. The sockets are closed either way, so
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// giving up costs a query that was already failing.
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dnsForwarderStopTimeout = 2 * time.Second
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)
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var ErrResetConnection = fmt.Errorf("reset connection")
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@@ -321,6 +328,10 @@ type localIpUpdater interface {
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UpdateLocalIPs() error
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}
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// overlayRebind rebuilds one subsystem's sockets on the current interface. The
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// error it returns names its own subsystem, since the caller can only log it.
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type overlayRebind func() error
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// NewEngine creates a new Connection Engine with probes attached
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func NewEngine(
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clientCtx context.Context,
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@@ -2502,7 +2513,72 @@ func (e *Engine) RenewTun(fd int) error {
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return fmt.Errorf("wireguard interface not initialized")
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}
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return wgInterface.RenewTun(fd)
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if err := wgInterface.RenewTun(fd); err != nil {
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return err
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}
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e.rebindOverlayListeners()
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return nil
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}
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// rebindOverlayListeners gives the servers that listen on an overlay address
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// sockets on the interface as it is now.
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//
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// A socket belongs to the interface generation it was created on. Renewing the
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// TUN builds a new interface and moves the overlay addresses to it, which
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// leaves the old sockets in LISTEN with the uspfilter still logging packets
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// arriving for them, while every accept fails with EINVAL for the life of the
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// socket: from the outside the server looks alive and answers nothing. On
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// Android this happens during a normal startup, where the first TUN is
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// established before the routes are known and replaced once they arrive.
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//
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// Rebinding costs whatever those sockets were carrying, which the renewal has
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// already broken. Errors are logged rather than returned: the renewal itself
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// succeeded, and failing it would hand the caller a working interface and an
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// error.
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func (e *Engine) rebindOverlayListeners() {
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e.syncMsgMux.Lock()
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defer e.syncMsgMux.Unlock()
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for _, rebind := range e.overlayRebinds() {
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if err := rebind(); err != nil {
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log.Errorf("after TUN renewal: %v", err)
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}
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}
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}
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// overlayRebinds is every subsystem of this engine that holds sockets bound to
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// an overlay address, and how to rebuild each one's.
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//
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// A subsystem that starts listening on an overlay address belongs in this list.
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// Leaving it out costs nothing that review would notice and produces a listener
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// that stays in LISTEN, is logged as receiving packets, and refuses every
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// connection for the life of the process.
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func (e *Engine) overlayRebinds() []overlayRebind {
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return []overlayRebind{
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e.restartSSHListeners,
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e.restartDNSForwarder,
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}
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}
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// restartDNSForwarder rebuilds the DNS forwarder serving the same domains.
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// No-op when it is not running. See Engine.rebindOverlayListeners.
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func (e *Engine) restartDNSForwarder() error {
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if e.dnsForwardMgr == nil {
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return nil
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}
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// Read from the forwarder before it goes away, so the replacement serves
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// the domains in force now rather than a copy kept somewhere else.
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entries := e.dnsForwardMgr.Domains()
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e.stopDNSForwarder()
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// Both halves log their own failures, so the only thing left to report is
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// the outcome: a start that failed left the manager nil, and the forwarder
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// is now down rather than merely rebound.
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e.startDNSForwarder(entries)
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if e.dnsForwardMgr == nil {
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return errors.New("rebind DNS forwarder: it did not come back up")
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}
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return nil
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}
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// updateDNSForwarder start or stop the DNS forwarder based on the domains and the feature flag
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@@ -2548,7 +2624,14 @@ func (e *Engine) stopDNSForwarder() {
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return
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}
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if err := e.dnsForwardMgr.Stop(context.Background()); err != nil {
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// Bounded because the shutdown waits for queries still in flight, and one
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// waiting on an unresponsive upstream holds it for as long as that lookup
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// is allowed to take. This runs with syncMsgMux held, so that wait is one
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// the whole engine spends.
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ctx, cancel := context.WithTimeout(context.Background(), dnsForwarderStopTimeout)
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defer cancel()
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if err := e.dnsForwardMgr.Stop(ctx); err != nil {
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log.Errorf("failed to stop DNS forward: %v", err)
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}
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