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Add IPv6 overlay address support to client interface and engine
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@@ -194,6 +194,7 @@ func (c *Client) GetStatusDetails() *StatusDetails {
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}
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pi := PeerInfo{
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IP: p.IP,
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IPv6: p.IPv6,
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FQDN: p.FQDN,
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LocalIceCandidateEndpoint: p.LocalIceCandidateEndpoint,
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RemoteIceCandidateEndpoint: p.RemoteIceCandidateEndpoint,
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@@ -212,7 +213,7 @@ func (c *Client) GetStatusDetails() *StatusDetails {
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}
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peerInfos[n] = pi
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}
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return &StatusDetails{items: peerInfos, fqdn: fullStatus.LocalPeerState.FQDN, ip: fullStatus.LocalPeerState.IP}
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return &StatusDetails{items: peerInfos, fqdn: fullStatus.LocalPeerState.FQDN, ip: fullStatus.LocalPeerState.IP, ipv6: fullStatus.LocalPeerState.IPv6}
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}
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// SetConnectionListener set the network connection listener
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