mirror of
https://github.com/netbirdio/netbird.git
synced 2026-09-22 22:59:09 +02:00
Merge branch 'main' into embedded-vnc
This commit is contained in:
@@ -26,6 +26,7 @@ import (
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"github.com/netbirdio/netbird/client/internal/portforward"
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"github.com/netbirdio/netbird/client/internal/rosenpass"
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"github.com/netbirdio/netbird/client/internal/stdnet"
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"github.com/netbirdio/netbird/client/netstate"
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"github.com/netbirdio/netbird/route"
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relayClient "github.com/netbirdio/netbird/shared/relay/client"
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||||
)
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@@ -93,6 +94,10 @@ type ConnConfig struct {
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// ICEConfig ICE protocol configuration
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ICEConfig icemaker.Config
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// NetworkState gates the reconnection guard on OS-reported network
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// availability; nil disables gating.
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NetworkState *netstate.State
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}
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type Conn struct {
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@@ -254,7 +259,7 @@ func (conn *Conn) open(engineCtx context.Context, firstPacket []byte) error {
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conn.handshaker.AddICEListener(conn.workerICE.OnNewOffer)
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}
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conn.guard = guard.NewGuard(conn.Log, conn.isConnectedOnAllWay, conn.config.Timeout, conn.srWatcher)
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conn.guard = guard.NewGuard(conn.Log, conn.isConnectedOnAllWay, conn.config.Timeout, conn.srWatcher, conn.config.NetworkState)
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conn.wg.Add(1)
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go func() {
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@@ -307,6 +312,8 @@ func (conn *Conn) Close(signalToRemote bool) {
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if conn.wgWatcherCancel != nil {
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conn.wgWatcherCancel()
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conn.wgWatcher = nil
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conn.wgWatcherCancel = nil
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}
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conn.workerRelay.CloseConn()
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if conn.workerICE != nil {
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@@ -438,7 +445,7 @@ func (conn *Conn) onICEConnectionIsReady(priority conntype.ConnPriority, iceConn
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conn.dumpState.NewLocalProxy()
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wgProxy, err = conn.newProxy(iceConnInfo.RemoteConn)
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if err != nil {
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conn.Log.Errorf("failed to add turn net.Conn to local proxy: %v", err)
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conn.Log.Errorf("failed to add relayed net.Conn to local proxy: %v", err)
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return
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}
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ep = wgProxy.EndpointAddr()
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@@ -876,9 +883,8 @@ func (conn *Conn) newProxy(remoteConn net.Conn) (wgproxy.Proxy, error) {
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}
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wgProxy := conn.config.WgConfig.WgInterface.GetProxy()
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if err := wgProxy.AddTurnConn(conn.ctx, udpAddr, remoteConn); err != nil {
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conn.Log.Errorf("failed to add turn net.Conn to local proxy: %v", err)
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return nil, err
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if err := wgProxy.AddRelayedConn(conn.ctx, udpAddr, remoteConn); err != nil {
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return nil, fmt.Errorf("add relayed conn to proxy: %w", err)
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}
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return wgProxy, nil
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}
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@@ -959,12 +965,9 @@ func (conn *Conn) recordConnectionMetrics() {
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priority := conn.currentConnPriority
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conn.mu.Unlock()
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var connType metrics.ConnectionType
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switch priority {
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case conntype.Relay:
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connType = metrics.ConnectionTypeRelay
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default:
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connType = metrics.ConnectionTypeICE
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connType := metricsConnType(priority)
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if connType == metrics.ConnectionTypeUnknown {
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return
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}
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// Record metrics with timestamps - duration calculation happens in metrics package
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@@ -1065,3 +1068,16 @@ func boolToConnStatus(connected bool) guard.ConnStatus {
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}
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return guard.ConnStatusDisconnected
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}
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func metricsConnType(priority conntype.ConnPriority) metrics.ConnectionType {
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switch priority {
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case conntype.Relay:
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return metrics.ConnectionTypeRelay
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case conntype.ICETurn:
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return metrics.ConnectionTypeICETurn
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case conntype.ICEP2P:
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return metrics.ConnectionTypeICEP2P
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default:
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return metrics.ConnectionTypeUnknown
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}
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}
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@@ -11,6 +11,8 @@ import (
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"github.com/stretchr/testify/assert"
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"github.com/netbirdio/netbird/client/iface"
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"github.com/netbirdio/netbird/client/internal/metrics"
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"github.com/netbirdio/netbird/client/internal/peer/conntype"
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"github.com/netbirdio/netbird/client/internal/peer/dispatcher"
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"github.com/netbirdio/netbird/client/internal/peer/guard"
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"github.com/netbirdio/netbird/client/internal/peer/ice"
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@@ -386,3 +388,33 @@ func TestConn_onWGDisconnected_NoEscalationWithoutRosenpass(t *testing.T) {
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}
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assert.Empty(t, disconnected, "escalation must be limited to rosenpass connections")
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}
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func TestMetricsConnType(t *testing.T) {
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tests := []struct {
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name string
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priority conntype.ConnPriority
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expected metrics.ConnectionType
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}{
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{"relay", conntype.Relay, metrics.ConnectionTypeRelay},
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{"ice over turn is relayed, not p2p", conntype.ICETurn, metrics.ConnectionTypeICETurn},
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{"direct p2p", conntype.ICEP2P, metrics.ConnectionTypeICEP2P},
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{"unset priority is unknown, not p2p", conntype.None, metrics.ConnectionTypeUnknown},
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{"unrecognised priority is unknown", conntype.ConnPriority(99), metrics.ConnectionTypeUnknown},
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}
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for _, tc := range tests {
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t.Run(tc.name, func(t *testing.T) {
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assert.Equal(t, tc.expected, metricsConnType(tc.priority))
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})
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}
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}
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func TestMetricsConnType_RelayedMatchesIsRelayed(t *testing.T) {
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for _, priority := range []conntype.ConnPriority{conntype.None, conntype.Relay, conntype.ICETurn, conntype.ICEP2P} {
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conn := &Conn{currentConnPriority: priority}
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tag := metricsConnType(priority)
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relayedTag := tag == metrics.ConnectionTypeRelay || tag == metrics.ConnectionTypeICETurn
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assert.Equal(t, conn.isRelayed(), relayedTag,
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"priority %s: isRelayed and the %q metric tag must agree", priority, tag)
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}
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}
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@@ -6,6 +6,8 @@ import (
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"github.com/cenkalti/backoff/v4"
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log "github.com/sirupsen/logrus"
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|
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"github.com/netbirdio/netbird/client/netstate"
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)
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// ConnStatus represents the connection state as seen by the guard.
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@@ -31,20 +33,26 @@ type connStatusFunc func() ConnStatus
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// - Relayed connection disconnected
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// - ICE candidate changes
|
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type Guard struct {
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log *log.Entry
|
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isConnectedOnAllWay connStatusFunc
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timeout time.Duration
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srWatcher *SRWatcher
|
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log *log.Entry
|
||||
isConnectedOnAllWay connStatusFunc
|
||||
timeout time.Duration
|
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srWatcher *SRWatcher
|
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// netState gates reconnect attempts on OS-reported network availability;
|
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// nil disables gating.
|
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netState *netstate.State
|
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relayedConnDisconnected chan struct{}
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iCEConnDisconnected chan struct{}
|
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}
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|
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func NewGuard(log *log.Entry, isConnectedFn connStatusFunc, timeout time.Duration, srWatcher *SRWatcher) *Guard {
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// NewGuard creates a reconnection guard for a peer connection. A nil netState
|
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// disables network availability gating.
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func NewGuard(log *log.Entry, isConnectedFn connStatusFunc, timeout time.Duration, srWatcher *SRWatcher, netState *netstate.State) *Guard {
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return &Guard{
|
||||
log: log,
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isConnectedOnAllWay: isConnectedFn,
|
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timeout: timeout,
|
||||
srWatcher: srWatcher,
|
||||
netState: netState,
|
||||
relayedConnDisconnected: make(chan struct{}, 1),
|
||||
iCEConnDisconnected: make(chan struct{}, 1),
|
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}
|
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@@ -96,9 +104,16 @@ func (g *Guard) reconnectLoopWithRetry(ctx context.Context, callback func()) {
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iceState := &iceRetryState{log: g.log}
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defer iceState.reset()
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|
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netChanged := g.netState.Changed()
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|
||||
for {
|
||||
select {
|
||||
case <-tickerChannel:
|
||||
// skip attempts while the OS reports no usable network; the
|
||||
// netChanged case below resumes the loop once it returns
|
||||
if !g.netState.IsOnline() {
|
||||
continue
|
||||
}
|
||||
switch g.isConnectedOnAllWay() {
|
||||
case ConnStatusConnected:
|
||||
// all good, nothing to do
|
||||
@@ -135,6 +150,23 @@ func (g *Guard) reconnectLoopWithRetry(ctx context.Context, callback func()) {
|
||||
tickerChannel = ticker.C
|
||||
iceState.reset()
|
||||
|
||||
case <-netChanged:
|
||||
// Re-arm for the next transition before acting on this one.
|
||||
netChanged = g.netState.Changed()
|
||||
if !g.netState.IsOnline() {
|
||||
continue
|
||||
}
|
||||
// Ticks skipped while offline drove the backoff towards its
|
||||
// maximum without ever attempting, and left the ICE budget
|
||||
// frozen — possibly in hourly mode. Recover on our own so the
|
||||
// peer does not depend on a signal or relay event that never
|
||||
// comes when both stayed up across the outage.
|
||||
g.log.Debugf("network is back, reset reconnection ticker")
|
||||
ticker.Stop()
|
||||
ticker = g.newReconnectTicker(ctx)
|
||||
tickerChannel = ticker.C
|
||||
iceState.reset()
|
||||
|
||||
case <-ctx.Done():
|
||||
g.log.Debugf("context is done, stop reconnect loop")
|
||||
return
|
||||
|
||||
@@ -15,7 +15,7 @@ import (
|
||||
|
||||
func newTestGuard(status connStatusFunc) *Guard {
|
||||
srw := NewSRWatcher(nil, nil, nil, ice.Config{})
|
||||
return NewGuard(log.WithField("test", "guard"), status, 50*time.Millisecond, srw)
|
||||
return NewGuard(log.WithField("test", "guard"), status, 50*time.Millisecond, srw, nil)
|
||||
}
|
||||
|
||||
// countBackoffTickerGoroutines returns how many goroutines are currently sitting
|
||||
|
||||
@@ -0,0 +1,107 @@
|
||||
package guard
|
||||
|
||||
import (
|
||||
"context"
|
||||
"sync/atomic"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
log "github.com/sirupsen/logrus"
|
||||
|
||||
"github.com/netbirdio/netbird/client/internal/peer/ice"
|
||||
"github.com/netbirdio/netbird/client/netstate"
|
||||
)
|
||||
|
||||
// newTestGuardWithNetState builds a guard with a realistic MaxInterval: the
|
||||
// backoff must be able to grow well past the outage, as it does in production
|
||||
// where the timeout is seconds to minutes.
|
||||
func newTestGuardWithNetState(status connStatusFunc, netState *netstate.State) *Guard {
|
||||
srw := NewSRWatcher(nil, nil, nil, ice.Config{})
|
||||
return NewGuard(log.WithField("test", "guard"), status, 30*time.Second, srw, netState)
|
||||
}
|
||||
|
||||
// TestGuard_RecoversAfterOfflineToOnline covers a peer that stays disconnected
|
||||
// across a network outage while neither signal nor relay reports an event —
|
||||
// both stayed up, as on a short airplane mode toggle over Wi-Fi.
|
||||
//
|
||||
// Every tick taken while offline is skipped, but it still advances the
|
||||
// exponential backoff, so by the time the network returns the next tick can be
|
||||
// tens of seconds away. Without an explicit reaction to the transition the
|
||||
// peer waits out that interval for a recovery that could start immediately.
|
||||
func TestGuard_RecoversAfterOfflineToOnline(t *testing.T) {
|
||||
netState := netstate.New()
|
||||
|
||||
var attempts atomic.Int32
|
||||
g := newTestGuardWithNetState(func() ConnStatus { return ConnStatusDisconnected }, netState)
|
||||
|
||||
ctx, cancel := context.WithCancel(context.Background())
|
||||
defer cancel()
|
||||
// Start from the reconnect ticker (800ms initial interval), the state a
|
||||
// peer is in after it loses its connection.
|
||||
go g.Start(ctx, func() { attempts.Add(1) })
|
||||
g.SetRelayedConnDisconnected()
|
||||
|
||||
// Let the backoff climb: 0.8s, 1.6s, 3.2s, 6.4s ... every tick is skipped
|
||||
// while offline, but each one doubles the wait for the next.
|
||||
netState.Set(false)
|
||||
time.Sleep(8 * time.Second)
|
||||
|
||||
offlineAttempts := attempts.Load()
|
||||
if offlineAttempts != 0 {
|
||||
t.Fatalf("callback ran %d times while offline, want 0", offlineAttempts)
|
||||
}
|
||||
|
||||
netState.Set(true)
|
||||
|
||||
// The next organic tick is now several seconds out, so anything within
|
||||
// this window can only come from reacting to the transition itself.
|
||||
pollCtx, stopPolling := context.WithTimeout(ctx, 2*time.Second)
|
||||
defer stopPolling()
|
||||
|
||||
select {
|
||||
case <-pollCtx.Done():
|
||||
t.Fatal("peer was not retried within 2s of the network coming back, " +
|
||||
"with neither a signal nor a relay event to fall back on")
|
||||
case <-pollUntil(pollCtx, func() bool { return attempts.Load() > 0 }):
|
||||
}
|
||||
}
|
||||
|
||||
// TestGuard_OfflineTransitionDoesNotRetry checks the other direction: going
|
||||
// offline must not itself trigger an attempt.
|
||||
func TestGuard_OfflineTransitionDoesNotRetry(t *testing.T) {
|
||||
netState := netstate.New()
|
||||
|
||||
var attempts atomic.Int32
|
||||
g := newTestGuardWithNetState(func() ConnStatus { return ConnStatusDisconnected }, netState)
|
||||
|
||||
ctx, cancel := context.WithCancel(context.Background())
|
||||
defer cancel()
|
||||
go g.Start(ctx, func() { attempts.Add(1) })
|
||||
|
||||
netState.Set(false)
|
||||
time.Sleep(5 * time.Second)
|
||||
|
||||
if got := attempts.Load(); got != 0 {
|
||||
t.Fatalf("callback ran %d times after going offline, want 0", got)
|
||||
}
|
||||
}
|
||||
|
||||
// pollUntil closes the returned channel once cond holds. It gives up when ctx
|
||||
// is done, so the polling goroutine never outlives the test that started it.
|
||||
func pollUntil(ctx context.Context, cond func() bool) <-chan struct{} {
|
||||
done := make(chan struct{})
|
||||
go func() {
|
||||
for {
|
||||
if cond() {
|
||||
close(done)
|
||||
return
|
||||
}
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
return
|
||||
case <-time.After(10 * time.Millisecond):
|
||||
}
|
||||
}
|
||||
}()
|
||||
return done
|
||||
}
|
||||
@@ -81,14 +81,19 @@ type Handshaker struct {
|
||||
|
||||
func NewHandshaker(log *log.Entry, config ConnConfig, signaler *Signaler, ice *WorkerICE, relay *WorkerRelay, metricsStages *MetricsStages) *Handshaker {
|
||||
h := &Handshaker{
|
||||
log: log,
|
||||
config: config,
|
||||
signaler: signaler,
|
||||
ice: ice,
|
||||
relay: relay,
|
||||
metricsStages: metricsStages,
|
||||
remoteOffersCh: make(chan OfferAnswer),
|
||||
remoteAnswerCh: make(chan OfferAnswer),
|
||||
log: log,
|
||||
config: config,
|
||||
signaler: signaler,
|
||||
ice: ice,
|
||||
relay: relay,
|
||||
metricsStages: metricsStages,
|
||||
// Buffered by one so an offer or answer that arrives between Open launching
|
||||
// the Listen goroutine and it reaching its receive is held rather than
|
||||
// dropped. A peer activated by an incoming signal receives the remote's
|
||||
// message in that window; an unbuffered channel skips it as "receiver not
|
||||
// ready", and the connection cannot proceed until the remote re-sends.
|
||||
remoteOffersCh: make(chan OfferAnswer, 1),
|
||||
remoteAnswerCh: make(chan OfferAnswer, 1),
|
||||
}
|
||||
// assume remote supports ICE until we learn otherwise from received offers
|
||||
h.remoteICESupported.Store(ice != nil)
|
||||
@@ -162,29 +167,38 @@ func (h *Handshaker) SendOffer() error {
|
||||
return h.sendOffer()
|
||||
}
|
||||
|
||||
// OnRemoteOffer handles an offer from the remote peer and returns true if the message was accepted, false otherwise
|
||||
// doesn't block, discards the message if connection wasn't ready
|
||||
// OnRemoteOffer hands an offer to Listen without blocking, keeping only the most
|
||||
// recent one if several arrive before Listen reads them.
|
||||
func (h *Handshaker) OnRemoteOffer(offer OfferAnswer) {
|
||||
select {
|
||||
case h.remoteOffersCh <- offer:
|
||||
return
|
||||
default:
|
||||
h.log.Warnf("skipping remote offer message because receiver not ready")
|
||||
// connection might not be ready yet to receive so we ignore the message
|
||||
return
|
||||
}
|
||||
enqueueLatest(h.remoteOffersCh, offer)
|
||||
}
|
||||
|
||||
// OnRemoteAnswer handles an offer from the remote peer and returns true if the message was accepted, false otherwise
|
||||
// doesn't block, discards the message if connection wasn't ready
|
||||
// OnRemoteAnswer hands an answer to Listen without blocking, keeping only the most
|
||||
// recent one if several arrive before Listen reads them.
|
||||
func (h *Handshaker) OnRemoteAnswer(answer OfferAnswer) {
|
||||
enqueueLatest(h.remoteAnswerCh, answer)
|
||||
}
|
||||
|
||||
// enqueueLatest delivers msg on a one-slot channel without blocking. When the slot
|
||||
// already holds an unread message the older one is discarded in favor of msg, so a
|
||||
// message arriving before Listen starts reading is held rather than dropped, and
|
||||
// the newest wins if several arrive first. Safe because there is a single producer
|
||||
// (the engine loop): after draining the stale value the send always has room.
|
||||
func enqueueLatest(ch chan OfferAnswer, msg OfferAnswer) {
|
||||
select {
|
||||
case h.remoteAnswerCh <- answer:
|
||||
case ch <- msg:
|
||||
return
|
||||
default:
|
||||
// connection might not be ready yet to receive so we ignore the message
|
||||
h.log.Warnf("skipping remote answer message because receiver not ready")
|
||||
return
|
||||
}
|
||||
|
||||
select {
|
||||
case <-ch:
|
||||
default:
|
||||
}
|
||||
|
||||
select {
|
||||
case ch <- msg:
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
package peer
|
||||
|
||||
import (
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
log "github.com/sirupsen/logrus"
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
func newTestHandshaker(t *testing.T) *Handshaker {
|
||||
t.Helper()
|
||||
// The tests exercise the answer path, whose Listen branch dispatches to the
|
||||
// relay listener without sending an answer, so no signaler/ICE/relay is needed.
|
||||
return NewHandshaker(log.WithField("test", t.Name()), ConnConfig{}, nil, nil, nil, nil)
|
||||
}
|
||||
|
||||
// TestHandshakerHoldsSignalArrivingBeforeListen covers the case where a peer is
|
||||
// activated by an incoming signal: the remote's offer/answer arrives in the same
|
||||
// step that opens the connection, before the Listen loop starts reading. The
|
||||
// message must be held rather than dropped, or the connection cannot proceed until
|
||||
// the remote re-sends. This is the path taken when an eager peer connects to a
|
||||
// lazily-managed one.
|
||||
func TestHandshakerHoldsSignalArrivingBeforeListen(t *testing.T) {
|
||||
h := newTestHandshaker(t)
|
||||
|
||||
processed := make(chan *OfferAnswer, 4)
|
||||
h.AddRelayListener(func(o *OfferAnswer) { processed <- o })
|
||||
|
||||
// Delivered before Listen is reading, as when the peer is woken by the remote's
|
||||
// signal and the message is delivered right after Open.
|
||||
h.OnRemoteAnswer(OfferAnswer{WgListenPort: 51820})
|
||||
|
||||
go h.Listen(t.Context())
|
||||
|
||||
select {
|
||||
case <-processed:
|
||||
case <-time.After(2 * time.Second):
|
||||
assert.Fail(t, "remote-answer dispatch: signal delivered before Listen was ready was dropped")
|
||||
}
|
||||
}
|
||||
|
||||
// TestHandshakerKeepsLatestSignalBeforeListen covers several signals arriving
|
||||
// before Listen reads: the newest must win (matching the latest-offer contract),
|
||||
// rather than the first being kept and later ones discarded.
|
||||
func TestHandshakerKeepsLatestSignalBeforeListen(t *testing.T) {
|
||||
h := newTestHandshaker(t)
|
||||
|
||||
processed := make(chan *OfferAnswer, 4)
|
||||
h.AddRelayListener(func(o *OfferAnswer) { processed <- o })
|
||||
|
||||
h.OnRemoteAnswer(OfferAnswer{WgListenPort: 1111})
|
||||
h.OnRemoteAnswer(OfferAnswer{WgListenPort: 2222})
|
||||
|
||||
go h.Listen(t.Context())
|
||||
|
||||
select {
|
||||
case got := <-processed:
|
||||
assert.Equal(t, 2222, got.WgListenPort, "remote-answer dispatch: the latest queued signal should be processed")
|
||||
case <-time.After(2 * time.Second):
|
||||
assert.Fail(t, "remote-answer dispatch: queued signal was dropped")
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,40 @@
|
||||
package peer
|
||||
|
||||
// ClientState identifies the client connection state delivered via
|
||||
// Listener.OnStateChanged.
|
||||
type ClientState int
|
||||
|
||||
// Client states. The numeric values cross the gomobile boundary (the mobile
|
||||
// bindings re-export them as integer constants), so they are a wire format:
|
||||
// append new states at the end, never reorder or insert.
|
||||
const (
|
||||
ClientStateDisconnected ClientState = iota
|
||||
ClientStateConnected
|
||||
ClientStateConnecting
|
||||
ClientStateDisconnecting
|
||||
// ClientStateNoNetwork is an overlay state: it is never stored as the
|
||||
// last notification, only derived from ClientStateConnecting while the
|
||||
// OS reports no usable network (see notifier.effectiveState).
|
||||
ClientStateNoNetwork
|
||||
)
|
||||
|
||||
// Listener is a callback type about the NetBird network connection state
|
||||
type Listener interface {
|
||||
// OnStateChanged reports every client state transition. New states are
|
||||
// delivered only through this callback; the per-state callbacks below
|
||||
// are kept for compatibility and will be removed once all consumers
|
||||
// have migrated.
|
||||
OnStateChanged(state ClientState)
|
||||
|
||||
// Deprecated: consume OnStateChanged instead.
|
||||
OnConnected()
|
||||
// Deprecated: consume OnStateChanged instead.
|
||||
OnDisconnected()
|
||||
// Deprecated: consume OnStateChanged instead.
|
||||
OnConnecting()
|
||||
// Deprecated: consume OnStateChanged instead.
|
||||
OnDisconnecting()
|
||||
|
||||
OnAddressChanged(string, string)
|
||||
OnPeersListChanged(int)
|
||||
}
|
||||
|
||||
@@ -4,31 +4,64 @@ import (
|
||||
"sync"
|
||||
)
|
||||
|
||||
const (
|
||||
stateDisconnected = iota
|
||||
stateConnected
|
||||
stateConnecting
|
||||
stateDisconnecting
|
||||
)
|
||||
|
||||
type notifier struct {
|
||||
// publishLock orders state publication: it is held across computing the
|
||||
// effective state and handing it to the listener, so a transition cannot
|
||||
// overtake a newer one and leave the listener on a stale state.
|
||||
publishLock sync.Mutex
|
||||
serverStateLock sync.Mutex
|
||||
listenersLock sync.Mutex
|
||||
listener Listener
|
||||
currentClientState bool
|
||||
lastNotification int
|
||||
lastNotification ClientState
|
||||
lastNumberOfPeers int
|
||||
lastFqdnAddress string
|
||||
lastIPAddress string
|
||||
networkAvailable bool
|
||||
}
|
||||
|
||||
func newNotifier() *notifier {
|
||||
return ¬ifier{}
|
||||
return ¬ifier{
|
||||
networkAvailable: true,
|
||||
}
|
||||
}
|
||||
|
||||
// effectiveState maps the computed state to what listeners should see:
|
||||
// while the OS reports no usable network, "Connecting" would be a lie —
|
||||
// connection attempts are suspended — so it is reported as NoNetwork.
|
||||
// Caller must hold serverStateLock.
|
||||
func (n *notifier) effectiveState(state ClientState) ClientState {
|
||||
if !n.networkAvailable && state == ClientStateConnecting {
|
||||
return ClientStateNoNetwork
|
||||
}
|
||||
return state
|
||||
}
|
||||
|
||||
// setNetworkAvailable records the OS network availability and re-notifies
|
||||
// the listener when the flag flips the effective state (Connecting <->
|
||||
// NoNetwork).
|
||||
func (n *notifier) setNetworkAvailable(available bool) {
|
||||
n.publishLock.Lock()
|
||||
defer n.publishLock.Unlock()
|
||||
|
||||
n.serverStateLock.Lock()
|
||||
if n.networkAvailable == available {
|
||||
n.serverStateLock.Unlock()
|
||||
return
|
||||
}
|
||||
previous := n.effectiveState(n.lastNotification)
|
||||
n.networkAvailable = available
|
||||
current := n.effectiveState(n.lastNotification)
|
||||
n.serverStateLock.Unlock()
|
||||
|
||||
if previous != current {
|
||||
n.notify(current)
|
||||
}
|
||||
}
|
||||
|
||||
func (n *notifier) setListener(listener Listener) {
|
||||
n.serverStateLock.Lock()
|
||||
lastNotification := n.lastNotification
|
||||
lastNotification := n.effectiveState(n.lastNotification)
|
||||
numOfPeers := n.lastNumberOfPeers
|
||||
fqdnAddress := n.lastFqdnAddress
|
||||
address := n.lastIPAddress
|
||||
@@ -52,6 +85,9 @@ func (n *notifier) removeListener() {
|
||||
}
|
||||
|
||||
func (n *notifier) updateServerStates(mgmState bool, signalState bool) {
|
||||
n.publishLock.Lock()
|
||||
defer n.publishLock.Unlock()
|
||||
|
||||
n.serverStateLock.Lock()
|
||||
calculatedState := n.calculateState(mgmState, signalState)
|
||||
|
||||
@@ -61,43 +97,54 @@ func (n *notifier) updateServerStates(mgmState bool, signalState bool) {
|
||||
}
|
||||
|
||||
n.lastNotification = calculatedState
|
||||
effective := n.effectiveState(calculatedState)
|
||||
n.serverStateLock.Unlock()
|
||||
|
||||
n.notify(calculatedState)
|
||||
n.notify(effective)
|
||||
}
|
||||
|
||||
func (n *notifier) clientStart() {
|
||||
n.publishLock.Lock()
|
||||
defer n.publishLock.Unlock()
|
||||
|
||||
n.serverStateLock.Lock()
|
||||
n.currentClientState = true
|
||||
n.lastNotification = stateConnecting
|
||||
n.lastNotification = ClientStateConnecting
|
||||
effective := n.effectiveState(ClientStateConnecting)
|
||||
n.serverStateLock.Unlock()
|
||||
|
||||
n.notify(stateConnecting)
|
||||
n.notify(effective)
|
||||
}
|
||||
|
||||
func (n *notifier) clientStop() {
|
||||
n.publishLock.Lock()
|
||||
defer n.publishLock.Unlock()
|
||||
|
||||
n.serverStateLock.Lock()
|
||||
n.currentClientState = false
|
||||
n.lastNotification = stateDisconnected
|
||||
n.lastNotification = ClientStateDisconnected
|
||||
n.serverStateLock.Unlock()
|
||||
|
||||
n.notify(stateDisconnected)
|
||||
n.notify(ClientStateDisconnected)
|
||||
}
|
||||
|
||||
func (n *notifier) clientTearDown() {
|
||||
n.publishLock.Lock()
|
||||
defer n.publishLock.Unlock()
|
||||
|
||||
n.serverStateLock.Lock()
|
||||
n.currentClientState = false
|
||||
n.lastNotification = stateDisconnecting
|
||||
n.lastNotification = ClientStateDisconnecting
|
||||
n.serverStateLock.Unlock()
|
||||
|
||||
n.notify(stateDisconnecting)
|
||||
n.notify(ClientStateDisconnecting)
|
||||
}
|
||||
|
||||
func (n *notifier) isServerStateChanged(newState int) bool {
|
||||
func (n *notifier) isServerStateChanged(newState ClientState) bool {
|
||||
return n.lastNotification != newState
|
||||
}
|
||||
|
||||
func (n *notifier) notify(state int) {
|
||||
func (n *notifier) notify(state ClientState) {
|
||||
n.listenersLock.Lock()
|
||||
listener := n.listener
|
||||
n.listenersLock.Unlock()
|
||||
@@ -109,20 +156,20 @@ func (n *notifier) notify(state int) {
|
||||
notifyListener(listener, state)
|
||||
}
|
||||
|
||||
func (n *notifier) calculateState(managementConn, signalConn bool) int {
|
||||
func (n *notifier) calculateState(managementConn, signalConn bool) ClientState {
|
||||
if managementConn && signalConn {
|
||||
return stateConnected
|
||||
return ClientStateConnected
|
||||
}
|
||||
|
||||
if !managementConn && !signalConn && !n.currentClientState {
|
||||
return stateDisconnected
|
||||
return ClientStateDisconnected
|
||||
}
|
||||
|
||||
if n.lastNotification == stateDisconnecting {
|
||||
return stateDisconnecting
|
||||
if n.lastNotification == ClientStateDisconnecting {
|
||||
return ClientStateDisconnecting
|
||||
}
|
||||
|
||||
return stateConnecting
|
||||
return ClientStateConnecting
|
||||
}
|
||||
|
||||
func (n *notifier) peerListChanged(numOfPeers int) {
|
||||
@@ -159,15 +206,19 @@ func (n *notifier) localAddressChanged(fqdn, address string) {
|
||||
listener.OnAddressChanged(fqdn, address)
|
||||
}
|
||||
|
||||
func notifyListener(l Listener, state int) {
|
||||
func notifyListener(l Listener, state ClientState) {
|
||||
// legacy per-state callbacks; NoNetwork is delivered only via
|
||||
// OnStateChanged below
|
||||
switch state {
|
||||
case stateDisconnected:
|
||||
case ClientStateDisconnected:
|
||||
l.OnDisconnected()
|
||||
case stateConnected:
|
||||
case ClientStateConnected:
|
||||
l.OnConnected()
|
||||
case stateConnecting:
|
||||
case ClientStateConnecting:
|
||||
l.OnConnecting()
|
||||
case stateDisconnecting:
|
||||
case ClientStateDisconnecting:
|
||||
l.OnDisconnecting()
|
||||
}
|
||||
|
||||
l.OnStateChanged(state)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,108 @@
|
||||
package peer
|
||||
|
||||
import (
|
||||
"sync"
|
||||
"testing"
|
||||
"time"
|
||||
)
|
||||
|
||||
type recordingListener struct {
|
||||
mu sync.Mutex
|
||||
states []ClientState
|
||||
onState func(ClientState)
|
||||
}
|
||||
|
||||
func (l *recordingListener) OnStateChanged(state ClientState) {
|
||||
l.mu.Lock()
|
||||
l.states = append(l.states, state)
|
||||
hook := l.onState
|
||||
l.mu.Unlock()
|
||||
|
||||
if hook != nil {
|
||||
hook(state)
|
||||
}
|
||||
}
|
||||
|
||||
func (l *recordingListener) last() (ClientState, bool) {
|
||||
l.mu.Lock()
|
||||
defer l.mu.Unlock()
|
||||
if len(l.states) == 0 {
|
||||
return 0, false
|
||||
}
|
||||
return l.states[len(l.states)-1], true
|
||||
}
|
||||
|
||||
func (l *recordingListener) snapshot() []ClientState {
|
||||
l.mu.Lock()
|
||||
defer l.mu.Unlock()
|
||||
return append([]ClientState(nil), l.states...)
|
||||
}
|
||||
|
||||
func (l *recordingListener) OnConnected() {}
|
||||
func (l *recordingListener) OnDisconnected() {}
|
||||
func (l *recordingListener) OnConnecting() {}
|
||||
func (l *recordingListener) OnDisconnecting() {}
|
||||
func (l *recordingListener) OnAddressChanged(string, string) {}
|
||||
func (l *recordingListener) OnPeersListChanged(int) {}
|
||||
|
||||
// TestNotifier_ConcurrentAvailabilityFlipOrdersPublication holds the first
|
||||
// transition inside the listener callback and flips availability again from
|
||||
// another goroutine while it is parked. The second flip must not publish
|
||||
// ahead of the one in flight, otherwise the listener ends up on a state the
|
||||
// notifier already superseded.
|
||||
func TestNotifier_ConcurrentAvailabilityFlipOrdersPublication(t *testing.T) {
|
||||
n := newNotifier()
|
||||
n.currentClientState = true
|
||||
n.lastNotification = ClientStateConnecting
|
||||
|
||||
entered := make(chan struct{})
|
||||
release := make(chan struct{})
|
||||
|
||||
l := &recordingListener{}
|
||||
l.onState = func(state ClientState) {
|
||||
if state != ClientStateNoNetwork {
|
||||
return
|
||||
}
|
||||
l.mu.Lock()
|
||||
l.onState = nil
|
||||
l.mu.Unlock()
|
||||
close(entered)
|
||||
<-release
|
||||
}
|
||||
n.listener = l
|
||||
|
||||
var wg sync.WaitGroup
|
||||
wg.Add(1)
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
n.setNetworkAvailable(false)
|
||||
}()
|
||||
|
||||
<-entered
|
||||
|
||||
flipped := make(chan struct{})
|
||||
go func() {
|
||||
defer close(flipped)
|
||||
n.setNetworkAvailable(true)
|
||||
}()
|
||||
|
||||
select {
|
||||
case <-flipped:
|
||||
t.Fatal("the online transition published while the offline one was " +
|
||||
"still in flight; publication is not serialized")
|
||||
case <-time.After(200 * time.Millisecond):
|
||||
}
|
||||
|
||||
close(release)
|
||||
<-flipped
|
||||
wg.Wait()
|
||||
|
||||
got, ok := l.last()
|
||||
if !ok {
|
||||
t.Fatal("listener never observed a state")
|
||||
}
|
||||
if got != ClientStateConnecting {
|
||||
t.Fatalf("listener holds %v after the network came back, want Connecting; sequence: %v",
|
||||
got, l.snapshot())
|
||||
}
|
||||
}
|
||||
@@ -6,29 +6,32 @@ import (
|
||||
)
|
||||
|
||||
type mocListener struct {
|
||||
lastState int
|
||||
lastState ClientState
|
||||
wg sync.WaitGroup
|
||||
peersWg sync.WaitGroup
|
||||
peers int
|
||||
}
|
||||
|
||||
func (l *mocListener) OnConnected() {
|
||||
l.lastState = stateConnected
|
||||
l.lastState = ClientStateConnected
|
||||
l.wg.Done()
|
||||
}
|
||||
func (l *mocListener) OnDisconnected() {
|
||||
l.lastState = stateDisconnected
|
||||
l.lastState = ClientStateDisconnected
|
||||
l.wg.Done()
|
||||
}
|
||||
func (l *mocListener) OnConnecting() {
|
||||
l.lastState = stateConnecting
|
||||
l.lastState = ClientStateConnecting
|
||||
l.wg.Done()
|
||||
}
|
||||
func (l *mocListener) OnDisconnecting() {
|
||||
l.lastState = stateDisconnecting
|
||||
l.lastState = ClientStateDisconnecting
|
||||
l.wg.Done()
|
||||
}
|
||||
|
||||
func (l *mocListener) OnStateChanged(state ClientState) {
|
||||
|
||||
}
|
||||
func (l *mocListener) OnAddressChanged(host, addr string) {
|
||||
|
||||
}
|
||||
@@ -57,15 +60,15 @@ func Test_notifier_serverState(t *testing.T) {
|
||||
|
||||
type scenario struct {
|
||||
name string
|
||||
expected int
|
||||
expected ClientState
|
||||
mgmState bool
|
||||
signalState bool
|
||||
}
|
||||
scenarios := []scenario{
|
||||
{"connected", stateConnected, true, true},
|
||||
{"mgm down", stateConnecting, false, true},
|
||||
{"signal down", stateConnecting, true, false},
|
||||
{"disconnected", stateDisconnected, false, false},
|
||||
{"connected", ClientStateConnected, true, true},
|
||||
{"mgm down", ClientStateConnecting, false, true},
|
||||
{"signal down", ClientStateConnecting, true, false},
|
||||
{"disconnected", ClientStateDisconnected, false, false},
|
||||
}
|
||||
|
||||
for _, tt := range scenarios {
|
||||
@@ -85,7 +88,7 @@ func Test_notifier_SetListener(t *testing.T) {
|
||||
listener.setPeersWaiter()
|
||||
|
||||
n := newNotifier()
|
||||
n.lastNotification = stateConnecting
|
||||
n.lastNotification = ClientStateConnecting
|
||||
n.setListener(listener)
|
||||
listener.wait()
|
||||
listener.waitPeers()
|
||||
@@ -99,7 +102,7 @@ func Test_notifier_RemoveListener(t *testing.T) {
|
||||
listener.setWaiter()
|
||||
listener.setPeersWaiter()
|
||||
n := newNotifier()
|
||||
n.lastNotification = stateConnecting
|
||||
n.lastNotification = ClientStateConnecting
|
||||
n.setListener(listener)
|
||||
// setListener replays cached state on a goroutine; wait for both the state
|
||||
// and peers callbacks to finish so we don't race on listener.peers.
|
||||
|
||||
@@ -1211,6 +1211,12 @@ func (d *Status) ClientTeardown() {
|
||||
d.notifyStateChange()
|
||||
}
|
||||
|
||||
// SetNetworkAvailable records the OS-reported network availability; while
|
||||
// unavailable, listeners see NoNetwork instead of Connecting.
|
||||
func (d *Status) SetNetworkAvailable(available bool) {
|
||||
d.notifier.setNetworkAvailable(available)
|
||||
}
|
||||
|
||||
// SetConnectionListener set a listener to the notifier
|
||||
func (d *Status) SetConnectionListener(listener Listener) {
|
||||
d.notifier.setListener(listener)
|
||||
|
||||
@@ -255,8 +255,8 @@ func (w *WorkerICE) connect(ctx context.Context, agent *icemaker.ThreadSafeAgent
|
||||
return
|
||||
}
|
||||
|
||||
w.log.Debugf("turn agent dial")
|
||||
remoteConn, err := w.turnAgentDial(ctx, agent, remoteOfferAnswer)
|
||||
w.log.Debugf("agent dial")
|
||||
remoteConn, err := w.agentDial(ctx, agent, remoteOfferAnswer)
|
||||
if err != nil {
|
||||
w.log.Debugf("failed to dial the remote peer: %s", err)
|
||||
w.closeAgent(agent, w.agentDialerCancel)
|
||||
@@ -389,6 +389,17 @@ func (w *WorkerICE) injectPortForwardedCandidate(srflxCandidate ice.Candidate) {
|
||||
return
|
||||
}
|
||||
|
||||
// A forwarded candidate only makes sense for an IPv4 mapping, which
|
||||
// translates a port on the gateway's address. An IPv6 pinhole translates
|
||||
// nothing: it unblocks the address ICE already gathers as a host candidate,
|
||||
// so there is no second address to advertise. Injecting one here would also
|
||||
// paste an IPv6 address onto whichever server-reflexive candidate arrived
|
||||
// first, which is usually IPv4.
|
||||
if mapping.ExternalIP != nil && mapping.ExternalIP.To4() == nil {
|
||||
w.log.Debugf("skipping port-forwarded candidate: %s mapping is IPv6-only", mapping.NATType)
|
||||
return
|
||||
}
|
||||
|
||||
w.muxAgent.Lock()
|
||||
if w.portForwardAttempted {
|
||||
w.muxAgent.Unlock()
|
||||
@@ -517,8 +528,8 @@ func (w *WorkerICE) onConnectionStateChange(agent *icemaker.ThreadSafeAgent, dia
|
||||
w.logSuccessfulPaths(agent)
|
||||
return
|
||||
case ice.ConnectionStateFailed, ice.ConnectionStateDisconnected, ice.ConnectionStateClosed:
|
||||
// ice.ConnectionStateClosed happens when we recreate the agent. For the P2P to TURN switch important to
|
||||
// notify the conn.onICEStateDisconnected changes to update the current used priority
|
||||
// ice.ConnectionStateClosed happens when we recreate the agent. The P2P to relay switch requires
|
||||
// notifying conn.onICEStateDisconnected so it can update the currently used priority.
|
||||
|
||||
sessionChanged := w.closeAgent(agent, dialerCancel)
|
||||
|
||||
@@ -532,7 +543,7 @@ func (w *WorkerICE) onConnectionStateChange(agent *icemaker.ThreadSafeAgent, dia
|
||||
}
|
||||
}
|
||||
|
||||
func (w *WorkerICE) turnAgentDial(ctx context.Context, agent *icemaker.ThreadSafeAgent, remoteOfferAnswer *OfferAnswer) (*ice.Conn, error) {
|
||||
func (w *WorkerICE) agentDial(ctx context.Context, agent *icemaker.ThreadSafeAgent, remoteOfferAnswer *OfferAnswer) (*ice.Conn, error) {
|
||||
if isController(w.config) {
|
||||
return agent.Dial(ctx, remoteOfferAnswer.IceCredentials.UFrag, remoteOfferAnswer.IceCredentials.Pwd)
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user