[client] Extract WGWatcher into its own wg_watcher package

Move the WireGuard handshake watcher out of the peer package into
client/internal/peer/wg_watcher. The test stays an internal test since
it drives the unexported checkPeriod. Update conn.go to reference the
watcher through the package.
This commit is contained in:
Zoltan Papp
2026-08-05 16:14:11 +02:00
committed by Zoltán Papp
parent a84302ac71
commit a3aabda1e9
3 changed files with 5 additions and 4 deletions
@@ -0,0 +1,183 @@
package wg_watcher
import (
"context"
"fmt"
"time"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/iface/configurer"
"github.com/netbirdio/netbird/client/internal/peer/state_dump"
)
const (
wgHandshakePeriod = 3 * time.Minute
)
var (
wgHandshakeOvertime = 30 * time.Second // allowed delay in network
checkPeriod = wgHandshakePeriod + wgHandshakeOvertime
)
type WGInterfaceStater interface {
GetStats() (map[string]configurer.WGStats, error)
}
// WGWatcher is single-shot: one instance per connection attempt, run once, then discarded.
// Lifecycle is owned by Conn under conn.mu, so it keeps no "enabled" state to go stale.
type WGWatcher struct {
log *log.Entry
wgIfaceStater WGInterfaceStater
peerKey string
stateDump *state_dump.StateDump
// initialHandshake is not thread-safe; never call PrepareInitialHandshake and EnableWgWatcher concurrently.
initialHandshake time.Time
resetCh chan struct{}
}
func NewWGWatcher(log *log.Entry, wgIfaceStater WGInterfaceStater, peerKey string, stateDump *state_dump.StateDump) *WGWatcher {
return &WGWatcher{
log: log,
wgIfaceStater: wgIfaceStater,
peerKey: peerKey,
stateDump: stateDump,
resetCh: make(chan struct{}, 1),
}
}
// PrepareInitialHandshake reads the peer's current WireGuard handshake time. It must be
// called before the peer is (re)configured on the WireGuard interface, so the captured
// baseline reflects the state prior to this connection attempt instead of racing with
// that configuration.
func (w *WGWatcher) PrepareInitialHandshake() {
w.log.Debugf("enable WireGuard watcher")
handshake, _ := w.wgState()
w.initialHandshake = handshake
}
// EnableWgWatcher runs the WireGuard watcher loop using the handshake baseline captured by
// PrepareInitialHandshake. The watcher runs until ctx is cancelled. Caller is responsible
// for context lifecycle management. onHandshakeSuccessFn is called only for the first
// handshake observed by this run, onCheckSuccessFn for every check that observed a fresh
// handshake, including the first.
func (w *WGWatcher) EnableWgWatcher(ctx context.Context, enabledTime time.Time, onDisconnectedFn func(), onHandshakeSuccessFn func(when time.Time), onCheckSuccessFn func()) {
w.periodicHandshakeCheck(ctx, onDisconnectedFn, onHandshakeSuccessFn, onCheckSuccessFn, enabledTime, w.initialHandshake)
}
// Reset signals the watcher that the WireGuard peer has been reset and a new
// handshake is expected. This restarts the handshake timeout from scratch.
func (w *WGWatcher) Reset() {
select {
case w.resetCh <- struct{}{}:
default:
}
}
// wgStateCheck help to check the state of the WireGuard handshake and relay connection
func (w *WGWatcher) periodicHandshakeCheck(ctx context.Context, onDisconnectedFn func(), onHandshakeSuccessFn func(when time.Time), onCheckSuccessFn func(), enabledTime time.Time, initialHandshake time.Time) {
w.log.Infof("WireGuard watcher started")
timer := time.NewTimer(wgHandshakeOvertime)
defer timer.Stop()
lastHandshake := initialHandshake
for {
select {
case <-timer.C:
handshake, ok := w.handshakeCheck(lastHandshake)
if !ok {
// early ctx cancel check return
if ctx.Err() != nil {
return
}
onDisconnectedFn()
return
}
if lastHandshake.IsZero() {
elapsed := calcElapsed(enabledTime, *handshake)
w.log.Infof("first wg handshake detected within: %.2fsec, (%s)", elapsed, handshake)
if onHandshakeSuccessFn != nil && ctx.Err() == nil {
onHandshakeSuccessFn(*handshake)
}
}
if onCheckSuccessFn != nil && ctx.Err() == nil {
onCheckSuccessFn()
}
lastHandshake = *handshake
resetTime := time.Until(handshake.Add(checkPeriod))
timer.Reset(resetTime)
w.stateDump.WGcheckSuccess()
w.log.Debugf("WireGuard watcher reset timer: %v", resetTime)
case <-w.resetCh:
w.log.Infof("WireGuard watcher received peer reset, restarting handshake timeout")
lastHandshake = time.Time{}
enabledTime = time.Now()
timer.Stop()
timer.Reset(wgHandshakeOvertime)
case <-ctx.Done():
w.log.Infof("WireGuard watcher stopped")
return
}
}
}
// handshakeCheck checks the WireGuard handshake and return the new handshake time if it is different from the previous one
func (w *WGWatcher) handshakeCheck(lastHandshake time.Time) (*time.Time, bool) {
handshake, err := w.wgState()
if err != nil {
w.log.Errorf("failed to read wg stats: %v", err)
return nil, false
}
w.log.Tracef("previous handshake, handshake: %v, %v", lastHandshake, handshake)
// the current known handshake did not change
if handshake.Equal(lastHandshake) {
w.log.Warnf("WireGuard handshake not updated: %v", handshake)
return nil, false
}
// in case if the machine is suspended, the handshake time will be in the past
if handshake.Add(checkPeriod).Before(time.Now()) {
w.log.Warnf("WireGuard handshake timed out: %v", handshake)
return nil, false
}
// error handling for handshake time in the future
if handshake.After(time.Now()) {
w.log.Warnf("WireGuard handshake is in the future: %v", handshake)
return nil, false
}
return &handshake, true
}
func (w *WGWatcher) wgState() (time.Time, error) {
wgStates, err := w.wgIfaceStater.GetStats()
if err != nil {
return time.Time{}, err
}
wgState, ok := wgStates[w.peerKey]
if !ok {
return time.Time{}, fmt.Errorf("peer %s not found in WireGuard endpoints", w.peerKey)
}
return wgState.LastHandshake, nil
}
// calcElapsed calculates elapsed time since watcher was enabled.
// The watcher started after the wg configuration happens, because of this need to normalise the negative value
func calcElapsed(enabledTime, handshake time.Time) float64 {
elapsed := handshake.Sub(enabledTime).Seconds()
if elapsed < 0 {
elapsed = 0
}
return elapsed
}
@@ -0,0 +1,175 @@
package wg_watcher
import (
"context"
"sync"
"testing"
"time"
log "github.com/sirupsen/logrus"
"github.com/netbirdio/netbird/client/iface/configurer"
"github.com/netbirdio/netbird/client/internal/peer/state_dump"
"github.com/netbirdio/netbird/client/internal/peer/status"
)
type MocWgIface struct {
stop bool
}
func (m *MocWgIface) GetStats() (map[string]configurer.WGStats, error) {
return map[string]configurer.WGStats{}, nil
}
func (m *MocWgIface) disconnect() {
m.stop = true
}
type mockHandshakeStats struct {
mu sync.Mutex
handshake time.Time
}
func (m *mockHandshakeStats) GetStats() (map[string]configurer.WGStats, error) {
m.mu.Lock()
defer m.mu.Unlock()
return map[string]configurer.WGStats{"": {LastHandshake: m.handshake}}, nil
}
func (m *mockHandshakeStats) advance() {
m.mu.Lock()
defer m.mu.Unlock()
m.handshake = time.Now()
}
// TestWGWatcher_CheckSuccessCallback: onCheckSuccessFn must fire for a fresh
// handshake even when the watcher started with an existing handshake baseline,
// the case where onHandshakeSuccessFn stays silent.
func TestWGWatcher_CheckSuccessCallback(t *testing.T) {
// checkPeriod bounds how stale a handshake may be before the watcher treats it
// as a suspended-machine timeout. The first check fires after wgHandshakeOvertime,
// so keep checkPeriod well above any scheduling jitter to avoid a false timeout
// converting the expected success into a disconnect on a loaded runner.
checkPeriod = 1 * time.Minute
wgHandshakeOvertime = 1 * time.Second
mlog := log.WithField("peer", "tet")
// Use an old baseline so advance() yields a strictly newer handshake even on
// platforms with coarse clock resolution (Windows), where two time.Now() calls
// microseconds apart can return the same instant and read as a timed-out handshake.
stats := &mockHandshakeStats{handshake: time.Now().Add(-time.Hour)}
watcher := NewWGWatcher(mlog, stats, "", state_dump.NewStateDump("peer", mlog, &status.Recorder{}))
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
watcher.PrepareInitialHandshake()
firstHandshake := make(chan struct{}, 1)
checkSuccess := make(chan struct{}, 1)
watcherDone := make(chan struct{})
go func() {
defer close(watcherDone)
watcher.EnableWgWatcher(ctx, time.Now(), func() {}, func(when time.Time) {
firstHandshake <- struct{}{}
}, func() {
select {
case checkSuccess <- struct{}{}:
default:
}
})
}()
stats.advance()
select {
case <-checkSuccess:
case <-time.After(10 * time.Second):
t.Errorf("timeout waiting for check success callback")
}
select {
case <-firstHandshake:
t.Errorf("first-handshake callback must not fire for a non-zero baseline")
default:
}
// Wait for the watcher goroutine to exit so it cannot race with other
// tests mutating the package-level check timing variables.
cancel()
<-watcherDone
}
func TestWGWatcher_EnableWgWatcher(t *testing.T) {
checkPeriod = 5 * time.Second
wgHandshakeOvertime = 1 * time.Second
mlog := log.WithField("peer", "tet")
mocWgIface := &MocWgIface{}
watcher := NewWGWatcher(mlog, mocWgIface, "", state_dump.NewStateDump("peer", mlog, &status.Recorder{}))
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
watcher.PrepareInitialHandshake()
onDisconnected := make(chan struct{}, 1)
go watcher.EnableWgWatcher(ctx, time.Now(), func() {
mlog.Infof("onDisconnectedFn")
onDisconnected <- struct{}{}
}, func(when time.Time) {
mlog.Infof("onHandshakeSuccess: %v", when)
}, nil)
// wait for initial reading
time.Sleep(2 * time.Second)
mocWgIface.disconnect()
select {
case <-onDisconnected:
case <-time.After(10 * time.Second):
t.Errorf("timeout")
}
}
func TestWGWatcher_ReEnable(t *testing.T) {
checkPeriod = 5 * time.Second
wgHandshakeOvertime = 1 * time.Second
mlog := log.WithField("peer", "tet")
mocWgIface := &MocWgIface{}
watcher := NewWGWatcher(mlog, mocWgIface, "", state_dump.NewStateDump("peer", mlog, &status.Recorder{}))
ctx, cancel := context.WithCancel(context.Background())
watcher.PrepareInitialHandshake()
wg := &sync.WaitGroup{}
wg.Add(1)
go func() {
defer wg.Done()
watcher.EnableWgWatcher(ctx, time.Now(), func() {}, func(when time.Time) {}, nil)
}()
cancel()
wg.Wait()
// Re-enable with a new context
ctx, cancel = context.WithCancel(context.Background())
defer cancel()
watcher.PrepareInitialHandshake()
onDisconnected := make(chan struct{}, 1)
go watcher.EnableWgWatcher(ctx, time.Now(), func() {
onDisconnected <- struct{}{}
}, func(when time.Time) {}, nil)
time.Sleep(2 * time.Second)
mocWgIface.disconnect()
select {
case <-onDisconnected:
case <-time.After(10 * time.Second):
t.Errorf("timeout")
}
}