[client] Extract peer status recorder into its own package

Move the Status recorder and its state types out of the peer package
into client/internal/peer/status, split by struct across recorder.go,
peer_state.go, full_status.go, events.go, notifier.go and route.go
instead of one 1600-line file. Rename the type Status -> Recorder
(NewRecorder already implied it; avoids status.Status stutter). Split
conn_status.go: the ConnStatus type and its constants move to the status
package, connStatusInputs stays with the peer event loop.

The peer package references the status package directly; a transitional
status_alias.go re-exports the moved symbols for the ~50 external callers
still using peer.Status/State/ConnStatus, to be removed once they are
migrated.
This commit is contained in:
Zoltan Papp
2026-08-05 16:14:11 +02:00
committed by Zoltán Papp
parent 71519f1b5d
commit 9d92bc8abc
18 changed files with 429 additions and 362 deletions
+63
View File
@@ -0,0 +1,63 @@
package status
import (
"sync"
"time"
"golang.org/x/exp/maps"
)
// State contains the latest state of a peer
type State struct {
Mux *sync.RWMutex
IP string
IPv6 string
PubKey string
FQDN string
ConnStatus ConnStatus
ConnStatusUpdate time.Time
Relayed bool
LocalIceCandidateType string
RemoteIceCandidateType string
LocalIceCandidateEndpoint string
RemoteIceCandidateEndpoint string
RelayServerAddress string
LastWireguardHandshake time.Time
BytesTx int64
BytesRx int64
Latency time.Duration
RosenpassEnabled bool
SSHHostKey []byte
routes map[string]struct{}
}
// AddRoute add a single route to routes map
func (s *State) AddRoute(network string) {
s.Mux.Lock()
defer s.Mux.Unlock()
if s.routes == nil {
s.routes = make(map[string]struct{})
}
s.routes[network] = struct{}{}
}
// SetRoutes set state routes
func (s *State) SetRoutes(routes map[string]struct{}) {
s.Mux.Lock()
defer s.Mux.Unlock()
s.routes = routes
}
// DeleteRoute removes a route from the network amp
func (s *State) DeleteRoute(network string) {
s.Mux.Lock()
defer s.Mux.Unlock()
delete(s.routes, network)
}
// GetRoutes return routes map
func (s *State) GetRoutes() map[string]struct{} {
s.Mux.RLock()
defer s.Mux.RUnlock()
return maps.Clone(s.routes)
}