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Make debug ops a bit safer
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@@ -496,11 +496,20 @@ func (s *Server) SetLogLevel(_ context.Context, req *proto.SetLogLevelRequest) (
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log.SetLevel(level)
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if s.connectClient != nil &&
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s.connectClient.Engine() != nil &&
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s.connectClient.Engine().GetFirewallManager() != nil {
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s.connectClient.Engine().GetFirewallManager().SetLogLevel(level)
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if s.connectClient == nil {
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return nil, fmt.Errorf("connect client not initialized")
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}
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engine := s.connectClient.Engine()
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if engine == nil {
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return nil, fmt.Errorf("engine not initialized")
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}
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fwManager := engine.GetFirewallManager()
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if fwManager == nil {
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return nil, fmt.Errorf("firewall manager not initialized")
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}
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fwManager.SetLogLevel(level)
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log.Infof("Log level set to %s", level.String())
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