mirror of
https://github.com/netbirdio/netbird.git
synced 2026-09-30 10:39:08 +02:00
[client] fix Start/Stop race by making the run loop own engine shutdown
ConnectClient.Stop stopped the engine directly while the run loop's backoff cycle could still be starting an engine, so Engine.close raced Engine.Start (e.g. firewall setup reading wgInterface while close nils it). embed.Client.Start's rollback only avoided a deadlock by cancelling before Stop; the race itself remained and was caught by -race. Make the run loop the sole owner of engine shutdown: derive the run context in NewConnectClient, and have Stop cancel it and wait for the loop to exit (skipping the wait when the loop never ran) instead of calling engine.Stop. The loop now always stops the engine on its way out, dropping the unsynchronised wgInterface check it used to guard that call. Self-calls from within the loop use runCancel to avoid waiting on themselves. embed keeps a defensive pre-Stop cancel(); the daemon's cleanupConnection gets a TODO to adopt Stop() rather than stopping the engine in parallel.
This commit is contained in:
+25
-15
@@ -11,6 +11,7 @@ import (
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"runtime/debug"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/cenkalti/backoff/v4"
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@@ -54,6 +55,10 @@ var androidRunOverride func(c *ConnectClient, runningChan chan struct{}, logPath
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type ConnectClient struct {
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ctx context.Context
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runCancel context.CancelFunc
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runExited chan struct{}
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runOnce sync.Once
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runStarted atomic.Bool
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config *profilemanager.Config
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statusRecorder *peer.Status
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@@ -70,8 +75,14 @@ func NewConnectClient(
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config *profilemanager.Config,
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statusRecorder *peer.Status,
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) *ConnectClient {
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// Derive the run context here so Stop owns the cancel that unblocks the run
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// loop. runCancel is set once at construction, so Stop can call it without
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// racing the run loop's startup. Callers therefore need not cancel before Stop.
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runCtx, runCancel := context.WithCancel(ctx)
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return &ConnectClient{
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ctx: ctx,
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ctx: runCtx,
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runCancel: runCancel,
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runExited: make(chan struct{}),
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config: config,
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statusRecorder: statusRecorder,
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engineMutex: sync.Mutex{},
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@@ -132,6 +143,11 @@ func (c *ConnectClient) RunOniOS(
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}
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func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan struct{}, logPath string) error {
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// Mark the loop as started and signal exit on return so Stop can wait for
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// the loop to finish (and skip the wait if the loop never ran).
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c.runStarted.Store(true)
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defer c.runOnce.Do(func() { close(c.runExited) })
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defer func() {
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if r := recover(); r != nil {
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rec := c.statusRecorder
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@@ -287,7 +303,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
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log.Debug(err)
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if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
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state.Set(StatusNeedsLogin)
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_ = c.Stop()
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c.runCancel()
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return backoff.Permanent(wrapErr(err)) // unrecoverable error
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}
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return wrapErr(err)
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@@ -407,14 +423,10 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
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c.engine = nil
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c.engineMutex.Unlock()
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// todo: consider to remove this condition. Is not thread safe.
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// We should always call Stop(), but we need to verify that it is idempotent
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if engine.wgInterface != nil {
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log.Infof("ensuring %s is removed, Netbird engine context cancelled", engine.wgInterface.Name())
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log.Infof("ensuring wg interface is removed, Netbird engine context cancelled")
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if err := engine.Stop(); err != nil {
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log.Errorf("Failed to stop engine: %v", err)
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}
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if err := engine.Stop(); err != nil {
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log.Errorf("Failed to stop engine: %v", err)
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}
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c.statusRecorder.ClientTeardown()
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@@ -435,7 +447,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
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log.Debugf("exiting client retry loop due to unrecoverable error: %s", err)
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if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
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state.Set(StatusNeedsLogin)
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_ = c.Stop()
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c.runCancel()
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}
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return err
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}
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@@ -513,11 +525,9 @@ func (c *ConnectClient) Status() StatusType {
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}
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func (c *ConnectClient) Stop() error {
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engine := c.Engine()
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if engine != nil {
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if err := engine.Stop(); err != nil {
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return fmt.Errorf("stop engine: %w", err)
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}
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c.runCancel()
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if c.runStarted.Load() {
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<-c.runExited
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}
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return nil
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}
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