Fix linters

This commit is contained in:
bcmmbaga
2024-03-14 16:06:50 +03:00
parent 4ab993c933
commit 90ab2f7c89

View File

@@ -352,11 +352,10 @@ func toPostureChecksResponse(postureChecks *posture.Checks) *api.PostureCheck {
func toGeoLocationCheckResponse(geoLocationCheck *posture.GeoLocationCheck) *api.GeoLocationCheck {
locations := make([]api.Location, 0, len(geoLocationCheck.Locations))
for _, loc := range geoLocationCheck.Locations {
l := loc // make G601 happy
for i, loc := range geoLocationCheck.Locations {
var cityName *string
if loc.CityName != "" {
cityName = &l.CityName
cityName = &geoLocationCheck.Locations[i].CityName
}
locations = append(locations, api.Location{
CityName: cityName,
@@ -419,10 +418,10 @@ func toPeerNetworkRangeCheck(check *api.PeerNetworkRangeCheck) (*posture.PeerNet
func toProcessCheckResponse(check *posture.ProcessCheck) *api.ProcessCheck {
processes := make([]api.Process, 0, len(check.Processes))
for _, process := range check.Processes {
for i := range check.Processes {
processes = append(processes, api.Process{
Path: &process.Path,
WindowsPath: &process.WindowsPath,
Path: &check.Processes[i].Path,
WindowsPath: &check.Processes[i].WindowsPath,
})
}