mirror of
https://github.com/netbirdio/netbird.git
synced 2026-09-30 02:29:08 +02:00
[client] Suspend reconnection loops while the OS reports no network
On mobile the client kept dialing management, signal, relay and peer connections while the device had no usable network at all (airplane mode), burning battery for attempts that cannot succeed. Stopping the engine is not an option: tearing it down destroys the TUN device, and traffic can leak outside the tunnel until it is rebuilt. Add client/netstate, a small gate the platform feeds from its own connectivity callbacks. Every reconnection loop waits on it instead of retrying blindly, and resets its backoff when the network returns so recovery is immediate. The state is injected through functional options and consumers hold a *State that may be nil, so every platform that does not report availability behaves exactly as before. The relay quick-reconnect rechecks availability after its 1.5s wait: the disconnect that triggers it is usually the first symptom of the network going away, so the flag typically arrives while it sleeps. Report the suspension to the UI as well. peer.Listener grows OnStateChanged with a typed ClientState, re-exported across the gomobile boundary as integer constants, and the notifier maps Connecting to a new NoNetwork state while the OS reports no network, so mobile clients can show "no network available" instead of a misleading "connecting". Finally, exit the client retry loop cleanly when its context is cancelled. backoff.WithContext surfaces the bare context error, which callers could not distinguish from a real failure — on Android that turned an engine restart into an unrecoverable error.
This commit is contained in:
@@ -12,6 +12,7 @@ import (
|
||||
|
||||
log "github.com/sirupsen/logrus"
|
||||
|
||||
"github.com/netbirdio/netbird/client/netstate"
|
||||
relayAuth "github.com/netbirdio/netbird/shared/relay/auth/hmac"
|
||||
)
|
||||
|
||||
@@ -65,6 +66,12 @@ func WithMaxBackoffInterval(d time.Duration) ManagerOption {
|
||||
return func(m *Manager) { m.maxBackoffInterval = d }
|
||||
}
|
||||
|
||||
// WithNetworkState injects the OS network availability state that gates the
|
||||
// reconnect guard; without it reconnect attempts are not gated.
|
||||
func WithNetworkState(netState *netstate.State) ManagerOption {
|
||||
return func(m *Manager) { m.netState = netState }
|
||||
}
|
||||
|
||||
// Manager is a manager for the relay client instances. It establishes one persistent connection to the given relay URL
|
||||
// and automatically reconnect to them in case disconnection.
|
||||
// The manager also manage temporary relay connection. If a client wants to communicate with a client on a
|
||||
@@ -92,6 +99,7 @@ type Manager struct {
|
||||
|
||||
mtu uint16
|
||||
maxBackoffInterval time.Duration
|
||||
netState *netstate.State
|
||||
|
||||
cleanupInterval time.Duration
|
||||
keepUnusedServerTime time.Duration
|
||||
@@ -129,7 +137,7 @@ func NewManager(ctx context.Context, serverURLs []string, peerID string, mtu uin
|
||||
opt(m)
|
||||
}
|
||||
m.serverPicker.ServerURLs.Store(serverURLs)
|
||||
m.reconnectGuard = NewGuard(m.serverPicker, m.maxBackoffInterval)
|
||||
m.reconnectGuard = NewGuard(m.serverPicker, m.maxBackoffInterval, m.netState)
|
||||
return m
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user