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[client] UI refactor (#6069)
Refactor UI --------- Co-authored-by: Eduard Gert <kontakt@eduardgert.de> Co-authored-by: braginini <bangvalo@gmail.com> Co-authored-by: Pascal Fischer <32096965+pascal-fischer@users.noreply.github.com> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: riccardom <riccardomanfrin@gmail.com>
This commit is contained in:
co-authored by
Eduard Gert
braginini
Pascal Fischer
Claude
riccardom
parent
679c7182a4
commit
8b7ce337d8
@@ -314,3 +314,39 @@ func TestGetFullStatus(t *testing.T) {
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assert.Equal(t, signalState, fullStatus.SignalState, "signal status should be equal")
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assert.ElementsMatch(t, []State{peerState1, peerState2}, fullStatus.Peers, "peers states should match")
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}
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// notified reports whether a state-change tick is pending on ch, draining it.
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func notified(ch <-chan struct{}) bool {
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select {
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case <-ch:
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return true
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default:
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return false
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}
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}
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func TestMarkServerStateDoesNotNotifyWhenUnchanged(t *testing.T) {
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status := NewRecorder("https://mgm")
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_, ch := status.SubscribeToStateChanges()
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// First transition is a real change and must notify.
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status.MarkManagementConnected()
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require.True(t, notified(ch), "first connect should notify")
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// Re-marking the same state must not notify again.
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status.MarkManagementConnected()
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assert.False(t, notified(ch), "redundant connect should not notify")
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// Same for signal.
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status.MarkSignalConnected()
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require.True(t, notified(ch), "first signal connect should notify")
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status.MarkSignalConnected()
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assert.False(t, notified(ch), "redundant signal connect should not notify")
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// A genuine change (disconnect with an error) notifies again.
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err := errors.New("boom")
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status.MarkManagementDisconnected(err)
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require.True(t, notified(ch), "disconnect should notify")
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status.MarkManagementDisconnected(err)
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assert.False(t, notified(ch), "redundant disconnect should not notify")
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}
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