[client] UI refactor (#6069)

Refactor UI

---------

Co-authored-by: Eduard Gert <kontakt@eduardgert.de>
Co-authored-by: braginini <bangvalo@gmail.com>
Co-authored-by: Pascal Fischer <32096965+pascal-fischer@users.noreply.github.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: riccardom <riccardomanfrin@gmail.com>
This commit is contained in:
Zoltan Papp
2026-06-19 09:59:28 +02:00
committed by GitHub
parent 679c7182a4
commit 8b7ce337d8
394 changed files with 46607 additions and 6687 deletions

View File

@@ -7,6 +7,7 @@ import (
"net/netip"
"slices"
"sync"
"sync/atomic"
"time"
"github.com/google/uuid"
@@ -191,22 +192,29 @@ func (s *StatusChangeSubscription) Events() chan map[string]RouterState {
// every private-service request) don't contend against each other.
// Pure read methods take RLock; anything that mutates state takes Lock.
type Status struct {
mux sync.RWMutex
peers map[string]State
ipToKey map[string]string
changeNotify map[string]map[string]*StatusChangeSubscription // map[peerID]map[subscriptionID]*StatusChangeSubscription
signalState bool
signalError error
managementState bool
managementError error
relayStates []relay.ProbeResult
localPeer LocalPeerState
offlinePeers []State
mgmAddress string
signalAddress string
notifier *notifier
rosenpassEnabled bool
rosenpassPermissive bool
mux sync.RWMutex
peers map[string]State
ipToKey map[string]string
changeNotify map[string]map[string]*StatusChangeSubscription // map[peerID]map[subscriptionID]*StatusChangeSubscription
signalState bool
signalError error
managementState bool
managementError error
relayStates []relay.ProbeResult
localPeer LocalPeerState
offlinePeers []State
mgmAddress string
signalAddress string
notifier *notifier
rosenpassEnabled bool
rosenpassPermissive bool
// sessionExpiresAt is the absolute UTC instant at which the peer's SSO
// session expires. Zero when the peer is not SSO-tracked or login
// expiration is disabled. Populated from management LoginResponse /
// SyncResponse and exposed via the daemon's Status / SubscribeStatus RPC
// so the UI can show remaining time without itself talking to mgm.
sessionExpiresAt time.Time
nsGroupStates []NSGroupState
resolvedDomainsStates map[domain.Domain]ResolvedDomainInfo
lazyConnectionEnabled bool
@@ -222,6 +230,21 @@ type Status struct {
eventStreams map[string]chan *proto.SystemEvent
eventQueue *EventQueue
// stateChangeStreams fan-out connection-state changes (connected /
// disconnected / connecting / address change / peers list change) to
// every active SubscribeStatus gRPC stream. Each subscriber gets a
// buffered chan; the notifier non-blockingly pings them so a slow
// consumer can never stall the daemon.
stateChangeMux sync.Mutex
stateChangeStreams map[string]chan struct{}
// networksRevision bumps whenever the routed-networks set or their
// selected state changes (driven by the route manager). Surfaced in the
// status snapshot so the UI can fingerprint on it and re-fetch
// ListNetworks only on a real change. Atomic so the snapshot builder can
// read it without taking mux.
networksRevision atomic.Uint64
ingressGwMgr *ingressgw.Manager
routeIDLookup routeIDLookup
@@ -236,6 +259,7 @@ func NewRecorder(mgmAddress string) *Status {
changeNotify: make(map[string]map[string]*StatusChangeSubscription),
eventStreams: make(map[string]chan *proto.SystemEvent),
eventQueue: NewEventQueue(eventQueueSize),
stateChangeStreams: make(map[string]chan struct{}),
offlinePeers: make([]State, 0),
notifier: newNotifier(),
mgmAddress: mgmAddress,
@@ -400,6 +424,7 @@ func (d *Status) UpdatePeerState(receivedState State) error {
if notifyRouter {
d.dispatchRouterPeers(receivedState.PubKey, routerSnapshot)
}
d.notifyStateChange()
return nil
}
@@ -425,6 +450,7 @@ func (d *Status) AddPeerStateRoute(peer string, route string, resourceId route.R
// todo: consider to make sense of this notification or not
d.notifier.peerListChanged(numPeers)
d.notifyStateChange()
return nil
}
@@ -450,6 +476,7 @@ func (d *Status) RemovePeerStateRoute(peer string, route string) error {
// todo: consider to make sense of this notification or not
d.notifier.peerListChanged(numPeers)
d.notifyStateChange()
return nil
}
@@ -499,6 +526,7 @@ func (d *Status) UpdatePeerICEState(receivedState State) error {
if notifyRouter {
d.dispatchRouterPeers(receivedState.PubKey, routerSnapshot)
}
d.notifyStateChange()
return nil
}
@@ -535,6 +563,7 @@ func (d *Status) UpdatePeerRelayedState(receivedState State) error {
if notifyRouter {
d.dispatchRouterPeers(receivedState.PubKey, routerSnapshot)
}
d.notifyStateChange()
return nil
}
@@ -570,6 +599,7 @@ func (d *Status) UpdatePeerRelayedStateToDisconnected(receivedState State) error
if notifyRouter {
d.dispatchRouterPeers(receivedState.PubKey, routerSnapshot)
}
d.notifyStateChange()
return nil
}
@@ -608,6 +638,7 @@ func (d *Status) UpdatePeerICEStateToDisconnected(receivedState State) error {
if notifyRouter {
d.dispatchRouterPeers(receivedState.PubKey, routerSnapshot)
}
d.notifyStateChange()
return nil
}
@@ -701,6 +732,7 @@ func (d *Status) FinishPeerListModifications() {
for _, rd := range dispatches {
d.dispatchRouterPeers(rd.peerID, rd.snapshot)
}
d.notifyStateChange()
}
func (d *Status) SubscribeToPeerStateChanges(ctx context.Context, peerID string) *StatusChangeSubscription {
@@ -759,6 +791,41 @@ func (d *Status) UpdateLocalPeerState(localPeerState LocalPeerState) {
d.mux.Unlock()
d.notifier.localAddressChanged(fqdn, ip)
d.notifyStateChange()
}
// SetSessionExpiresAt records the absolute UTC instant at which the peer's
// SSO session is set to expire. Pass the zero value to clear (e.g. when the
// management server stops publishing a deadline because login expiration was
// disabled or the peer is not SSO-tracked). Same-value updates are no-ops;
// real changes fan out via notifyStateChange so SubscribeStatus consumers
// pick up the new deadline on their next read.
func (d *Status) SetSessionExpiresAt(deadline time.Time) {
d.mux.Lock()
if d.sessionExpiresAt.Equal(deadline) {
d.mux.Unlock()
return
}
d.sessionExpiresAt = deadline
d.mux.Unlock()
d.notifyStateChange()
}
// GetSessionExpiresAt returns the most recently recorded SSO session deadline,
// or the zero value when no deadline is tracked. A deadline that has already
// slipped into the past reports as "none": once the session has expired it is
// no longer a meaningful countdown, and the sessionwatch.Watcher does not
// arm a timer at the deadline itself to clear it (only the two pre-expiry
// warnings). Without this guard the UI would keep painting a stale
// "expires in …" against a moment that has passed until the next login,
// extend, or teardown rewrote the value.
func (d *Status) GetSessionExpiresAt() time.Time {
d.mux.Lock()
defer d.mux.Unlock()
if !d.sessionExpiresAt.IsZero() && d.sessionExpiresAt.Before(time.Now()) {
return time.Time{}
}
return d.sessionExpiresAt
}
// AddLocalPeerStateRoute adds a route to the local peer state
@@ -827,11 +894,19 @@ func (d *Status) CleanLocalPeerState() {
d.mux.Unlock()
d.notifier.localAddressChanged(fqdn, ip)
d.notifyStateChange()
}
// MarkManagementDisconnected sets ManagementState to disconnected
func (d *Status) MarkManagementDisconnected(err error) {
d.mux.Lock()
// Health checks re-mark the same state on every probe; skip the fan-out
// when nothing actually changed so we don't flood SubscribeStatus
// consumers with identical snapshots.
if !d.managementState && errors.Is(d.managementError, err) {
d.mux.Unlock()
return
}
d.managementState = false
d.managementError = err
mgm := d.managementState
@@ -839,11 +914,16 @@ func (d *Status) MarkManagementDisconnected(err error) {
d.mux.Unlock()
d.notifier.updateServerStates(mgm, sig)
d.notifyStateChange()
}
// MarkManagementConnected sets ManagementState to connected
func (d *Status) MarkManagementConnected() {
d.mux.Lock()
if d.managementState && d.managementError == nil {
d.mux.Unlock()
return
}
d.managementState = true
d.managementError = nil
mgm := d.managementState
@@ -851,6 +931,7 @@ func (d *Status) MarkManagementConnected() {
d.mux.Unlock()
d.notifier.updateServerStates(mgm, sig)
d.notifyStateChange()
}
// UpdateSignalAddress update the address of the signal server
@@ -884,6 +965,10 @@ func (d *Status) UpdateLazyConnection(enabled bool) {
// MarkSignalDisconnected sets SignalState to disconnected
func (d *Status) MarkSignalDisconnected(err error) {
d.mux.Lock()
if !d.signalState && errors.Is(d.signalError, err) {
d.mux.Unlock()
return
}
d.signalState = false
d.signalError = err
mgm := d.managementState
@@ -891,11 +976,16 @@ func (d *Status) MarkSignalDisconnected(err error) {
d.mux.Unlock()
d.notifier.updateServerStates(mgm, sig)
d.notifyStateChange()
}
// MarkSignalConnected sets SignalState to connected
func (d *Status) MarkSignalConnected() {
d.mux.Lock()
if d.signalState && d.signalError == nil {
d.mux.Unlock()
return
}
d.signalState = true
d.signalError = nil
mgm := d.managementState
@@ -903,6 +993,7 @@ func (d *Status) MarkSignalConnected() {
d.mux.Unlock()
d.notifier.updateServerStates(mgm, sig)
d.notifyStateChange()
}
func (d *Status) UpdateRelayStates(relayResults []relay.ProbeResult) {
@@ -1107,16 +1198,19 @@ func (d *Status) GetFullStatus() FullStatus {
// ClientStart will notify all listeners about the new service state
func (d *Status) ClientStart() {
d.notifier.clientStart()
d.notifyStateChange()
}
// ClientStop will notify all listeners about the new service state
func (d *Status) ClientStop() {
d.notifier.clientStop()
d.notifyStateChange()
}
// ClientTeardown will notify all listeners about the service is under teardown
func (d *Status) ClientTeardown() {
d.notifier.clientTearDown()
d.notifyStateChange()
}
// SetConnectionListener set a listener to the notifier
@@ -1258,6 +1352,79 @@ func (d *Status) GetEventHistory() []*proto.SystemEvent {
return d.eventQueue.GetAll()
}
// SubscribeToStateChanges hands back a channel that receives a tick on
// every connection-state change (connected / disconnected / connecting /
// address change / peers-list change). The channel is buffered to one
// pending tick so a coalesced burst still wakes the consumer exactly
// once. Pass the returned id to UnsubscribeFromStateChanges to detach.
func (d *Status) SubscribeToStateChanges() (string, <-chan struct{}) {
d.stateChangeMux.Lock()
defer d.stateChangeMux.Unlock()
id := uuid.New().String()
ch := make(chan struct{}, 1)
d.stateChangeStreams[id] = ch
return id, ch
}
// UnsubscribeFromStateChanges releases a SubscribeToStateChanges channel
// and closes it so any consumer goroutine selecting on the channel
// unblocks cleanly.
func (d *Status) UnsubscribeFromStateChanges(id string) {
d.stateChangeMux.Lock()
defer d.stateChangeMux.Unlock()
if ch, ok := d.stateChangeStreams[id]; ok {
close(ch)
delete(d.stateChangeStreams, id)
}
}
// notifyStateChange wakes every SubscribeToStateChanges subscriber. Drops
// the tick if a subscriber's buffer is full — by definition the consumer
// is already going to fetch the latest snapshot, so multiple pending ticks
// would be redundant.
func (d *Status) notifyStateChange() {
d.stateChangeMux.Lock()
defer d.stateChangeMux.Unlock()
for _, ch := range d.stateChangeStreams {
select {
case ch <- struct{}{}:
default:
}
}
}
// NotifyStateChange is the public wake-the-subscribers entry point used by
// callers that mutate state outside the peer recorder — most importantly
// the connect-state machine, which writes StatusNeedsLogin into the
// shared contextState (client/internal/state.go) without touching any
// recorder field. Without this push the SubscribeStatus stream stays on
// the previous snapshot until an unrelated peer/management/signal
// change happens to fire notifyStateChange, leaving the UI's status
// out of sync with the daemon.
func (d *Status) NotifyStateChange() {
d.notifyStateChange()
}
// BumpNetworksRevision increments the routed-networks revision and wakes every
// SubscribeStatus subscriber. The route manager calls it when a network map
// changes the available routes or when a selection is applied — the peer
// status itself only records actively-routed (chosen) networks, so without
// this bump a candidate route appearing/disappearing would never reach the UI.
func (d *Status) BumpNetworksRevision() {
d.networksRevision.Add(1)
d.notifyStateChange()
}
// GetNetworksRevision returns the current routed-networks revision, surfaced in
// the status snapshot so the UI can detect route/selection changes (see
// BumpNetworksRevision).
func (d *Status) GetNetworksRevision() uint64 {
return d.networksRevision.Load()
}
func (d *Status) SetWgIface(wgInterface WGIfaceStatus) {
d.mux.Lock()
defer d.mux.Unlock()

View File

@@ -314,3 +314,39 @@ func TestGetFullStatus(t *testing.T) {
assert.Equal(t, signalState, fullStatus.SignalState, "signal status should be equal")
assert.ElementsMatch(t, []State{peerState1, peerState2}, fullStatus.Peers, "peers states should match")
}
// notified reports whether a state-change tick is pending on ch, draining it.
func notified(ch <-chan struct{}) bool {
select {
case <-ch:
return true
default:
return false
}
}
func TestMarkServerStateDoesNotNotifyWhenUnchanged(t *testing.T) {
status := NewRecorder("https://mgm")
_, ch := status.SubscribeToStateChanges()
// First transition is a real change and must notify.
status.MarkManagementConnected()
require.True(t, notified(ch), "first connect should notify")
// Re-marking the same state must not notify again.
status.MarkManagementConnected()
assert.False(t, notified(ch), "redundant connect should not notify")
// Same for signal.
status.MarkSignalConnected()
require.True(t, notified(ch), "first signal connect should notify")
status.MarkSignalConnected()
assert.False(t, notified(ch), "redundant signal connect should not notify")
// A genuine change (disconnect with an error) notifies again.
err := errors.New("boom")
status.MarkManagementDisconnected(err)
require.True(t, notified(ch), "disconnect should notify")
status.MarkManagementDisconnected(err)
assert.False(t, notified(ch), "redundant disconnect should not notify")
}