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[client] UI refactor (#6069)
Refactor UI --------- Co-authored-by: Eduard Gert <kontakt@eduardgert.de> Co-authored-by: braginini <bangvalo@gmail.com> Co-authored-by: Pascal Fischer <32096965+pascal-fischer@users.noreply.github.com> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: riccardom <riccardomanfrin@gmail.com>
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@@ -259,6 +259,20 @@ type Engine struct {
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jobExecutorWG sync.WaitGroup
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exposeManager *expose.Manager
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sessionWatcher sessionDeadlineWatcher
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}
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// sessionDeadlineWatcher is the engine-facing surface of the SSO session
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// expiry watcher. The concrete implementation (sessionwatch.Watcher) is wired
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// in via newSessionWatcher, which is build-tagged so the js/wasm build links a
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// no-op stub instead of pulling the full sessionwatch package (and its timer
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// machinery) into the binary — the wasm client never runs the engine's
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// session-warning flow.
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type sessionDeadlineWatcher interface {
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Update(deadline time.Time) error
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Dismiss()
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Close()
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}
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// Peer is an instance of the Connection Peer
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@@ -303,6 +317,17 @@ func NewEngine(
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updateManager: services.UpdateManager,
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syncStoreDir: config.StateDir,
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}
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// sessionWatcher keeps the SubscribeStatus consumers in sync with the
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// session expiry deadline. Deadline-change ticks come for free via
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// Status.SetSessionExpiresAt; the watcher exists to push a wake-up at
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// T-WarningLead and T-FinalWarningLead so the UI repaints the remaining
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// time / warning state even when nothing else changed, and to publish
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// two SystemEvents (the warning composition lives in sessionwatch so
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// the wire format stays owned by one package):
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// - T-WarningLead → interactive "Extend now / Dismiss" notification
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// - T-FinalWarningLead → auto-opened SessionAboutToExpire dialog,
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// suppressed when the user dismissed the earlier warning
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engine.sessionWatcher = newSessionWatcher(engine.statusRecorder)
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log.Infof("I am: %s", config.WgPrivateKey.PublicKey().String())
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return engine
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@@ -343,6 +368,10 @@ func (e *Engine) Stop() error {
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e.srWatcher.Close()
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}
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if e.sessionWatcher != nil {
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e.sessionWatcher.Close()
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}
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if e.updateManager != nil {
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e.updateManager.SetDownloadOnly()
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}
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@@ -879,6 +908,8 @@ func (e *Engine) handleSync(update *mgmProto.SyncResponse) error {
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return e.ctx.Err()
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}
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e.ApplySessionDeadline(update.GetSessionExpiresAt())
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if update.NetworkMap != nil && update.NetworkMap.PeerConfig != nil {
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e.handleAutoUpdateVersion(update.NetworkMap.PeerConfig.AutoUpdate)
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}
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@@ -1178,7 +1209,7 @@ func (e *Engine) handleBundle(params *mgmProto.BundleParameters) (*mgmProto.JobR
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ClientMetrics: e.clientMetrics,
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DaemonVersion: version.NetbirdVersion(),
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RefreshStatus: func() {
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e.RunHealthProbes(true)
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e.RunHealthProbes(e.ctx, true)
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},
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}
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@@ -2081,7 +2112,20 @@ func (e *Engine) getRosenpassAddr() string {
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// RunHealthProbes executes health checks for Signal, Management, Relay, and WireGuard services
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// and updates the status recorder with the latest states.
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func (e *Engine) RunHealthProbes(waitForResult bool) bool {
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//
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// ctx scopes the (potentially slow) STUN/TURN probing: a caller that gives up —
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// e.g. a Status RPC whose client disconnected — cancels its ctx and the probe
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// returns instead of running to its per-component timeout. The engine's own
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// lifetime ctx still applies independently, so an engine shutdown aborts the
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// probe even if the caller's ctx is context.Background().
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func (e *Engine) RunHealthProbes(ctx context.Context, waitForResult bool) bool {
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// Tie the caller's ctx to the engine lifetime: either cancelling aborts
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// the probe below.
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ctx, cancel := context.WithCancel(ctx)
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defer cancel()
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stop := context.AfterFunc(e.ctx, cancel)
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defer stop()
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e.syncMsgMux.Lock()
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signalHealthy := e.signal.IsHealthy()
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@@ -2104,9 +2148,9 @@ func (e *Engine) RunHealthProbes(waitForResult bool) bool {
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if runtime.GOOS != "js" {
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var results []relay.ProbeResult
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if waitForResult {
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results = e.probeStunTurn.ProbeAllWaitResult(e.ctx, stuns, turns)
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results = e.probeStunTurn.ProbeAllWaitResult(ctx, stuns, turns)
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} else {
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results = e.probeStunTurn.ProbeAll(e.ctx, stuns, turns)
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results = e.probeStunTurn.ProbeAll(ctx, stuns, turns)
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}
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e.statusRecorder.UpdateRelayStates(results)
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