[client] Improve rosenpass support (#6136)

* Updates rosenpass version

go-rosenpass v0.4.0 → v0.5.42 bump — detailed findings

Change summary
cunicu.li/go-rosenpass  v0.4.0  → v0.5.42   (target)
cilium/ebpf             v0.15.0 → v0.19.0   (transitive)
gopacket/gopacket       v1.1.1  → v1.4.0    (transitive)
wireguard               2023-07 → 2023-12   (transitive)
wireguard/wgctrl        2023-04 → 2024-12   (transitive)

Wire interop

v0.4.0 (in v0.70.5) <-> v0.5.42 OK
v0.5.42 <-> v0.5.42 OK

Quantum resistance: true both ends

---
**Replay error eliminated.**

Before (on v0.4.0):

`ERROR Failed to handle message: failed to load biscuit (ICR1): detected replay`

Recurring every ~50ms for minutes at a time. Gone entirely after both ends upgraded to v0.5.42. Upstream fix in biscuit/replay handling between v0.4.x and v0.5.x series.

* Fixup [::]:port socket trying to send to v4

* Adds more tests on netbird<->rosenpass interactions

* Anticipates rp handler creation before generateConfig

* [client] Moves deterministic key gen into rosenpass

* go mod tidy

* Adds reminder to reason about rosenpass surface area

* Apply code rabbit suggestions
This commit is contained in:
Riccardo Manfrin
2026-05-28 09:01:18 +02:00
committed by GitHub
parent 9d7ef9b255
commit 7ea5e37dd4
7 changed files with 564 additions and 46 deletions
+61 -10
View File
@@ -28,6 +28,15 @@ func hashRosenpassKey(key []byte) string {
return hex.EncodeToString(hasher.Sum(nil))
}
// rpServer is the subset of rp.Server used by Manager. Defined as an interface
// so tests can substitute a mock without spinning up a real UDP server.
type rpServer interface {
AddPeer(rp.PeerConfig) (rp.PeerID, error)
RemovePeer(rp.PeerID) error
Run() error
Close() error
}
type Manager struct {
ifaceName string
spk []byte
@@ -36,7 +45,7 @@ type Manager struct {
preSharedKey *[32]byte
rpPeerIDs map[string]*rp.PeerID
rpWgHandler *NetbirdHandler
server *rp.Server
server rpServer
lock sync.Mutex
port int
wgIface PresharedKeySetter
@@ -51,7 +60,22 @@ func NewManager(preSharedKey *wgtypes.Key, wgIfaceName string) (*Manager, error)
rpKeyHash := hashRosenpassKey(public)
log.Tracef("generated new rosenpass key pair with public key %s", rpKeyHash)
return &Manager{ifaceName: wgIfaceName, rpKeyHash: rpKeyHash, spk: public, ssk: secret, preSharedKey: (*[32]byte)(preSharedKey), rpPeerIDs: make(map[string]*rp.PeerID), lock: sync.Mutex{}}, nil
return &Manager{
ifaceName: wgIfaceName,
rpKeyHash: rpKeyHash,
spk: public,
ssk: secret,
preSharedKey: (*[32]byte)(preSharedKey),
rpPeerIDs: make(map[string]*rp.PeerID),
// rpWgHandler is created here (instead of only in generateConfig) so it
// is never nil between NewManager and Run(). Otherwise an early
// OnConnected call (race observed on Android, issue #4341) panics on
// nil receiver in addPeer -> m.rpWgHandler.AddPeer. generateConfig will
// replace it with a fresh handler on each Run() to clear stale peer
// state from previous engine sessions.
rpWgHandler: NewNetbirdHandler(),
lock: sync.Mutex{},
}, nil
}
func (m *Manager) GetPubKey() []byte {
@@ -65,6 +89,16 @@ func (m *Manager) GetAddress() *net.UDPAddr {
// addPeer adds a new peer to the Rosenpass server
func (m *Manager) addPeer(rosenpassPubKey []byte, rosenpassAddr string, wireGuardIP string, wireGuardPubKey string) error {
// Defense in depth against issue #4341 (Android crash): if Run() has not
// completed yet, m.server / m.rpWgHandler may be nil. Return an explicit
// error instead of panicking on nil-receiver dereference.
if m.server == nil {
return fmt.Errorf("rosenpass server not initialized")
}
if m.rpWgHandler == nil {
return fmt.Errorf("rosenpass wg handler not initialized")
}
var err error
pcfg := rp.PeerConfig{PublicKey: rosenpassPubKey}
if m.preSharedKey != nil {
@@ -79,6 +113,16 @@ func (m *Manager) addPeer(rosenpassPubKey []byte, rosenpassAddr string, wireGuar
if pcfg.Endpoint, err = net.ResolveUDPAddr("udp", peerAddr); err != nil {
return fmt.Errorf("failed to resolve peer endpoint address: %w", err)
}
// Our local Rosenpass UDP server binds on the IPv6 wildcard ([::]) — see
// GetAddress(). The remote peer's endpoint (pcfg.Endpoint) is the destination
// our server will sendto when initiating handshakes. ResolveUDPAddr returns a
// 4-byte IPv4 for IPv4 hosts, which the kernel rejects (EDESTADDRREQ) when
// sent from an AF_INET6 socket. Normalize the remote endpoint to IPv4-mapped
// IPv6 so its address family matches our listening socket.
// TODO: maybe bind the Rosenpass UDP server to the peer wg IP addr
if v4 := pcfg.Endpoint.IP.To4(); v4 != nil {
pcfg.Endpoint.IP = v4.To16()
}
}
peerID, err := m.server.AddPeer(pcfg)
if err != nil {
@@ -182,24 +226,31 @@ func (m *Manager) Run() error {
return err
}
m.server, err = rp.NewUDPServer(conf)
server, err := rp.NewUDPServer(conf)
if err != nil {
return err
}
m.lock.Lock()
m.server = server
m.lock.Unlock()
log.Infof("starting rosenpass server on port %d", m.port)
return m.server.Run()
return server.Run()
}
// Close closes the Rosenpass server
func (m *Manager) Close() error {
if m.server != nil {
err := m.server.Close()
if err != nil {
log.Errorf("failed closing local rosenpass server")
}
m.server = nil
m.lock.Lock()
server := m.server
m.server = nil
m.lock.Unlock()
if server == nil {
return nil
}
if err := server.Close(); err != nil {
log.Errorf("failed closing local rosenpass server: %v", err)
}
return nil
}