mirror of
https://github.com/netbirdio/netbird.git
synced 2026-04-22 18:26:41 +00:00
- Implement remote addr for conn
- Eliminate cached offeranswer arguments - Fix exponent reset in conn reconnect loop - Fix on disconnected callback for permanent server - Add peer relay status for status details command
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@@ -23,6 +23,8 @@ type State struct {
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PubKey string
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FQDN string
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ConnStatus ConnStatus
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connStatusRelay ConnStatus
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connStatusICE ConnStatus
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ConnStatusUpdate time.Time
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Relayed bool
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Direct bool
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@@ -30,6 +32,7 @@ type State struct {
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RemoteIceCandidateType string
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LocalIceCandidateEndpoint string
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RemoteIceCandidateEndpoint string
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RelayServerAddress string
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LastWireguardHandshake time.Time
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BytesTx int64
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BytesRx int64
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@@ -240,7 +243,7 @@ func (d *Status) UpdatePeerState(receivedState State) error {
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peerState.SetRoutes(receivedState.GetRoutes())
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}
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skipNotification := shouldSkipNotify(receivedState, peerState)
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skipNotification := shouldSkipNotify(receivedState.ConnStatus, peerState)
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if receivedState.ConnStatus != peerState.ConnStatus {
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peerState.ConnStatus = receivedState.ConnStatus
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@@ -251,6 +254,7 @@ func (d *Status) UpdatePeerState(receivedState State) error {
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peerState.RemoteIceCandidateType = receivedState.RemoteIceCandidateType
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peerState.LocalIceCandidateEndpoint = receivedState.LocalIceCandidateEndpoint
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peerState.RemoteIceCandidateEndpoint = receivedState.RemoteIceCandidateEndpoint
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peerState.RelayServerAddress = receivedState.RelayServerAddress
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peerState.RosenpassEnabled = receivedState.RosenpassEnabled
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}
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@@ -270,6 +274,152 @@ func (d *Status) UpdatePeerState(receivedState State) error {
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return nil
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}
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func (d *Status) UpdatePeerICEState(receivedState State) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[receivedState.PubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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if receivedState.IP != "" {
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peerState.IP = receivedState.IP
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}
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skipNotification := shouldSkipNotify(receivedState.ConnStatus, peerState)
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peerState.ConnStatus = receivedState.ConnStatus
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peerState.ConnStatusUpdate = receivedState.ConnStatusUpdate
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peerState.Direct = receivedState.Direct
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peerState.Relayed = receivedState.Relayed
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peerState.LocalIceCandidateType = receivedState.LocalIceCandidateType
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peerState.RemoteIceCandidateType = receivedState.RemoteIceCandidateType
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peerState.LocalIceCandidateEndpoint = receivedState.LocalIceCandidateEndpoint
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peerState.RemoteIceCandidateEndpoint = receivedState.RemoteIceCandidateEndpoint
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peerState.RosenpassEnabled = receivedState.RosenpassEnabled
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d.peers[receivedState.PubKey] = peerState
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if skipNotification {
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return nil
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}
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ch, found := d.changeNotify[receivedState.PubKey]
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if found && ch != nil {
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close(ch)
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d.changeNotify[receivedState.PubKey] = nil
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}
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d.notifyPeerListChanged()
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return nil
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}
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func (d *Status) UpdatePeerRelayedState(receivedState State) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[receivedState.PubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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skipNotification := shouldSkipNotify(receivedState.ConnStatus, peerState)
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peerState.ConnStatus = receivedState.ConnStatus
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peerState.ConnStatusUpdate = receivedState.ConnStatusUpdate
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peerState.Direct = receivedState.Direct
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peerState.Relayed = receivedState.Relayed
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peerState.RelayServerAddress = receivedState.RelayServerAddress
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peerState.RosenpassEnabled = receivedState.RosenpassEnabled
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d.peers[receivedState.PubKey] = peerState
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if skipNotification {
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return nil
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}
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ch, found := d.changeNotify[receivedState.PubKey]
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if found && ch != nil {
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close(ch)
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d.changeNotify[receivedState.PubKey] = nil
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}
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d.notifyPeerListChanged()
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return nil
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}
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func (d *Status) UpdatePeerRelayedStateToDisconnected(receivedState State) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[receivedState.PubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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skipNotification := shouldSkipNotify(receivedState.ConnStatus, peerState)
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peerState.ConnStatus = receivedState.ConnStatus
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peerState.Direct = receivedState.Direct
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peerState.Relayed = receivedState.Relayed
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peerState.ConnStatusUpdate = receivedState.ConnStatusUpdate
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peerState.RelayServerAddress = ""
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//peerState.RosenpassEnabled = receivedState.RosenpassEnabled // todo: check this variable
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d.peers[receivedState.PubKey] = peerState
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if skipNotification {
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return nil
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}
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ch, found := d.changeNotify[receivedState.PubKey]
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if found && ch != nil {
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close(ch)
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d.changeNotify[receivedState.PubKey] = nil
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}
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d.notifyPeerListChanged()
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return nil
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}
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func (d *Status) UpdatePeerICEStateToDisconnected(receivedState State) error {
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d.mux.Lock()
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defer d.mux.Unlock()
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peerState, ok := d.peers[receivedState.PubKey]
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if !ok {
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return errors.New("peer doesn't exist")
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}
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skipNotification := shouldSkipNotify(receivedState.ConnStatus, peerState)
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peerState.ConnStatus = receivedState.ConnStatus
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peerState.Direct = receivedState.Direct
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peerState.Relayed = receivedState.Relayed
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peerState.ConnStatusUpdate = receivedState.ConnStatusUpdate
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peerState.LocalIceCandidateType = receivedState.LocalIceCandidateType
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peerState.RemoteIceCandidateType = receivedState.RemoteIceCandidateType
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peerState.LocalIceCandidateEndpoint = receivedState.LocalIceCandidateEndpoint
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peerState.RemoteIceCandidateEndpoint = receivedState.RemoteIceCandidateEndpoint
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//peerState.RosenpassEnabled = receivedState.RosenpassEnabled // todo: check this variable
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d.peers[receivedState.PubKey] = peerState
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if skipNotification {
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return nil
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}
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ch, found := d.changeNotify[receivedState.PubKey]
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if found && ch != nil {
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close(ch)
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d.changeNotify[receivedState.PubKey] = nil
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}
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d.notifyPeerListChanged()
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return nil
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}
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// UpdateWireGuardPeerState updates the WireGuard bits of the peer state
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func (d *Status) UpdateWireGuardPeerState(pubKey string, wgStats iface.WGStats) error {
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d.mux.Lock()
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@@ -289,13 +439,13 @@ func (d *Status) UpdateWireGuardPeerState(pubKey string, wgStats iface.WGStats)
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return nil
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}
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func shouldSkipNotify(received, curr State) bool {
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func shouldSkipNotify(receivedConnStatus ConnStatus, curr State) bool {
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switch {
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case received.ConnStatus == StatusConnecting:
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case receivedConnStatus == StatusConnecting:
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return true
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case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusConnecting:
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case receivedConnStatus == StatusDisconnected && curr.ConnStatus == StatusConnecting:
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return true
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case received.ConnStatus == StatusDisconnected && curr.ConnStatus == StatusDisconnected:
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case receivedConnStatus == StatusDisconnected && curr.ConnStatus == StatusDisconnected:
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return curr.IP != ""
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default:
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return false
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