Refactor gRPC auth and retry logic

- Centralize retry logic in auth layer
- Decouple gRPC connection logic with new Connect method
- Refactor management client to fetch server public key internally
- Add dedicated HealthCheck method for connection verification
- Simplify getServerPublicKey by removing retry logic
This commit is contained in:
Zoltán Papp
2025-12-24 11:23:51 +01:00
parent 7285fef0f0
commit 4b3e1f1b52
23 changed files with 1008 additions and 932 deletions

View File

@@ -16,6 +16,7 @@ import (
"github.com/netbirdio/netbird/client/iface/netstack"
"github.com/netbirdio/netbird/client/internal"
"github.com/netbirdio/netbird/client/internal/auth"
"github.com/netbirdio/netbird/client/internal/peer"
"github.com/netbirdio/netbird/client/internal/profilemanager"
sshcommon "github.com/netbirdio/netbird/client/ssh"
@@ -168,7 +169,13 @@ func (c *Client) Start(startCtx context.Context) error {
ctx := internal.CtxInitState(context.Background())
// nolint:staticcheck
ctx = context.WithValue(ctx, system.DeviceNameCtxKey, c.deviceName)
if err := internal.Login(ctx, c.config, c.setupKey, c.jwtToken); err != nil {
authClient, err := auth.NewAuth(ctx, c.config.PrivateKey, c.config.ManagementURL, c.config)
if err != nil {
return fmt.Errorf("create auth client: %w", err)
}
defer authClient.Close()
if err := authClient.Login(ctx, c.setupKey, c.jwtToken); err != nil {
return fmt.Errorf("login: %w", err)
}