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use a defined logger
this should avoid issues with the embedded client also attempting to use the same global logger
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@@ -4,3 +4,8 @@ func AddSyslogHook() {
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// The syslog package is not available for Windows. This adapter is needed
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// to handle windows build.
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}
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func AddSyslogHookToLogger(logger *log.Logger) {
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// The syslog package is not available for Windows. This adapter is needed
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// to handle windows build.
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}
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