[client] Extract pure evalConnStatus and add unit tests

Split isConnectedOnAllWay into a thin method that snapshots state and
a pure evalConnStatus helper that takes a connStatusInputs struct, so
the tri-state decision logic can be exercised without constructing
full Worker or Handshaker objects. Add table-driven tests covering
force-relay, ICE-unavailable and fully-available code paths, plus
unit tests for iceRetryState budget/hourly transitions and reset.
This commit is contained in:
Zoltán Papp
2026-04-20 11:48:45 +02:00
parent 14279fce89
commit 3a52a3aed8
4 changed files with 364 additions and 28 deletions

View File

@@ -13,6 +13,20 @@ const (
StatusConnected
)
// connStatusInputs is the primitive-valued snapshot of the state that drives the
// tri-state connection classification. Extracted so the decision logic can be unit-tested
// without constructing full Worker/Handshaker objects.
type connStatusInputs struct {
forceRelay bool // NB_FORCE_RELAY or JS/WASM
peerUsesRelay bool // remote peer advertises relay support AND local has relay
relayConnected bool // statusRelay reports Connected (independent of whether peer uses relay)
remoteSupportsICE bool // remote peer sent ICE credentials
iceWorkerCreated bool // local WorkerICE exists (false in force-relay mode)
iceStatusConnecting bool // statusICE is anything other than Disconnected
iceInProgress bool // a negotiation is currently in flight
}
// ConnStatus describe the status of a peer's connection
type ConnStatus int32