mirror of
https://github.com/netbirdio/netbird.git
synced 2026-10-02 19:49:07 +02:00
Merge branch 'main' into fix/pkce-flow-session-extend
Both sides extended the OAuth flow entry points: main threads a login hint through GetOAuthFlow/NewOAuthFlow, this branch threads a sessionExtend flag. The merged signatures carry both. client/android/login.go keeps main's structure — the hint reaches the flow through GetOAuthFlow rather than a loginHintSetter assertion, profile email helpers live in client/mobile, and runOAuthFlow is the shared driver — with this branch's sessionExtend plumbing and wrong-account retry layered on top. The branch's runInteractiveFlow is dropped in favour of runOAuthFlow. client/android/ssh_client.go is new from main and merged without conflict, but calls NewOAuthFlow; SSH login is a fresh login, so it passes false. management.pb.go regenerated with the pinned protoc-gen-go v1.26 from generate.sh. The .proto merged cleanly: main's LazyState and proxy_embedded are disjoint from this branch's SessionExtend field.
This commit is contained in:
@@ -22,6 +22,7 @@ import (
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"github.com/netbirdio/netbird/client/internal/listener"
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"github.com/netbirdio/netbird/client/internal/peer"
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"github.com/netbirdio/netbird/client/internal/profilemanager"
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"github.com/netbirdio/netbird/client/netevents"
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"github.com/netbirdio/netbird/client/system"
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"github.com/netbirdio/netbird/formatter"
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"github.com/netbirdio/netbird/route"
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@@ -36,11 +37,6 @@ const (
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AnonymizeLevelStrict = nbAnonymize.LevelStrictString
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)
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// ConnectionListener export internal Listener for mobile
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type ConnectionListener interface {
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peer.Listener
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}
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// RouteListener export internal RouteListener for mobile
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type NetworkChangeListener interface {
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listener.NetworkChangeListener
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@@ -87,6 +83,10 @@ type Client struct {
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onHostDnsFn func([]string)
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dnsManager dns.IosDnsManager
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loginComplete bool
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// netMgr outlives engine restarts: it mirrors the OS connectivity, not
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// the engine lifecycle. Run injects its state and sweeper into each new
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// ConnectClient.
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netMgr *netevents.Manager
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// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
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preloadedConfig *profilemanager.Config
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@@ -97,6 +97,7 @@ type Client struct {
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// NewClient instantiate a new Client
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func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osVersion string, osName string, networkChangeListener NetworkChangeListener, dnsManager DnsManager) *Client {
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recorder := peer.NewRecorder("")
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return &Client{
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cfgFile: cfgFile,
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stateFile: stateFile,
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@@ -105,10 +106,11 @@ func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osV
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deviceName: deviceName,
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osName: osName,
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osVersion: osVersion,
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recorder: peer.NewRecorder(""),
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recorder: recorder,
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ctxCancelLock: &sync.Mutex{},
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networkChangeListener: networkChangeListener,
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dnsManager: dnsManager,
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netMgr: netevents.NewManager(recorder),
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}
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}
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@@ -184,7 +186,8 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
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c.onHostDnsFn = func([]string) {}
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cfg.WgIface = interfaceName
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connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
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connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
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internal.WithNetEvents(c.netMgr))
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c.setState(cfg, connectClient)
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// Persist the latest sync response so DebugBundle can include the network
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// map. On iOS this is backed by disk to keep it out of the constrained
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@@ -193,6 +196,25 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
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return connectClient.RunOniOS(fd, c.networkChangeListener, c.dnsManager, c.stateFile, c.cacheDir, c.logFilePath)
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}
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// SetNetworkAvailable feeds OS-reported network availability into the client
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// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
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// suspend their attempts and the connection listener reports NoNetwork
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// instead of Connecting; when availability returns, the loops resume
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// immediately with a fresh backoff. Losing the last network also sweeps the
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// registered connections, so the client does not keep reporting Connected
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// over stale sockets with no network at all.
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func (c *Client) SetNetworkAvailable(available bool) {
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c.netMgr.SetNetworkAvailable(available)
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}
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// NotifyNetworkChange marks the management, signal and relay connections
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// stale after the OS switched networks and schedules a sweep that cuts
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// whatever has not redialed on the new network by then. The engine and the
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// TUN device stay untouched.
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func (c *Client) NotifyNetworkChange() {
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c.netMgr.NotifyNetworkChange()
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}
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// Stop the internal client and free the resources
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func (c *Client) Stop() {
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c.ctxCancelLock.Lock()
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@@ -331,7 +353,11 @@ func (c *Client) GetStatusDetails() *StatusDetails {
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// SetConnectionListener set the network connection listener
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func (c *Client) SetConnectionListener(listener ConnectionListener) {
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c.recorder.SetConnectionListener(listener)
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if listener == nil {
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c.recorder.RemoveConnectionListener()
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return
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}
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c.recorder.SetConnectionListener(connectionListenerAdapter{listener})
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}
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// RemoveConnectionListener remove connection listener
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@@ -0,0 +1,43 @@
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//go:build ios
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package NetBirdSDK
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import (
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"github.com/netbirdio/netbird/client/internal/peer"
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)
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// Client state values, re-exported as basic constants so gomobile emits them
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// into the generated bindings. They mirror peer.ClientState*: append-only,
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// never reorder.
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const (
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ClientStateDisconnected = int(peer.ClientStateDisconnected)
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ClientStateConnected = int(peer.ClientStateConnected)
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ClientStateConnecting = int(peer.ClientStateConnecting)
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ClientStateDisconnecting = int(peer.ClientStateDisconnecting)
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ClientStateNoNetwork = int(peer.ClientStateNoNetwork)
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)
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// ConnectionListener export internal Listener for mobile.
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//
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// It intentionally lacks OnStateChanged for now: adding a method to a gomobile
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// interface breaks every Swift implementation, so the iOS app keeps building
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// against the legacy per-state callbacks. A follow-up will extend it together
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// with the app.
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type ConnectionListener interface {
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OnConnected()
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OnDisconnected()
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OnConnecting()
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OnDisconnecting()
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OnAddressChanged(string, string)
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OnPeersListChanged(int)
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}
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// connectionListenerAdapter adapts the gomobile-facing ConnectionListener to
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// peer.Listener.
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type connectionListenerAdapter struct {
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ConnectionListener
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}
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// OnStateChanged is dropped on iOS until the app adopts the state callback;
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// the legacy per-state callbacks continue to fire.
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func (a connectionListenerAdapter) OnStateChanged(peer.ClientState) {}
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@@ -323,7 +323,7 @@ func (a *Auth) login(urlOpener URLOpener, forceDeviceAuth bool, deviceName strin
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const authInfoRequestTimeout = 30 * time.Second
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func (a *Auth) foregroundGetTokenInfo(authClient *auth.Auth, urlOpener URLOpener, forceDeviceAuth bool) (*auth.TokenInfo, error) {
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oAuthFlow, err := authClient.GetOAuthFlow(a.ctx, forceDeviceAuth, false)
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oAuthFlow, err := authClient.GetOAuthFlow(a.ctx, forceDeviceAuth, false, "")
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if err != nil {
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return nil, fmt.Errorf("failed to get OAuth flow: %v", err)
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}
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@@ -0,0 +1,138 @@
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//go:build ios
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package NetBirdSDK
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import (
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"github.com/netbirdio/netbird/client/mobile"
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)
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const (
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// iOS uses a single user context per app.
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iosUsername = "ios"
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)
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// Profile represents a profile for gomobile.
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type Profile struct {
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ID string
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Name string
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Email string
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IsActive bool
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}
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// ProfileArray wraps profiles for gomobile compatibility (gomobile cannot
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// bind Go slices directly).
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type ProfileArray struct {
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items []*Profile
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}
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// Length returns the number of profiles.
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func (p *ProfileArray) Length() int {
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return len(p.items)
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}
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// Get returns the profile at index i, or nil if out of range.
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func (p *ProfileArray) Get(i int) *Profile {
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if i < 0 || i >= len(p.items) {
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return nil
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}
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return p.items[i]
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}
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// ProfileManager adapts the shared mobile profile manager (client/mobile) to
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// gomobile-friendly types. See that package for the on-disk layout and
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// semantics.
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type ProfileManager struct {
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impl *mobile.ProfileManager
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}
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// NewProfileManager creates a new profile manager for iOS. configDir is the
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// App Group shared container path that both the app and the network extension
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// can reach.
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func NewProfileManager(configDir string) *ProfileManager {
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return &ProfileManager{impl: mobile.NewProfileManager(configDir, iosUsername)}
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}
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// ListProfiles returns all available profiles, including the default profile,
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// with their active status set.
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func (pm *ProfileManager) ListProfiles() (*ProfileArray, error) {
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profiles, err := pm.impl.ListProfiles()
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if err != nil {
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return nil, err
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}
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items := make([]*Profile, 0, len(profiles))
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for i := range profiles {
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items = append(items, fromMobileProfile(&profiles[i]))
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}
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return &ProfileArray{items: items}, nil
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}
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// GetActiveProfile returns the currently active profile.
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func (pm *ProfileManager) GetActiveProfile() (*Profile, error) {
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p, err := pm.impl.GetActiveProfile()
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if err != nil {
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return nil, err
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}
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return fromMobileProfile(p), nil
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}
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// SwitchProfile records the given profile ID as the active profile. The caller
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// must stop the VPN tunnel before switching.
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func (pm *ProfileManager) SwitchProfile(id string) error {
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return pm.impl.SwitchProfile(id)
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}
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// AddProfile creates a new profile with the given display name and a
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// generated ID. It returns the created profile so the caller learns the ID.
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func (pm *ProfileManager) AddProfile(displayName string) (*Profile, error) {
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p, err := pm.impl.AddProfile(displayName)
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if err != nil {
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return nil, err
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}
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return fromMobileProfile(p), nil
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}
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// RenameProfile changes the display name of the profile identified by id. The
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// on-disk filename (the ID) is left unchanged.
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func (pm *ProfileManager) RenameProfile(id string, newName string) error {
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return pm.impl.RenameProfile(id, newName)
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}
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// LogoutProfile clears authentication data for a profile, forcing a re-login.
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// The management URL and other settings are preserved.
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func (pm *ProfileManager) LogoutProfile(id string) error {
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return pm.impl.LogoutProfile(id)
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}
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// RemoveProfile deletes a profile. The default profile and the active profile
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// cannot be removed.
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func (pm *ProfileManager) RemoveProfile(id string) error {
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return pm.impl.RemoveProfile(id)
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}
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// GetConfigPath returns the config file path for the given profile ID. Swift
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// should call this instead of constructing paths itself.
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func (pm *ProfileManager) GetConfigPath(id string) (string, error) {
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return pm.impl.GetConfigPath(id)
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}
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// GetStateFilePath returns the state file path for the given profile ID.
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func (pm *ProfileManager) GetStateFilePath(id string) (string, error) {
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return pm.impl.GetStateFilePath(id)
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}
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// GetActiveConfigPath returns the config file path for the currently active
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// profile.
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func (pm *ProfileManager) GetActiveConfigPath() (string, error) {
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return pm.impl.GetActiveConfigPath()
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}
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// GetActiveStateFilePath returns the state file path for the currently active
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// profile.
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func (pm *ProfileManager) GetActiveStateFilePath() (string, error) {
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return pm.impl.GetActiveStateFilePath()
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}
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func fromMobileProfile(p *mobile.Profile) *Profile {
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return &Profile{ID: p.ID, Name: p.Name, Email: p.Email, IsActive: p.IsActive}
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}
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