Fix concurrency on the client (#183)

* reworked peer connection establishment logic eliminating race conditions and deadlocks while running many peers
This commit is contained in:
Mikhail Bragin
2022-01-10 18:43:13 +01:00
committed by GitHub
parent 828410b34c
commit 319632ffe8
25 changed files with 1216 additions and 898 deletions

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@@ -0,0 +1,68 @@
package proxy
import (
"context"
log "github.com/sirupsen/logrus"
"net"
"time"
)
// DummyProxy just sends pings to the RemoteKey peer and reads responses
type DummyProxy struct {
conn net.Conn
remote string
ctx context.Context
cancel context.CancelFunc
}
func NewDummyProxy(remote string) *DummyProxy {
p := &DummyProxy{remote: remote}
p.ctx, p.cancel = context.WithCancel(context.Background())
return p
}
func (p *DummyProxy) Close() error {
p.cancel()
return nil
}
func (p *DummyProxy) Start(remoteConn net.Conn) error {
p.conn = remoteConn
go func() {
buf := make([]byte, 1500)
for {
select {
case <-p.ctx.Done():
return
default:
_, err := p.conn.Read(buf)
if err != nil {
log.Errorf("error while reading RemoteKey %s proxy %v", p.remote, err)
return
}
//log.Debugf("received %s from %s", string(buf[:n]), p.remote)
}
}
}()
go func() {
for {
select {
case <-p.ctx.Done():
return
default:
_, err := p.conn.Write([]byte("hello"))
//log.Debugf("sent ping to %s", p.remote)
if err != nil {
log.Errorf("error while writing to RemoteKey %s proxy %v", p.remote, err)
return
}
time.Sleep(5 * time.Second)
}
}
}()
return nil
}

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@@ -0,0 +1,24 @@
package proxy
import (
"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
"io"
"net"
"time"
)
const DefaultWgKeepAlive = 25 * time.Second
type Config struct {
WgListenAddr string
RemoteKey string
WgInterface string
AllowedIps string
PreSharedKey *wgtypes.Key
}
type Proxy interface {
io.Closer
// Start creates a local remoteConn and starts proxying data from/to remoteConn
Start(remoteConn net.Conn) error
}

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@@ -0,0 +1,121 @@
package proxy
import (
"context"
log "github.com/sirupsen/logrus"
"github.com/wiretrustee/wiretrustee/iface"
"net"
)
// WireguardProxy proxies
type WireguardProxy struct {
ctx context.Context
cancel context.CancelFunc
config Config
remoteConn net.Conn
localConn net.Conn
}
func NewWireguardProxy(config Config) *WireguardProxy {
p := &WireguardProxy{config: config}
p.ctx, p.cancel = context.WithCancel(context.Background())
return p
}
func (p *WireguardProxy) updateEndpoint() error {
// add local proxy connection as a Wireguard peer
err := iface.UpdatePeer(p.config.WgInterface, p.config.RemoteKey, p.config.AllowedIps, DefaultWgKeepAlive,
p.localConn.LocalAddr().String(), p.config.PreSharedKey)
if err != nil {
return err
}
return nil
}
func (p *WireguardProxy) Start(remoteConn net.Conn) error {
p.remoteConn = remoteConn
var err error
p.localConn, err = net.Dial("udp", p.config.WgListenAddr)
if err != nil {
log.Errorf("failed dialing to local Wireguard port %s", err)
return err
}
err = p.updateEndpoint()
if err != nil {
log.Errorf("error while updating Wireguard peer endpoint [%s] %v", p.config.RemoteKey, err)
return err
}
go p.proxyToRemote()
go p.proxyToLocal()
return nil
}
func (p *WireguardProxy) Close() error {
p.cancel()
if c := p.localConn; c != nil {
err := p.localConn.Close()
if err != nil {
return err
}
}
err := iface.RemovePeer(p.config.WgInterface, p.config.RemoteKey)
if err != nil {
return err
}
return nil
}
// proxyToRemote proxies everything from Wireguard to the RemoteKey peer
// blocks
func (p *WireguardProxy) proxyToRemote() {
buf := make([]byte, 1500)
for {
select {
case <-p.ctx.Done():
log.Debugf("stopped proxying to remote peer %s due to closed connection", p.config.RemoteKey)
return
default:
n, err := p.localConn.Read(buf)
if err != nil {
continue
}
_, err = p.remoteConn.Write(buf[:n])
if err != nil {
continue
}
}
}
}
// proxyToLocal proxies everything from the RemoteKey peer to local Wireguard
// blocks
func (p *WireguardProxy) proxyToLocal() {
buf := make([]byte, 1500)
for {
select {
case <-p.ctx.Done():
log.Debugf("stopped proxying from remote peer %s due to closed connection", p.config.RemoteKey)
return
default:
n, err := p.remoteConn.Read(buf)
if err != nil {
continue
}
_, err = p.localConn.Write(buf[:n])
if err != nil {
continue
}
}
}
}