Remove env var for debug purpose

This commit is contained in:
Zoltán Papp
2024-07-18 10:41:14 +02:00
parent e75fbd34a7
commit 233a7b9802
3 changed files with 0 additions and 20 deletions

View File

@@ -16,13 +16,6 @@ const (
envICEForceRelayConn = "NB_ICE_FORCE_RELAY_CONN"
)
func ForcedRelayAddress() string {
if envRelay := os.Getenv("NB_RELAY_ADDRESS"); envRelay != "" {
return envRelay
}
return ""
}
func iceKeepAlive() time.Duration {
keepAliveEnv := os.Getenv(envICEKeepAliveIntervalSec)
if keepAliveEnv == "" {