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comments cleanup
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@@ -7,14 +7,9 @@ import (
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)
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// newSQLite3 builds the dex SQLite3 config. CGO builds use the upstream
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// struct that takes a File path. Non-CGO builds (see sqlite_nocgo.go) build
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// the empty stub — `Open()` then returns the dex "SQLite not available"
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// error, which is correct behaviour for binaries that can't link sqlite3.
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//
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// Wrapping the construction this way keeps the call sites in config.go /
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// provider.go compilable under both build modes — the upstream stub for
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// !cgo has no File field, so a bare `sql.SQLite3{File: file}` literal fails
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// the cross-compile for targets like linux/arm/v6 in the release pipeline.
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// struct that takes a File path. Non-CGO builds get an empty stub whose
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// Open() returns the dex "SQLite not available" error — correct behaviour
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// for binaries that can't link sqlite3 (e.g. cross-compiled ARM targets).
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func newSQLite3(file string) *sql.SQLite3 {
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return &sql.SQLite3{File: file}
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}
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@@ -7,12 +7,9 @@ import (
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)
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// newSQLite3 for non-CGO builds. The dex SQLite3 stub has no fields and its
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// Open() returns an error documenting the missing CGO support, which is the
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// right behaviour for the cross-compiled artefacts (linux/arm, wasm, etc.)
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// — those targets never actually run the embedded IdP.
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//
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// The `file` argument is ignored intentionally; keeping the signature
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// matched with sqlite_cgo.go lets the call sites stay identical.
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// Open() returns an error documenting the missing CGO support — correct
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// behaviour for cross-compiled artefacts that never actually run the
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// embedded IdP. The `file` argument is ignored.
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func newSQLite3(_ string) *sql.SQLite3 {
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return &sql.SQLite3{}
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}
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