Merge branch 'main' into ui-refactor

This commit is contained in:
Zoltan Papp
2026-05-26 23:41:18 +02:00
138 changed files with 11495 additions and 1385 deletions
+23
View File
@@ -1987,6 +1987,29 @@ func (e *Engine) GetClientMetrics() *metrics.ClientMetrics {
return e.clientMetrics
}
// Performance bundles runtime-adjustable tunnel pool knobs.
// See Engine.SetPerformance. Nil fields are ignored.
type Performance struct {
PreallocatedBuffersPerPool *uint32
}
// SetPerformance applies the given tuning to this engine's live Device.
func (e *Engine) SetPerformance(t Performance) error {
e.syncMsgMux.Lock()
defer e.syncMsgMux.Unlock()
if e.wgInterface == nil {
return fmt.Errorf("wg interface not initialized")
}
dev := e.wgInterface.GetWGDevice()
if dev == nil {
return fmt.Errorf("wg device not initialized")
}
if t.PreallocatedBuffersPerPool != nil {
dev.SetPreallocatedBuffersPerPool(*t.PreallocatedBuffersPerPool)
}
return nil
}
func findIPFromInterfaceName(ifaceName string) (net.IP, error) {
iface, err := net.InterfaceByName(ifaceName)
if err != nil {