mirror of
https://github.com/netbirdio/netbird.git
synced 2026-10-05 21:19:08 +02:00
Merge branch 'main' into mdm_integration
# Conflicts: # client/cmd/up.go # client/embed/embed.go # client/ios/NetBirdSDK/client.go
This commit is contained in:
@@ -14,6 +14,7 @@ import (
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log "github.com/sirupsen/logrus"
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nbAnonymize "github.com/netbirdio/netbird/client/anonymize"
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"github.com/netbirdio/netbird/client/internal"
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"github.com/netbirdio/netbird/client/internal/auth"
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"github.com/netbirdio/netbird/client/internal/debug"
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@@ -21,7 +22,12 @@ import (
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"github.com/netbirdio/netbird/client/internal/listener"
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"github.com/netbirdio/netbird/client/internal/peer"
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"github.com/netbirdio/netbird/client/internal/profilemanager"
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<<<<<<< HEAD
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"github.com/netbirdio/netbird/client/mdm"
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=======
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"github.com/netbirdio/netbird/client/netstate"
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"github.com/netbirdio/netbird/client/netsweep"
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>>>>>>> main
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"github.com/netbirdio/netbird/client/system"
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"github.com/netbirdio/netbird/formatter"
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"github.com/netbirdio/netbird/route"
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@@ -29,10 +35,12 @@ import (
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types "github.com/netbirdio/netbird/upload-server/types"
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)
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// ConnectionListener export internal Listener for mobile
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type ConnectionListener interface {
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peer.Listener
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}
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// AnonymizeLevelDefault and AnonymizeLevelStrict are the accepted
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// anonymizeLevel values for DebugBundle.
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const (
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AnonymizeLevelDefault = nbAnonymize.LevelDefaultString
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AnonymizeLevelStrict = nbAnonymize.LevelStrictString
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)
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// RouteListener export internal RouteListener for mobile
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type NetworkChangeListener interface {
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@@ -80,6 +88,12 @@ type Client struct {
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onHostDnsFn func([]string)
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dnsManager dns.IosDnsManager
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loginComplete bool
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// netState outlives engine restarts: it mirrors the OS connectivity, not
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// the engine lifecycle. Run injects it into each new ConnectClient, which
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// distributes it to every reconnection loop.
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netState *netstate.State
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// sweeper also outlives engine restarts; NotifyNetworkChange sweeps it.
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sweeper *netsweep.Sweeper
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// preloadedConfig holds config loaded from JSON (used on tvOS where file writes are blocked)
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preloadedConfig *profilemanager.Config
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@@ -109,6 +123,8 @@ func NewClient(cfgFile, stateFile, cacheDir, logFilePath, deviceName string, osV
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ctxCancelLock: &sync.Mutex{},
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networkChangeListener: networkChangeListener,
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dnsManager: dnsManager,
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netState: netstate.New(),
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sweeper: netsweep.New(),
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}
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}
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@@ -185,7 +201,8 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
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c.onHostDnsFn = func([]string) {}
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cfg.WgIface = interfaceName
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connectClient := internal.NewConnectClient(ctx, cfg, c.recorder)
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connectClient := internal.NewConnectClient(ctx, cfg, c.recorder,
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internal.WithNetworkState(c.netState), internal.WithSweeper(c.sweeper))
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c.setState(cfg, connectClient)
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// Persist the latest sync response so DebugBundle can include the network
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// map. On iOS this is backed by disk to keep it out of the constrained
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@@ -194,6 +211,25 @@ func (c *Client) Run(fd int32, interfaceName string, envList *EnvList) error {
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return connectClient.RunOniOS(fd, c.networkChangeListener, c.dnsManager, c.stateFile, c.cacheDir, c.logFilePath)
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}
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// SetNetworkAvailable feeds OS-reported network availability into the client
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// (e.g. from NWPathMonitor). While unavailable, the internal reconnect loops
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// suspend their attempts and the connection listener reports NoNetwork
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// instead of Connecting; when availability returns, the loops resume
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// immediately with a fresh backoff.
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func (c *Client) SetNetworkAvailable(available bool) {
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c.netState.Set(available)
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c.recorder.SetNetworkAvailable(available)
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}
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// NotifyNetworkChange marks the management, signal and relay connections
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// stale after the OS switched networks and schedules a sweep that cuts
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// whatever has not redialed on the new network by then. The engine and the
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// TUN device stay untouched.
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func (c *Client) NotifyNetworkChange() {
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c.sweeper.MarkNetworkChange()
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log.Infof("network change: connections marked stale")
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}
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// Stop the internal client and free the resources
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func (c *Client) Stop() {
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c.ctxCancelLock.Lock()
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@@ -209,8 +245,10 @@ func (c *Client) Stop() {
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// DebugBundle generates a debug bundle, uploads it and returns the upload key.
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// It works with or without a running engine: when the engine is up it reuses
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// the live config, sync response and client metrics; otherwise it loads the
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// config from disk (or the preloaded tvOS config).
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func (c *Client) DebugBundle(anonymize bool) (string, error) {
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// config from disk (or the preloaded tvOS config). anonymizeLevel is "default"
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// or "strict"; strict also anonymizes internal IP ranges, peer names, and
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// WireGuard public keys, and implies anonymize.
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func (c *Client) DebugBundle(anonymize bool, anonymizeLevel string) (string, error) {
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cfg, cc := c.stateSnapshot()
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// If the engine hasn't been started, load config so we can reach management.
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@@ -261,6 +299,7 @@ func (c *Client) DebugBundle(anonymize bool) (string, error) {
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deps,
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debug.BundleConfig{
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Anonymize: anonymize,
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AnonymizeLevel: nbAnonymize.ParseLevel(anonymizeLevel),
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IncludeSystemInfo: true,
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},
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)
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@@ -330,7 +369,11 @@ func (c *Client) GetStatusDetails() *StatusDetails {
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// SetConnectionListener set the network connection listener
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func (c *Client) SetConnectionListener(listener ConnectionListener) {
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c.recorder.SetConnectionListener(listener)
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if listener == nil {
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c.recorder.RemoveConnectionListener()
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return
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}
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c.recorder.SetConnectionListener(connectionListenerAdapter{listener})
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}
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// RemoveConnectionListener remove connection listener
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@@ -0,0 +1,43 @@
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//go:build ios
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package NetBirdSDK
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import (
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"github.com/netbirdio/netbird/client/internal/peer"
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)
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// Client state values, re-exported as basic constants so gomobile emits them
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// into the generated bindings. They mirror peer.ClientState*: append-only,
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// never reorder.
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const (
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ClientStateDisconnected = int(peer.ClientStateDisconnected)
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ClientStateConnected = int(peer.ClientStateConnected)
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ClientStateConnecting = int(peer.ClientStateConnecting)
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ClientStateDisconnecting = int(peer.ClientStateDisconnecting)
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ClientStateNoNetwork = int(peer.ClientStateNoNetwork)
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)
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// ConnectionListener export internal Listener for mobile.
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//
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// It intentionally lacks OnStateChanged for now: adding a method to a gomobile
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// interface breaks every Swift implementation, so the iOS app keeps building
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// against the legacy per-state callbacks. A follow-up will extend it together
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// with the app.
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type ConnectionListener interface {
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OnConnected()
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OnDisconnected()
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OnConnecting()
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OnDisconnecting()
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OnAddressChanged(string, string)
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OnPeersListChanged(int)
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}
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// connectionListenerAdapter adapts the gomobile-facing ConnectionListener to
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// peer.Listener.
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type connectionListenerAdapter struct {
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ConnectionListener
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}
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// OnStateChanged is dropped on iOS until the app adopts the state callback;
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// the legacy per-state callbacks continue to fire.
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func (a connectionListenerAdapter) OnStateChanged(peer.ClientState) {}
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@@ -323,7 +323,7 @@ func (a *Auth) login(urlOpener URLOpener, forceDeviceAuth bool, deviceName strin
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const authInfoRequestTimeout = 30 * time.Second
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func (a *Auth) foregroundGetTokenInfo(authClient *auth.Auth, urlOpener URLOpener, forceDeviceAuth bool) (*auth.TokenInfo, error) {
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oAuthFlow, err := authClient.GetOAuthFlow(a.ctx, forceDeviceAuth)
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oAuthFlow, err := authClient.GetOAuthFlow(a.ctx, forceDeviceAuth, "")
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if err != nil {
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return nil, fmt.Errorf("failed to get OAuth flow: %v", err)
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}
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