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https://github.com/netbirdio/netbird.git
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[client] Fix race condition while read/write conn status in peer conn (#2607)
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@@ -89,8 +89,8 @@ type Conn struct {
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onConnected func(remoteWireGuardKey string, remoteRosenpassPubKey []byte, wireGuardIP string, remoteRosenpassAddr string)
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onDisconnected func(remotePeer string, wgIP string)
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statusRelay ConnStatus
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statusICE ConnStatus
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statusRelay *AtomicConnStatus
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statusICE *AtomicConnStatus
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currentConnPriority ConnPriority
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opened bool // this flag is used to prevent close in case of not opened connection
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@@ -131,8 +131,8 @@ func NewConn(engineCtx context.Context, config ConnConfig, statusRecorder *Statu
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signaler: signaler,
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relayManager: relayManager,
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allowedIPsIP: allowedIPsIP.String(),
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statusRelay: StatusDisconnected,
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statusICE: StatusDisconnected,
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statusRelay: NewAtomicConnStatus(),
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statusICE: NewAtomicConnStatus(),
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iCEDisconnected: make(chan bool, 1),
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relayDisconnected: make(chan bool, 1),
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}
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@@ -323,11 +323,11 @@ func (conn *Conn) reconnectLoopWithRetry() {
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}
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if conn.workerRelay.IsRelayConnectionSupportedWithPeer() {
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if conn.statusRelay == StatusDisconnected || conn.statusICE == StatusDisconnected {
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if conn.statusRelay.Get() == StatusDisconnected || conn.statusICE.Get() == StatusDisconnected {
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conn.log.Tracef("connectivity guard timedout, relay state: %s, ice state: %s", conn.statusRelay, conn.statusICE)
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}
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} else {
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if conn.statusICE == StatusDisconnected {
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if conn.statusICE.Get() == StatusDisconnected {
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conn.log.Tracef("connectivity guard timedout, ice state: %s", conn.statusICE)
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}
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}
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@@ -419,7 +419,7 @@ func (conn *Conn) iCEConnectionIsReady(priority ConnPriority, iceConnInfo ICECon
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conn.log.Debugf("ICE connection is ready")
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conn.statusICE = StatusConnected
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conn.statusICE.Set(StatusConnected)
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defer conn.updateIceState(iceConnInfo)
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@@ -492,8 +492,8 @@ func (conn *Conn) onWorkerICEStateDisconnected(newState ConnStatus) {
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conn.currentConnPriority = connPriorityRelay
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}
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changed := conn.statusICE != newState && newState != StatusConnecting
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conn.statusICE = newState
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changed := conn.statusICE.Get() != newState && newState != StatusConnecting
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conn.statusICE.Set(newState)
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select {
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case conn.iCEDisconnected <- changed:
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@@ -522,7 +522,7 @@ func (conn *Conn) relayConnectionIsReady(rci RelayConnInfo) {
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}
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conn.log.Debugf("Relay connection is ready to use")
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conn.statusRelay = StatusConnected
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conn.statusRelay.Set(StatusConnected)
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wgProxy := conn.wgProxyFactory.GetProxy(conn.ctx)
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endpoint, err := wgProxy.AddTurnConn(rci.relayedConn)
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@@ -538,7 +538,7 @@ func (conn *Conn) relayConnectionIsReady(rci RelayConnInfo) {
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defer conn.updateRelayStatus(rci.relayedConn.RemoteAddr().String(), rci.rosenpassPubKey)
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if conn.currentConnPriority > connPriorityRelay {
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if conn.statusICE == StatusConnected {
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if conn.statusICE.Get() == StatusConnected {
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log.Debugf("do not switch to relay because current priority is: %v", conn.currentConnPriority)
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return
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}
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@@ -594,8 +594,8 @@ func (conn *Conn) onWorkerRelayStateDisconnected() {
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conn.wgProxyRelay = nil
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}
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changed := conn.statusRelay != StatusDisconnected
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conn.statusRelay = StatusDisconnected
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changed := conn.statusRelay.Get() != StatusDisconnected
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conn.statusRelay.Set(StatusDisconnected)
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select {
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case conn.relayDisconnected <- changed:
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@@ -661,8 +661,8 @@ func (conn *Conn) updateIceState(iceConnInfo ICEConnInfo) {
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}
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func (conn *Conn) setStatusToDisconnected() {
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conn.statusRelay = StatusDisconnected
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conn.statusICE = StatusDisconnected
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conn.statusRelay.Set(StatusDisconnected)
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conn.statusICE.Set(StatusDisconnected)
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peerState := State{
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PubKey: conn.config.Key,
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@@ -706,7 +706,7 @@ func (conn *Conn) waitInitialRandomSleepTime() {
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}
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func (conn *Conn) isRelayed() bool {
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if conn.statusRelay == StatusDisconnected && (conn.statusICE == StatusDisconnected || conn.statusICE == StatusConnecting) {
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if conn.statusRelay.Get() == StatusDisconnected && (conn.statusICE.Get() == StatusDisconnected || conn.statusICE.Get() == StatusConnecting) {
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return false
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}
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@@ -718,11 +718,11 @@ func (conn *Conn) isRelayed() bool {
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}
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func (conn *Conn) evalStatus() ConnStatus {
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if conn.statusRelay == StatusConnected || conn.statusICE == StatusConnected {
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if conn.statusRelay.Get() == StatusConnected || conn.statusICE.Get() == StatusConnected {
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return StatusConnected
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}
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if conn.statusRelay == StatusConnecting || conn.statusICE == StatusConnecting {
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if conn.statusRelay.Get() == StatusConnecting || conn.statusICE.Get() == StatusConnecting {
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return StatusConnecting
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}
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@@ -733,12 +733,12 @@ func (conn *Conn) isConnected() bool {
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conn.mu.Lock()
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defer conn.mu.Unlock()
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if conn.statusICE != StatusConnected && conn.statusICE != StatusConnecting {
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if conn.statusICE.Get() != StatusConnected && conn.statusICE.Get() != StatusConnecting {
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return false
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}
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if conn.workerRelay.IsRelayConnectionSupportedWithPeer() {
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if conn.statusRelay != StatusConnected {
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if conn.statusRelay.Get() != StatusConnected {
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return false
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}
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}
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