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[client, android] Handle network changes without restarting the engine (#7144)
On network changes the client restarted the whole engine. That is heavy-handed and slow: it tears down working state to recover from a transition the engine could handle itself. This replaces the restart with proper network event handling. Suspend the retry loops while no network is available. Instead of burning through backoff intervals against an unreachable network, the reconnection loops park until the OS reports a usable network again. Reconnect immediately on a network switch. When the OS hands us a new network, connections bound to the old one are swept and re-dialed right away, rather than waiting for a timeout to notice they are dead.
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@@ -21,6 +21,8 @@ import (
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"google.golang.org/grpc/connectivity"
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nbgrpc "github.com/netbirdio/netbird/client/grpc"
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"github.com/netbirdio/netbird/client/netstate"
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"github.com/netbirdio/netbird/client/netsweep"
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"github.com/netbirdio/netbird/client/system"
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"github.com/netbirdio/netbird/encryption"
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"github.com/netbirdio/netbird/shared/management/domain"
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@@ -62,6 +64,13 @@ type GrpcClient struct {
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connStateCallbackLock sync.RWMutex
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serverURL string
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// netState gates the stream retry loop on OS-reported network
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// availability; nil (the default) disables gating.
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netState *netstate.State
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// sweeper cuts the transport connections on network change; nil disables it.
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sweeper *netsweep.Sweeper
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// syncStreamErr holds the last Sync stream error, or nil while the stream
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// is established and healthy. GetServerKey succeeds even when the peer
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// cannot sync (e.g. the server returns "settings not found"), so the
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@@ -111,16 +120,43 @@ func MaxRecvMsgSize() int {
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return size
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}
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// Option configures optional GrpcClient behavior.
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type Option func(*GrpcClient)
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// WithNetworkState injects the OS network availability state that gates the
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// stream retry loop; without it gating is disabled.
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func WithNetworkState(netState *netstate.State) Option {
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return func(c *GrpcClient) { c.netState = netState }
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}
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// WithSweeper injects the network change sweeper.
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func WithSweeper(sweeper *netsweep.Sweeper) Option {
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return func(c *GrpcClient) { c.sweeper = sweeper }
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}
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// NewClient creates a new client to Management service
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func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsEnabled bool) (*GrpcClient, error) {
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var conn *grpc.ClientConn
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func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsEnabled bool, opts ...Option) (*GrpcClient, error) {
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// Options apply before dialing: the sweeper must wrap the first connection too.
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c := &GrpcClient{
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key: ourPrivateKey,
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ctx: ctx,
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connStateCallbackLock: sync.RWMutex{},
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serverURL: addr,
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}
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for _, opt := range opts {
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opt(c)
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}
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var extraOpts []grpc.DialOption
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if maxSize := MaxRecvMsgSize(); maxSize > 0 {
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extraOpts = append(extraOpts, grpc.WithDefaultCallOptions(grpc.MaxCallRecvMsgSize(maxSize)))
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log.Infof("management gRPC max receive message size set to %d bytes", maxSize)
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}
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if c.sweeper != nil {
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extraOpts = append(extraOpts, nbgrpc.WithSweeper(c.sweeper))
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}
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var conn *grpc.ClientConn
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operation := func() error {
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var err error
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conn, err = nbgrpc.CreateConnection(ctx, addr, tlsEnabled, wsproxy.ManagementComponent, extraOpts...)
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@@ -136,16 +172,9 @@ func NewClient(ctx context.Context, addr string, ourPrivateKey wgtypes.Key, tlsE
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return nil, err
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}
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realClient := proto.NewManagementServiceClient(conn)
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return &GrpcClient{
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key: ourPrivateKey,
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realClient: realClient,
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ctx: ctx,
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conn: conn,
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connStateCallbackLock: sync.RWMutex{},
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serverURL: addr,
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}, nil
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c.conn = conn
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c.realClient = proto.NewManagementServiceClient(conn)
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return c, nil
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}
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// GetServerURL returns the management server URL
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@@ -206,16 +235,33 @@ func (c *GrpcClient) withMgmtStream(
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ctx context.Context,
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handler func(ctx context.Context, serverPubKey wgtypes.Key, backOff backoff.BackOff) error,
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) error {
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backOff := defaultBackoff(ctx)
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backOff := c.sweeper.QuickRetryBackoff(ctx, defaultBackoff(ctx), c.netState)
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operation := func() error {
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log.Debugf("management connection state %v", c.conn.GetState())
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connState := c.conn.GetState()
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// suspend reconnect attempts while the OS reports no usable network.
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// Wait only errors on a cancelled context, which means shutdown, so
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// stop the loop without reporting a failure.
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if waited, err := c.netState.Wait(ctx); err != nil {
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log.Debugf("management connection context has been canceled while offline, this usually indicates shutdown")
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return nil //nolint:nilerr // a cancelled context means shutdown, not a retryable failure
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} else if waited {
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backOff.Reset()
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}
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connState := c.conn.GetState()
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log.Debugf("management connection state %v", connState)
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if connState == connectivity.Shutdown {
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return backoff.Permanent(fmt.Errorf("connection to management has been shut down"))
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} else if !(connState == connectivity.Ready || connState == connectivity.Idle) {
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}
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if !(connState == connectivity.Ready || connState == connectivity.Idle) {
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// A dial may already be in flight (e.g. the other stream triggered
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// it after a network change); wait for it to settle and proceed if
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// the channel became usable, instead of burning a backoff round on
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// a successful dial. A failed dial errors out as before.
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c.conn.WaitForStateChange(ctx, connState)
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return fmt.Errorf("connection to management is not ready and in %s state", connState)
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connState = c.conn.GetState()
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if !(connState == connectivity.Ready || connState == connectivity.Idle) {
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return fmt.Errorf("connection to management is not ready and in %s state", connState)
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}
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}
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serverPubKey, err := c.getServerPublicKey()
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@@ -227,7 +273,7 @@ func (c *GrpcClient) withMgmtStream(
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return handler(ctx, *serverPubKey, backOff)
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}
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err := backoff.Retry(operation, backOff)
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err := nbgrpc.Retry(ctx, operation, backOff, c.netState)
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if err != nil {
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log.Warnf("exiting the Management service connection retry loop due to the unrecoverable error: %s", err)
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}
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