Merge remote-tracking branch 'origin/main' into embedded-vnc

# Conflicts:
#	client/proto/daemon.pb.go
#	client/ssh/proxy/proxy_test.go
#	client/wasm/cmd/main.go
#	shared/management/http/api/types.gen.go
This commit is contained in:
Viktor Liu
2026-06-28 17:36:19 +02:00
257 changed files with 17496 additions and 5690 deletions
+30 -17
View File
@@ -11,6 +11,7 @@ import (
"runtime/debug"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/cenkalti/backoff/v4"
@@ -54,6 +55,10 @@ var androidRunOverride func(c *ConnectClient, runningChan chan struct{}, logPath
type ConnectClient struct {
ctx context.Context
runCancel context.CancelFunc
runExited chan struct{}
runOnce sync.Once
runStarted atomic.Bool
config *profilemanager.Config
statusRecorder *peer.Status
@@ -70,8 +75,14 @@ func NewConnectClient(
config *profilemanager.Config,
statusRecorder *peer.Status,
) *ConnectClient {
// Derive the run context here so Stop owns the cancel that unblocks the run
// loop. runCancel is set once at construction, so Stop can call it without
// racing the run loop's startup. Callers therefore need not cancel before Stop.
runCtx, runCancel := context.WithCancel(ctx)
return &ConnectClient{
ctx: ctx,
ctx: runCtx,
runCancel: runCancel,
runExited: make(chan struct{}),
config: config,
statusRecorder: statusRecorder,
engineMutex: sync.Mutex{},
@@ -118,6 +129,8 @@ func (c *ConnectClient) RunOniOS(
networkChangeListener listener.NetworkChangeListener,
dnsManager dns.IosDnsManager,
stateFilePath string,
cacheDir string,
logFilePath string,
) error {
// Set GC percent to 5% to reduce memory usage as iOS only allows 50MB of memory for the extension.
debug.SetGCPercent(5)
@@ -127,11 +140,17 @@ func (c *ConnectClient) RunOniOS(
NetworkChangeListener: networkChangeListener,
DnsManager: dnsManager,
StateFilePath: stateFilePath,
TempDir: cacheDir,
}
return c.run(mobileDependency, nil, "")
return c.run(mobileDependency, nil, logFilePath)
}
func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan struct{}, logPath string) error {
// Mark the loop as started and signal exit on return so Stop can wait for
// the loop to finish (and skip the wait if the loop never ran).
c.runStarted.Store(true)
defer c.runOnce.Do(func() { close(c.runExited) })
defer func() {
if r := recover(); r != nil {
rec := c.statusRecorder
@@ -287,7 +306,7 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
log.Debug(err)
if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
state.Set(StatusNeedsLogin)
_ = c.Stop()
c.runCancel()
return backoff.Permanent(wrapErr(err)) // unrecoverable error
}
return wrapErr(err)
@@ -407,14 +426,10 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
c.engine = nil
c.engineMutex.Unlock()
// todo: consider to remove this condition. Is not thread safe.
// We should always call Stop(), but we need to verify that it is idempotent
if engine.wgInterface != nil {
log.Infof("ensuring %s is removed, Netbird engine context cancelled", engine.wgInterface.Name())
log.Infof("ensuring wg interface is removed, Netbird engine context cancelled")
if err := engine.Stop(); err != nil {
log.Errorf("Failed to stop engine: %v", err)
}
if err := engine.Stop(); err != nil {
log.Errorf("Failed to stop engine: %v", err)
}
c.statusRecorder.ClientTeardown()
@@ -430,12 +445,12 @@ func (c *ConnectClient) run(mobileDependency MobileDependency, runningChan chan
}
c.statusRecorder.ClientStart()
err = backoff.Retry(operation, backOff)
err = backoff.Retry(operation, backoff.WithContext(backOff, c.ctx))
if err != nil {
log.Debugf("exiting client retry loop due to unrecoverable error: %s", err)
if s, ok := gstatus.FromError(err); ok && (s.Code() == codes.PermissionDenied) {
state.Set(StatusNeedsLogin)
_ = c.Stop()
c.runCancel()
}
return err
}
@@ -513,11 +528,9 @@ func (c *ConnectClient) Status() StatusType {
}
func (c *ConnectClient) Stop() error {
engine := c.Engine()
if engine != nil {
if err := engine.Stop(); err != nil {
return fmt.Errorf("stop engine: %w", err)
}
c.runCancel()
if c.runStarted.Load() {
<-c.runExited
}
return nil
}