Merge remote-tracking branch 'origin/main' into HEAD

# Conflicts:
#	client/internal/ebpf/ebpf/manager_linux.go
#	client/internal/ebpf/ebpf/manager_linux_test.go
#	client/internal/ebpf/manager/manager.go
This commit is contained in:
Viktor Liu
2026-09-23 07:43:31 +02:00
339 changed files with 17843 additions and 3440 deletions
+135 -19
View File
@@ -14,12 +14,14 @@ import (
"sort"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/hashicorp/go-multierror"
"github.com/pion/ice/v4"
"github.com/pion/stun/v3"
log "github.com/sirupsen/logrus"
wgdevice "golang.zx2c4.com/wireguard/device"
"golang.zx2c4.com/wireguard/tun/netstack"
"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
@@ -94,6 +96,13 @@ const (
// exec, os.Stat); without this bound a single stuck call freezes handleSync, and
// thus syncMsgMux, for as long as the call hangs (observed multi-minute freezes).
systemInfoTimeout = 15 * time.Second
// dnsForwarderStopTimeout bounds how long stopping the DNS forwarder waits
// for the queries still in flight. One waiting on an unresponsive upstream
// would otherwise hold the stop for the whole upstream timeout, and the
// stop runs with syncMsgMux held. The sockets are closed either way, so
// giving up costs a query that was already failing.
dnsForwarderStopTimeout = 2 * time.Second
)
var ErrResetConnection = fmt.Errorf("reset connection")
@@ -229,6 +238,12 @@ type Engine struct {
wgInterface WGIface
// wgDevice is a lock-free handle on the WireGuard device behind
// wgInterface. Reaching the device through wgInterface requires
// syncMsgMux, which handleSync holds while it adds and removes peers;
// SetPerformance must stay reachable exactly when that work is stuck.
wgDevice atomic.Pointer[wgdevice.Device]
udpMux *udpmux.UniversalUDPMuxDefault
// networkSerial is the latest CurrentSerial (state ID) of the network sent by the Management service
@@ -258,6 +273,8 @@ type Engine struct {
// checks are the client-applied posture checks that need to be evaluated on the client
checks []*mgmProto.Checks
infoSource system.InfoSource
relayManager *relayClient.Manager
stateManager *statemanager.Manager
portForwardManager *portforward.Manager
@@ -321,6 +338,10 @@ type localIpUpdater interface {
UpdateLocalIPs() error
}
// overlayRebind rebuilds one subsystem's sockets on the current interface. The
// error it returns names its own subsystem, since the caller can only log it.
type overlayRebind func() error
// NewEngine creates a new Connection Engine with probes attached
func NewEngine(
clientCtx context.Context,
@@ -638,6 +659,7 @@ func (e *Engine) Start(netbirdConfig *mgmProto.NetbirdConfig, mgmtURL *url.URL)
log.Errorf("failed to pull up wgInterface [%s]: %s", e.wgInterface.Name(), err.Error())
return fmt.Errorf("up wg interface: %w", err)
}
e.wgDevice.Store(e.wgInterface.GetWGDevice())
// Start after interface is up since port may have been resolved from 0 or changed if occupied
e.shutdownWg.Add(1)
@@ -1209,9 +1231,7 @@ func (e *Engine) updateChecksIfNew(checks []*mgmProto.Checks) error {
if isChecksEqual(e.checks, checks) {
return nil
}
e.checks = checks
info, ok := system.GetInfoWithChecksTimeout(e.ctx, systemInfoTimeout, checks, e.overlayAddresses()...)
info, ok := e.infoSource.Refresh(e.ctx, systemInfoTimeout, checks, e.overlayAddresses()...)
if !ok {
// Gathering timed out; skip the meta sync this cycle rather than blocking the
// sync loop (and syncMsgMux) on a stuck system call. A later sync will retry.
@@ -1222,6 +1242,7 @@ func (e *Engine) updateChecksIfNew(checks []*mgmProto.Checks) error {
if err := e.mgmClient.SyncMeta(info); err != nil {
return fmt.Errorf("could not sync meta: error %s", err)
}
e.checks = checks
return nil
}
@@ -1248,6 +1269,28 @@ func (e *Engine) applyInfoFlags(info *system.Info) {
)
}
func (e *Engine) currentSystemInfo(ctx context.Context) *system.Info {
info := e.infoSource.Current(ctx, e.overlayAddresses()...)
e.applyInfoFlags(info)
return info
}
// syncInfoFunc returns the info callback for the management sync stream. The
// first connect sends the info refreshed right before it instead of gathering
// again; every reconnect gathers a fresh one. The stream retry loop calls the
// callback sequentially, so the handoff needs no synchronization.
func (e *Engine) syncInfoFunc(refreshed *system.Info) func(ctx context.Context) *system.Info {
return func(ctx context.Context) *system.Info {
if refreshed == nil {
return e.currentSystemInfo(ctx)
}
info := refreshed
refreshed = nil
e.applyInfoFlags(info)
return info
}
}
// overlayAddresses returns our own WireGuard overlay address (v4 and v6) so it
// can be excluded from the reported network addresses; the interface coming and
// going otherwise churns the peer meta on the management server.
@@ -1441,15 +1484,11 @@ func (e *Engine) receiveManagementEvents() {
e.shutdownWg.Add(1)
go func() {
defer e.shutdownWg.Done()
info, ok := system.GetInfoWithChecksTimeout(e.ctx, systemInfoTimeout, e.checks, e.overlayAddresses()...)
info, ok := e.infoSource.Refresh(e.ctx, systemInfoTimeout, e.checks, e.overlayAddresses()...)
if !ok {
// Gathering timed out; connect the stream with base info so management
// connectivity still comes up rather than blocking here.
info = system.GetInfo(e.ctx)
log.Warnf("posture checks not refreshed before the sync connect, sending the previous results")
}
e.applyInfoFlags(info)
err := e.mgmClient.Sync(e.ctx, info, e.handleSync)
err := e.mgmClient.Sync(e.ctx, e.syncInfoFunc(info), e.handleSync)
if err != nil {
// happens if management is unavailable for a long time.
// We want to cancel the operation of the whole client
@@ -2093,6 +2132,10 @@ func (e *Engine) close() {
log.Debugf("removing Netbird interface %s", e.config.WgIfaceName)
if e.wgInterface != nil {
// Drop the handle before the close starts: a retune that loads it
// afterwards would touch a device on its way out and report success
// for an engine that is already gone.
e.wgDevice.Store(nil)
if err := e.wgInterface.Close(); err != nil {
log.Errorf("failed closing Netbird interface %s %v", e.config.WgIfaceName, err)
}
@@ -2252,15 +2295,16 @@ type Performance struct {
}
// SetPerformance applies the given tuning to this engine's live Device.
//
// It deliberately does not take syncMsgMux. Raising the buffer pool cap is the
// recovery path for a device whose pool is exhausted, and an exhausted pool
// blocks peer removal inside handleSync, which holds syncMsgMux for as long as
// it stays blocked. Taking the lock here would make the retune unreachable in
// the one situation that needs it.
func (e *Engine) SetPerformance(t Performance) error {
e.syncMsgMux.Lock()
defer e.syncMsgMux.Unlock()
if e.wgInterface == nil {
return fmt.Errorf("wg interface not initialized")
}
dev := e.wgInterface.GetWGDevice()
dev := e.wgDevice.Load()
if dev == nil {
return fmt.Errorf("wg device not initialized")
return errors.New("wg device not initialized")
}
if t.PreallocatedBuffersPerPool != nil {
dev.SetPreallocatedBuffersPerPool(*t.PreallocatedBuffersPerPool)
@@ -2481,7 +2525,72 @@ func (e *Engine) RenewTun(fd int) error {
return fmt.Errorf("wireguard interface not initialized")
}
return wgInterface.RenewTun(fd)
if err := wgInterface.RenewTun(fd); err != nil {
return err
}
e.rebindOverlayListeners()
return nil
}
// rebindOverlayListeners gives the servers that listen on an overlay address
// sockets on the interface as it is now.
//
// A socket belongs to the interface generation it was created on. Renewing the
// TUN builds a new interface and moves the overlay addresses to it, which
// leaves the old sockets in LISTEN with the uspfilter still logging packets
// arriving for them, while every accept fails with EINVAL for the life of the
// socket: from the outside the server looks alive and answers nothing. On
// Android this happens during a normal startup, where the first TUN is
// established before the routes are known and replaced once they arrive.
//
// Rebinding costs whatever those sockets were carrying, which the renewal has
// already broken. Errors are logged rather than returned: the renewal itself
// succeeded, and failing it would hand the caller a working interface and an
// error.
func (e *Engine) rebindOverlayListeners() {
e.syncMsgMux.Lock()
defer e.syncMsgMux.Unlock()
for _, rebind := range e.overlayRebinds() {
if err := rebind(); err != nil {
log.Errorf("after TUN renewal: %v", err)
}
}
}
// overlayRebinds is every subsystem of this engine that holds sockets bound to
// an overlay address, and how to rebuild each one's.
//
// A subsystem that starts listening on an overlay address belongs in this list.
// Leaving it out costs nothing that review would notice and produces a listener
// that stays in LISTEN, is logged as receiving packets, and refuses every
// connection for the life of the process.
func (e *Engine) overlayRebinds() []overlayRebind {
return []overlayRebind{
e.restartSSHListeners,
e.restartDNSForwarder,
}
}
// restartDNSForwarder rebuilds the DNS forwarder serving the same domains.
// No-op when it is not running. See Engine.rebindOverlayListeners.
func (e *Engine) restartDNSForwarder() error {
if e.dnsForwardMgr == nil {
return nil
}
// Read from the forwarder before it goes away, so the replacement serves
// the domains in force now rather than a copy kept somewhere else.
entries := e.dnsForwardMgr.Domains()
e.stopDNSForwarder()
// Both halves log their own failures, so the only thing left to report is
// the outcome: a start that failed left the manager nil, and the forwarder
// is now down rather than merely rebound.
e.startDNSForwarder(entries)
if e.dnsForwardMgr == nil {
return errors.New("rebind DNS forwarder: it did not come back up")
}
return nil
}
// updateDNSForwarder start or stop the DNS forwarder based on the domains and the feature flag
@@ -2527,7 +2636,14 @@ func (e *Engine) stopDNSForwarder() {
return
}
if err := e.dnsForwardMgr.Stop(context.Background()); err != nil {
// Bounded because the shutdown waits for queries still in flight, and one
// waiting on an unresponsive upstream holds it for as long as that lookup
// is allowed to take. This runs with syncMsgMux held, so that wait is one
// the whole engine spends.
ctx, cancel := context.WithTimeout(context.Background(), dnsForwarderStopTimeout)
defer cancel()
if err := e.dnsForwardMgr.Stop(ctx); err != nil {
log.Errorf("failed to stop DNS forward: %v", err)
}