[client] let engine context unblock WaitStreamConnected

WaitStreamConnected only watched the signal client's own context, which
derives from the parent engineCtx rather than the engine's run context.
A Start blocked here (signal stream not yet up) could therefore not be
released by Engine.Stop, since Stop only cancels the engine's run
context.

Pass a context into WaitStreamConnected and select on it too, and have
the engine pass e.ctx, so Stop cancelling e.ctx unblocks a parked Start.
Update the Client interface, the mock, and callers accordingly.
This commit is contained in:
Zoltán Papp
2026-06-16 13:11:46 +02:00
parent c370c72d93
commit 002e0b036f
5 changed files with 9 additions and 7 deletions
+2 -1
View File
@@ -282,7 +282,7 @@ func (c *GrpcClient) IsHealthy() bool {
}
// WaitStreamConnected waits until the client is connected to the Signal stream
func (c *GrpcClient) WaitStreamConnected() {
func (c *GrpcClient) WaitStreamConnected(ctx context.Context) {
if c.status == StreamConnected {
return
@@ -290,6 +290,7 @@ func (c *GrpcClient) WaitStreamConnected() {
ch := c.getStreamStatusChan()
select {
case <-ctx.Done():
case <-c.ctx.Done():
case <-ch:
}