 c548ec9906
			
		
	
	c548ec9906
	
	
	
		
			
			* wip * wip * wip * wip * revert unnecessary changes * wip * refactor(frontend): enforce verbatimModuleSyntax * fix * refactor(frontend-shared): enforce verbatimModuleSyntax * wip * refactor(frontend-embed): enforce verbatimModuleSyntax * enforce consistent-type-imports * fix lint config * attemt to fix ci * fix lint * fix * fix * fix
		
			
				
	
	
		
			1511 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			Vue
		
	
	
	
	
	
			
		
		
	
	
			1511 lines
		
	
	
		
			41 KiB
		
	
	
	
		
			Vue
		
	
	
	
	
	
| <!--
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| SPDX-FileCopyrightText: syuilo and misskey-project
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| SPDX-License-Identifier: AGPL-3.0-only
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| -->
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| 
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| <template>
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| <MkSpacer :contentMax="800">
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| 	<div :class="$style.root">
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| 		<div v-if="!gameLoaded" :class="$style.loadingScreen">
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| 			<div>{{ i18n.ts.loading }}<MkEllipsis/></div>
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| 		</div>
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| 		<!-- ↓に対してTransitionコンポーネントを使うと何故かkeyを指定していてもキャッシュが効かず様々なコンポーネントが都度再評価されてパフォーマンスが低下する -->
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| 		<div v-show="gameLoaded" class="_gaps_s">
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| 			<div v-if="readyGo === 'ready'" :class="$style.readyGo_bg">
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| 			</div>
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| 			<Transition
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| 				:enterActiveClass="$style.transition_zoom_enterActive"
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| 				:leaveActiveClass="$style.transition_zoom_leaveActive"
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| 				:enterFromClass="$style.transition_zoom_enterFrom"
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| 				:leaveToClass="$style.transition_zoom_leaveTo"
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| 				:moveClass="$style.transition_zoom_move"
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| 				mode="default"
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| 			>
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| 				<div v-if="readyGo === 'ready'" :class="$style.readyGo_ready">
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| 					<img src="/client-assets/drop-and-fusion/ready.png" :class="$style.readyGo_img"/>
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| 				</div>
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| 				<div v-else-if="readyGo === 'go'" :class="$style.readyGo_go">
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| 					<img src="/client-assets/drop-and-fusion/go.png" :class="$style.readyGo_img"/>
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| 				</div>
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| 			</Transition>
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| 
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| 			<div :class="$style.header">
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| 				<div class="_woodenFrame" :class="[$style.headerTitle]">
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| 					<div class="_woodenFrameInner">
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| 						<b>{{ i18n.ts.bubbleGame }}</b>
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| 						<div>- {{ gameMode.toUpperCase() }} -</div>
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| 					</div>
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| 				</div>
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| 				<div class="_woodenFrame _woodenFrameH">
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| 					<div class="_woodenFrameInner">
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| 						<MkButton inline small @click="hold">{{ i18n.ts._bubbleGame.hold }}</MkButton>
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| 						<img v-if="holdingStock" :src="getTextureImageUrl(holdingStock.mono)" style="width: 32px; margin-left: 8px; vertical-align: bottom;"/>
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| 					</div>
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| 					<div class="_woodenFrameInner" :class="$style.stock" style="text-align: center;">
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| 						<TransitionGroup
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| 							:enterActiveClass="$style.transition_stock_enterActive"
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| 							:leaveActiveClass="$style.transition_stock_leaveActive"
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| 							:enterFromClass="$style.transition_stock_enterFrom"
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| 							:leaveToClass="$style.transition_stock_leaveTo"
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| 							:moveClass="$style.transition_stock_move"
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| 						>
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| 							<img v-for="x in stock" :key="x.id" :src="getTextureImageUrl(x.mono)" style="width: 32px; vertical-align: bottom;"/>
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| 						</TransitionGroup>
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| 					</div>
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| 				</div>
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| 			</div>
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| 
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| 			<div ref="containerEl" :class="[$style.gameContainer, { [$style.gameOver]: isGameOver && !replaying }]" @contextmenu.stop.prevent @click.stop.prevent="onClick" @touchmove.stop.prevent="onTouchmove" @touchend="onTouchend" @mousemove="onMousemove">
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| 				<img v-if="defaultStore.state.darkMode" src="/client-assets/drop-and-fusion/frame-dark.svg" :class="$style.mainFrameImg"/>
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| 				<img v-else src="/client-assets/drop-and-fusion/frame-light.svg" :class="$style.mainFrameImg"/>
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| 				<canvas ref="canvasEl" :class="$style.canvas"/>
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| 				<Transition
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| 					:enterActiveClass="$style.transition_combo_enterActive"
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| 					:leaveActiveClass="$style.transition_combo_leaveActive"
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| 					:enterFromClass="$style.transition_combo_enterFrom"
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| 					:leaveToClass="$style.transition_combo_leaveTo"
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| 					:moveClass="$style.transition_combo_move"
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| 				>
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| 					<div v-show="combo > 1" :class="$style.combo" :style="{ fontSize: `${100 + ((comboPrev - 2) * 15)}%` }">{{ comboPrev }} Chain!</div>
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| 				</Transition>
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| 				<div v-if="!isGameOver && !replaying && readyGo !== 'ready'" :class="$style.dropperContainer" :style="{ left: dropperX + 'px' }">
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| 					<!--<img v-if="currentPick" src="/client-assets/drop-and-fusion/dropper.png" :class="$style.dropper" :style="{ left: dropperX + 'px' }"/>-->
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| 					<Transition
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| 						:enterActiveClass="$style.transition_picked_enterActive"
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| 						:leaveActiveClass="$style.transition_picked_leaveActive"
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| 						:enterFromClass="$style.transition_picked_enterFrom"
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| 						:leaveToClass="$style.transition_picked_leaveTo"
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| 						:moveClass="$style.transition_picked_move"
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| 						mode="out-in"
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| 					>
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| 						<img v-if="currentPick" :key="currentPick.id" :src="getTextureImageUrl(currentPick.mono)" :class="$style.currentMono" :style="{ marginBottom: -((currentPick?.mono.sizeY * viewScale) / 2) + 'px', left: -((currentPick?.mono.sizeX * viewScale) / 2) + 'px', width: `${currentPick?.mono.sizeX * viewScale}px` }"/>
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| 					</Transition>
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| 					<template v-if="dropReady && currentPick">
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| 						<img src="/client-assets/drop-and-fusion/drop-arrow.svg" :class="$style.currentMonoArrow"/>
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| 						<div :class="$style.dropGuide"/>
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| 					</template>
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| 				</div>
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| 				<div v-if="isGameOver && !replaying" :class="$style.gameOverLabel">
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| 					<div class="_gaps_s">
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| 						<img src="/client-assets/drop-and-fusion/gameover.png" style="width: 200px; max-width: 100%; display: block; margin: auto; margin-bottom: -5px;"/>
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| 						<div>{{ i18n.ts._bubbleGame._score.score }}: <MkNumber :value="score"/>{{ getScoreUnit(gameMode) }}</div>
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| 						<div>{{ i18n.ts._bubbleGame._score.maxChain }}: <MkNumber :value="maxCombo"/></div>
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| 						<div v-if="gameMode === 'yen'">
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| 							{{ i18n.ts._bubbleGame._score.scoreYen }}:
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| 							<I18n :src="i18n.ts._bubbleGame._score.yen" tag="b">
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| 								<template #yen><MkNumber :value="yenTotal ?? score"/></template>
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| 							</I18n>
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| 						</div>
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| 						<I18n v-if="gameMode === 'sweets'" :src="i18n.ts._bubbleGame._score.scoreSweets" tag="div">
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| 							<template #onigiriQtyWithUnit>
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| 								<I18n :src="i18n.ts._bubbleGame._score.estimatedQty" tag="b">
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| 									<template #qty><MkNumber :value="score / 130"/></template>
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| 								</I18n>
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| 							</template>
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| 						</I18n>
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| 					</div>
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| 				</div>
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| 				<div v-if="replaying" :class="$style.replayIndicator"><span :class="$style.replayIndicatorText"><i class="ti ti-player-play"></i> {{ i18n.ts.replaying }}</span></div>
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| 			</div>
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| 
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| 			<div v-if="replaying" class="_woodenFrame">
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| 				<div class="_woodenFrameInner">
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| 					<div style="background: #0004;">
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| 						<div style="height: 10px; background: var(--MI_THEME-accent); will-change: width;" :style="{ width: `${(currentFrame / endedAtFrame) * 100}%` }"></div>
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| 					</div>
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| 				</div>
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| 				<div class="_woodenFrameInner">
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| 					<div class="_buttonsCenter">
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| 						<MkButton @click="endReplay"><i class="ti ti-player-stop"></i> {{ i18n.ts.endReplay }}</MkButton>
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| 						<MkButton :primary="replayPlaybackRate === 4" @click="replayPlaybackRate = replayPlaybackRate === 4 ? 1 : 4"><i class="ti ti-player-track-next"></i> x4</MkButton>
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| 						<MkButton :primary="replayPlaybackRate === 16" @click="replayPlaybackRate = replayPlaybackRate === 16 ? 1 : 16"><i class="ti ti-player-track-next"></i> x16</MkButton>
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| 					</div>
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| 				</div>
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| 			</div>
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| 
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| 			<div v-if="isGameOver" class="_woodenFrame">
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| 				<div class="_woodenFrameInner">
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| 					<div class="_buttonsCenter">
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| 						<MkButton primary rounded @click="backToTitle">{{ i18n.ts.backToTitle }}</MkButton>
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| 						<MkButton primary rounded @click="replay">{{ i18n.ts.showReplay }}</MkButton>
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| 						<MkButton primary rounded @click="share">{{ i18n.ts.share }}</MkButton>
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| 						<MkButton rounded @click="exportLog">{{ i18n.ts.copyReplayData }}</MkButton>
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| 					</div>
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| 				</div>
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| 			</div>
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| 
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| 			<div style="display: flex;">
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| 				<div class="_woodenFrame" style="flex: 1; margin-right: 10px;">
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| 					<div class="_woodenFrameInner">
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| 						<div>{{ i18n.ts._bubbleGame._score.score }}: <MkNumber :value="score"/>{{ getScoreUnit(gameMode) }}</div>
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| 						<div>{{ i18n.ts._bubbleGame._score.highScore }}: <b v-if="highScore"><MkNumber :value="highScore"/>{{ getScoreUnit(gameMode) }}</b><b v-else>-</b></div>
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| 						<div v-if="gameMode === 'yen'">
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| 							{{ i18n.ts._bubbleGame._score.scoreYen }}:
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| 							<I18n :src="i18n.ts._bubbleGame._score.yen" tag="b">
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| 								<template #yen><MkNumber :value="yenTotal ?? score"/></template>
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| 							</I18n>
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| 						</div>
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| 					</div>
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| 				</div>
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| 				<div class="_woodenFrame" style="margin-left: auto;">
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| 					<div class="_woodenFrameInner" style="text-align: center;">
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| 						<div @click="showConfig = !showConfig"><i class="ti ti-settings"></i></div>
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| 					</div>
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| 				</div>
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| 			</div>
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| 
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| 			<div v-if="showConfig" class="_woodenFrame">
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| 				<div class="_woodenFrameInner">
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| 					<div class="_gaps">
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| 						<MkRange v-model="bgmVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('bgmVolume', v)">
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| 							<template #label>BGM {{ i18n.ts.volume }}</template>
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| 						</MkRange>
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| 						<MkRange v-model="sfxVolume" :min="0" :max="1" :step="0.01" :textConverter="(v) => `${Math.floor(v * 100)}%`" :continuousUpdate="true" @dragEnded="(v) => updateSettings('sfxVolume', v)">
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| 							<template #label>{{ i18n.ts.sfx }} {{ i18n.ts.volume }}</template>
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| 						</MkRange>
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| 					</div>
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| 				</div>
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| 			</div>
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| 
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| 			<div class="_woodenFrame">
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| 				<div class="_woodenFrameInner">
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| 					<div>FUSION RECIPE</div>
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| 					<div>
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| 						<div v-for="(mono, i) in game.monoDefinitions.sort((a, b) => a.level - b.level)" :key="mono.id" style="display: inline-block;">
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| 							<img :src="getTextureImageUrl(mono)" style="width: 32px; vertical-align: bottom;"/>
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| 							<div v-if="i < game.monoDefinitions.length - 1" style="display: inline-block; margin-left: 4px; vertical-align: bottom;"><i class="ti ti-arrow-big-right"></i></div>
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| 						</div>
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| 					</div>
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| 				</div>
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| 			</div>
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| 
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| 			<div class="_woodenFrame">
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| 				<div class="_woodenFrameInner">
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| 					<MkButton v-if="!isGameOver && !replaying" full danger @click="surrender">{{ i18n.ts.surrender }}</MkButton>
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| 					<MkButton v-else full @click="restart">{{ i18n.ts.gameRetry }}</MkButton>
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| 				</div>
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| 			</div>
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| 		</div>
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| 	</div>
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| </MkSpacer>
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| </template>
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| 
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| <script lang="ts" setup>
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| import { computed, onDeactivated, onMounted, onUnmounted, ref, shallowRef, watch } from 'vue';
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| import * as Matter from 'matter-js';
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| import * as Misskey from 'misskey-js';
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| import { DropAndFusionGame } from 'misskey-bubble-game';
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| import type { Mono } from 'misskey-bubble-game';
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| import { definePageMetadata } from '@/scripts/page-metadata.js';
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| import MkRippleEffect from '@/components/MkRippleEffect.vue';
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| import * as os from '@/os.js';
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| import MkNumber from '@/components/MkNumber.vue';
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| import MkPlusOneEffect from '@/components/MkPlusOneEffect.vue';
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| import MkButton from '@/components/MkButton.vue';
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| import { claimAchievement } from '@/scripts/achievements.js';
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| import { defaultStore } from '@/store.js';
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| import { misskeyApi } from '@/scripts/misskey-api.js';
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| import { i18n } from '@/i18n.js';
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| import { useInterval } from '@@/js/use-interval.js';
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| import { apiUrl } from '@@/js/config.js';
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| import { $i } from '@/account.js';
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| import * as sound from '@/scripts/sound.js';
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| import MkRange from '@/components/MkRange.vue';
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| import { copyToClipboard } from '@/scripts/copy-to-clipboard.js';
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| 
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| type FrontendMonoDefinition = {
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| 	id: string;
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| 	img: string;
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| 	imgSizeX: number;
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| 	imgSizeY: number;
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| 	spriteScale: number;
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| 	sfxPitch: number;
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| };
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| 
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| const NORAML_MONOS: FrontendMonoDefinition[] = [{
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| 	id: '9377076d-c980-4d83-bdaf-175bc58275b7',
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| 	sfxPitch: 0.25,
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| 	img: '/client-assets/drop-and-fusion/normal_monos/exploding_head.png',
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| 	imgSizeX: 256,
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| 	imgSizeY: 256,
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| 	spriteScale: 1.12,
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| }, {
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| 	id: 'be9f38d2-b267-4b1a-b420-904e22e80568',
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| 	sfxPitch: 0.5,
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| 	img: '/client-assets/drop-and-fusion/normal_monos/face_with_symbols_on_mouth.png',
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| 	imgSizeX: 256,
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| 	imgSizeY: 256,
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| 	spriteScale: 1.12,
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| }, {
 | |
| 	id: 'beb30459-b064-4888-926b-f572e4e72e0c',
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| 	sfxPitch: 0.75,
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| 	img: '/client-assets/drop-and-fusion/normal_monos/cold_face.png',
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| 	imgSizeX: 256,
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| 	imgSizeY: 256,
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| 	spriteScale: 1.12,
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| }, {
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| 	id: 'feab6426-d9d8-49ae-849c-048cdbb6cdf0',
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| 	sfxPitch: 1,
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| 	img: '/client-assets/drop-and-fusion/normal_monos/zany_face.png',
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| 	imgSizeX: 256,
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| 	imgSizeY: 256,
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| 	spriteScale: 1.12,
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| }, {
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| 	id: 'd6d8fed6-6d18-4726-81a1-6cf2c974df8a',
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| 	sfxPitch: 1.5,
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| 	img: '/client-assets/drop-and-fusion/normal_monos/pleading_face.png',
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| 	imgSizeX: 256,
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| 	imgSizeY: 256,
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| 	spriteScale: 1.12,
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| }, {
 | |
| 	id: '249c728e-230f-4332-bbbf-281c271c75b2',
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| 	sfxPitch: 2,
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| 	img: '/client-assets/drop-and-fusion/normal_monos/face_with_open_mouth.png',
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| 	imgSizeX: 256,
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| 	imgSizeY: 256,
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| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '23d67613-d484-4a93-b71e-3e81b19d6186',
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| 	sfxPitch: 2.5,
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| 	img: '/client-assets/drop-and-fusion/normal_monos/smiling_face_with_sunglasses.png',
 | |
| 	imgSizeX: 256,
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| 	imgSizeY: 256,
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| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '3cbd0add-ad7d-4685-bad0-29f6dddc0b99',
 | |
| 	sfxPitch: 3,
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| 	img: '/client-assets/drop-and-fusion/normal_monos/grinning_squinting_face.png',
 | |
| 	imgSizeX: 256,
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| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '8f86d4f4-ee02-41bf-ad38-1ce0ae457fb5',
 | |
| 	sfxPitch: 3.5,
 | |
| 	img: '/client-assets/drop-and-fusion/normal_monos/smiling_face_with_hearts.png',
 | |
| 	imgSizeX: 256,
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| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '64ec4add-ce39-42b4-96cb-33908f3f118d',
 | |
| 	sfxPitch: 4,
 | |
| 	img: '/client-assets/drop-and-fusion/normal_monos/heart_suit.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }];
 | |
| 
 | |
| const YEN_MONOS: FrontendMonoDefinition[] = [{
 | |
| 	id: '880f9bd9-802f-4135-a7e1-fd0e0331f726',
 | |
| 	sfxPitch: 0.25,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/10000yen.png',
 | |
| 	imgSizeX: 512,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }, {
 | |
| 	id: 'e807beb6-374a-4314-9cc2-aa5f17d96b6b',
 | |
| 	sfxPitch: 0.5,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/5000yen.png',
 | |
| 	imgSizeX: 512,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }, {
 | |
| 	id: '033445b7-8f90-4fc9-beca-71a9e87cb530',
 | |
| 	sfxPitch: 0.75,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/2000yen.png',
 | |
| 	imgSizeX: 512,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }, {
 | |
| 	id: '410a09ec-5f7f-46f6-b26f-cbca4ccbd091',
 | |
| 	sfxPitch: 1,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/1000yen.png',
 | |
| 	imgSizeX: 512,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }, {
 | |
| 	id: '2aae82bc-3fa4-49ad-a6b5-94d888e809f5',
 | |
| 	sfxPitch: 1.5,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/500yen.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }, {
 | |
| 	id: 'a619bd67-d08f-4cc0-8c7e-c8072a4950cd',
 | |
| 	sfxPitch: 2,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/100yen.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }, {
 | |
| 	id: 'c1c5d8e4-17d6-4455-befd-12154d731faa',
 | |
| 	sfxPitch: 2.5,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/50yen.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }, {
 | |
| 	id: '7082648c-e428-44c4-887a-25c07a8ebdd5',
 | |
| 	sfxPitch: 3,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/10yen.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }, {
 | |
| 	id: '0d8d40d5-e6e0-4d26-8a95-b8d842363379',
 | |
| 	sfxPitch: 3.5,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/5yen.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }, {
 | |
| 	id: '9dec1b38-d99d-40de-8288-37367b983d0d',
 | |
| 	sfxPitch: 4,
 | |
| 	img: '/client-assets/drop-and-fusion/yen_monos/1yen.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 0.97,
 | |
| }];
 | |
| 
 | |
| const SQUARE_MONOS: FrontendMonoDefinition[] = [{
 | |
| 	id: 'f75fd0ba-d3d4-40a4-9712-b470e45b0525',
 | |
| 	sfxPitch: 0.25,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_10.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '7b70f4af-1c01-45fd-af72-61b1f01e03d1',
 | |
| 	sfxPitch: 0.5,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_9.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '41607ef3-b6d6-4829-95b6-3737bf8bb956',
 | |
| 	sfxPitch: 0.75,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_8.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '8a8310d2-0374-460f-bb50-ca9cd3ee3416',
 | |
| 	sfxPitch: 1,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_7.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '1092e069-fe1a-450b-be97-b5d477ec398c',
 | |
| 	sfxPitch: 1.5,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_6.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '2294734d-7bb8-4781-bb7b-ef3820abf3d0',
 | |
| 	sfxPitch: 2,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_5.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: 'ea8a61af-e350-45f7-ba6a-366fcd65692a',
 | |
| 	sfxPitch: 2.5,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_4.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: 'd0c74815-fc1c-4fbe-9953-c92e4b20f919',
 | |
| 	sfxPitch: 3,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_3.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: 'd8fbd70e-611d-402d-87da-1a7fd8cd2c8d',
 | |
| 	sfxPitch: 3.5,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_2.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }, {
 | |
| 	id: '35e476ee-44bd-4711-ad42-87be245d3efd',
 | |
| 	sfxPitch: 4,
 | |
| 	img: '/client-assets/drop-and-fusion/square_monos/keycap_1.png',
 | |
| 	imgSizeX: 256,
 | |
| 	imgSizeY: 256,
 | |
| 	spriteScale: 1.12,
 | |
| }];
 | |
| 
 | |
| const SWEETS_MONOS: FrontendMonoDefinition[] = [{
 | |
| 	id: '77f724c0-88be-4aeb-8e1a-a00ed18e3844',
 | |
| 	sfxPitch: 0.25,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/shortcake_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }, {
 | |
| 	id: 'f3468ef4-2e1e-4906-8795-f147f39f7e1f',
 | |
| 	sfxPitch: 0.5,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/pancakes_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }, {
 | |
| 	id: 'bcb41129-6f2d-44ee-89d3-86eb2df564ba',
 | |
| 	sfxPitch: 0.75,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/shaved_ice_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }, {
 | |
| 	id: 'f058e1ad-1981-409b-b3a7-302de0a43744',
 | |
| 	sfxPitch: 1,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/soft_ice_cream_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }, {
 | |
| 	id: 'd22cfe38-5a3b-4b9c-a1a6-907930a3d732',
 | |
| 	sfxPitch: 1.5,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/doughnut_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }, {
 | |
| 	id: '79867083-a073-427e-ae82-07a70d9f3b4f',
 | |
| 	sfxPitch: 2,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/custard_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }, {
 | |
| 	id: '2e152a12-a567-4100-b4d4-d15d81ba47b1',
 | |
| 	sfxPitch: 2.5,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/chocolate_bar_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }, {
 | |
| 	id: '12250376-2258-4716-8eec-b3a7239461fc',
 | |
| 	sfxPitch: 3,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/lollipop_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }, {
 | |
| 	id: '4d4f2668-4be7-44a3-aa3a-856df6e25aa6',
 | |
| 	sfxPitch: 3.5,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/candy_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }, {
 | |
| 	id: 'c9984b40-4045-44c3-b260-d47b7b4625b2',
 | |
| 	sfxPitch: 4,
 | |
| 	img: '/client-assets/drop-and-fusion/sweets_monos/cookie_color.svg',
 | |
| 	imgSizeX: 32,
 | |
| 	imgSizeY: 32,
 | |
| 	spriteScale: 1,
 | |
| }];
 | |
| 
 | |
| const props = defineProps<{
 | |
| 	gameMode: 'normal' | 'square' | 'yen' | 'sweets' | 'space';
 | |
| 	mute: boolean;
 | |
| }>();
 | |
| 
 | |
| const emit = defineEmits<{
 | |
| 	(ev: 'end'): void;
 | |
| }>();
 | |
| 
 | |
| const monoDefinitions = computed(() => {
 | |
| 	return props.gameMode === 'normal' ? NORAML_MONOS :
 | |
| 		props.gameMode === 'square' ? SQUARE_MONOS :
 | |
| 		props.gameMode === 'yen' ? YEN_MONOS :
 | |
| 		props.gameMode === 'sweets' ? SWEETS_MONOS :
 | |
| 		props.gameMode === 'space' ? NORAML_MONOS :
 | |
| 		[] as never;
 | |
| });
 | |
| 
 | |
| function getScoreUnit(gameMode: string) {
 | |
| 	return gameMode === 'normal' ? 'pt' :
 | |
| 		gameMode === 'square' ? 'pt' :
 | |
| 		gameMode === 'yen' ? '円' :
 | |
| 		gameMode === 'sweets' ? 'kcal' :
 | |
| 		'' as never;
 | |
| }
 | |
| 
 | |
| function getMonoRenderOptions(mono: Mono) {
 | |
| 	const def = monoDefinitions.value.find(x => x.id === mono.id)!;
 | |
| 	return {
 | |
| 
 | |
| 		sprite: {
 | |
| 			texture: def.img,
 | |
| 			xScale: (mono.sizeX / def.imgSizeX) * def.spriteScale,
 | |
| 			yScale: (mono.sizeY / def.imgSizeY) * def.spriteScale,
 | |
| 		},
 | |
| 
 | |
| 	};
 | |
| }
 | |
| 
 | |
| let viewScale = 1;
 | |
| let seed: string = Date.now().toString();
 | |
| let containerElRect: DOMRect | null = null;
 | |
| let logs: ReturnType<DropAndFusionGame['getLogs']> | null = null;
 | |
| let endedAtFrame = 0;
 | |
| let bgmNodes: ReturnType<typeof sound.createSourceNode> | null = null;
 | |
| let renderer: Matter.Render | null = null;
 | |
| let monoTextures: Record<string, Blob> = {};
 | |
| let monoTextureUrls: Record<string, string> = {};
 | |
| let tickRaf: number | null = null;
 | |
| let game = new DropAndFusionGame({
 | |
| 	seed: seed,
 | |
| 	gameMode: props.gameMode,
 | |
| 	getMonoRenderOptions,
 | |
| });
 | |
| attachGameEvents();
 | |
| 
 | |
| const containerEl = shallowRef<HTMLElement>();
 | |
| const canvasEl = shallowRef<HTMLCanvasElement>();
 | |
| const dropperX = ref(0);
 | |
| const currentPick = shallowRef<{ id: string; mono: Mono } | null>(null);
 | |
| const stock = shallowRef<{ id: string; mono: Mono }[]>([]);
 | |
| const holdingStock = shallowRef<{ id: string; mono: Mono } | null>(null);
 | |
| const score = ref(0);
 | |
| const combo = ref(0);
 | |
| const comboPrev = ref(0);
 | |
| const maxCombo = ref(0);
 | |
| const dropReady = ref(true);
 | |
| const isGameOver = ref(false);
 | |
| const gameLoaded = ref(false);
 | |
| const readyGo = ref<'ready' | 'go' | null>('ready');
 | |
| const highScore = ref<number | null>(null);
 | |
| const yenTotal = ref<number | null>(null);
 | |
| const showConfig = ref(false);
 | |
| const replaying = ref(false);
 | |
| const replayPlaybackRate = ref(1);
 | |
| const currentFrame = ref(0);
 | |
| const bgmVolume = ref(defaultStore.state.dropAndFusion.bgmVolume);
 | |
| const sfxVolume = ref(defaultStore.state.dropAndFusion.sfxVolume);
 | |
| 
 | |
| watch(replayPlaybackRate, (newValue) => {
 | |
| 	game.replayPlaybackRate = newValue;
 | |
| });
 | |
| 
 | |
| watch(bgmVolume, (newValue) => {
 | |
| 	if (bgmNodes) {
 | |
| 		bgmNodes.gainNode.gain.value = props.mute ? 0 : newValue;
 | |
| 	}
 | |
| });
 | |
| 
 | |
| function createRendererInstance(game: DropAndFusionGame) {
 | |
| 	return Matter.Render.create({
 | |
| 		engine: game.engine,
 | |
| 		canvas: canvasEl.value!,
 | |
| 		options: {
 | |
| 			width: game.GAME_WIDTH,
 | |
| 			height: game.GAME_HEIGHT,
 | |
| 			background: 'transparent', // transparent to hide
 | |
| 			wireframeBackground: 'transparent', // transparent to hide
 | |
| 			wireframes: false,
 | |
| 			showSleeping: false,
 | |
| 			pixelRatio: Math.max(2, window.devicePixelRatio),
 | |
| 		},
 | |
| 	});
 | |
| }
 | |
| 
 | |
| function loadMonoTextures() {
 | |
| 	async function loadSingleMonoTexture(mono: FrontendMonoDefinition) {
 | |
| 		if (renderer == null) return;
 | |
| 
 | |
| 		// Matter-js内にキャッシュがある場合はスキップ
 | |
| 		if (renderer.textures[mono.img]) return;
 | |
| 
 | |
| 		let src = mono.img;
 | |
| 		// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
 | |
| 		if (monoTextureUrls[mono.img]) {
 | |
| 			src = monoTextureUrls[mono.img];
 | |
| 			// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
 | |
| 		} else if (monoTextures[mono.img]) {
 | |
| 			src = URL.createObjectURL(monoTextures[mono.img]);
 | |
| 			monoTextureUrls[mono.img] = src;
 | |
| 		} else {
 | |
| 			const res = await fetch(mono.img);
 | |
| 			const blob = await res.blob();
 | |
| 			monoTextures[mono.img] = blob;
 | |
| 			src = URL.createObjectURL(blob);
 | |
| 			monoTextureUrls[mono.img] = src;
 | |
| 		}
 | |
| 
 | |
| 		const image = new Image();
 | |
| 		image.src = src;
 | |
| 		renderer.textures[mono.img] = image;
 | |
| 	}
 | |
| 
 | |
| 	return Promise.all(monoDefinitions.value.map(x => loadSingleMonoTexture(x)));
 | |
| }
 | |
| 
 | |
| function getTextureImageUrl(mono: Mono) {
 | |
| 	const def = monoDefinitions.value.find(x => x.id === mono.id)!;
 | |
| 
 | |
| 	// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
 | |
| 	if (monoTextureUrls[def.img]) {
 | |
| 		return monoTextureUrls[def.img];
 | |
| 
 | |
| 		// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
 | |
| 	} else if (monoTextures[def.img]) {
 | |
| 		// Gameクラス内にキャッシュがある場合はそれを使う
 | |
| 		const out = URL.createObjectURL(monoTextures[def.img]);
 | |
| 		monoTextureUrls[def.img] = out;
 | |
| 		return out;
 | |
| 	} else {
 | |
| 		return def.img;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| function tick() {
 | |
| 	const hasNextTick = game.tick();
 | |
| 	if (hasNextTick) {
 | |
| 		tickRaf = window.requestAnimationFrame(tick);
 | |
| 	} else {
 | |
| 		tickRaf = null;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| function tickReplay() {
 | |
| 	let hasNextTick;
 | |
| 	for (let i = 0; i < replayPlaybackRate.value; i++) {
 | |
| 		const log = logs!.find(x => x.frame === game.frame);
 | |
| 		if (log) {
 | |
| 			switch (log.operation) {
 | |
| 				case 'drop': {
 | |
| 					game.drop(log.x);
 | |
| 					break;
 | |
| 				}
 | |
| 				case 'hold': {
 | |
| 					game.hold();
 | |
| 					break;
 | |
| 				}
 | |
| 				case 'surrender': {
 | |
| 					game.surrender();
 | |
| 					break;
 | |
| 				}
 | |
| 				default:
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		hasNextTick = game.tick();
 | |
| 		currentFrame.value = game.frame;
 | |
| 		if (!hasNextTick) break;
 | |
| 	}
 | |
| 
 | |
| 	if (hasNextTick) {
 | |
| 		tickRaf = window.requestAnimationFrame(tickReplay);
 | |
| 	} else {
 | |
| 		tickRaf = null;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| async function start() {
 | |
| 	renderer = createRendererInstance(game);
 | |
| 	await loadMonoTextures();
 | |
| 	Matter.Render.lookAt(renderer, {
 | |
| 		min: { x: 0, y: 0 },
 | |
| 		max: { x: game.GAME_WIDTH, y: game.GAME_HEIGHT },
 | |
| 	});
 | |
| 	Matter.Render.run(renderer);
 | |
| 	game.start();
 | |
| 	window.requestAnimationFrame(tick);
 | |
| 
 | |
| 	gameLoaded.value = true;
 | |
| 
 | |
| 	window.setTimeout(() => {
 | |
| 		readyGo.value = 'go';
 | |
| 		window.setTimeout(() => {
 | |
| 			readyGo.value = null;
 | |
| 		}, 1000);
 | |
| 	}, 1500);
 | |
| }
 | |
| 
 | |
| function onClick(ev: MouseEvent) {
 | |
| 	if (!containerElRect) return;
 | |
| 	if (replaying.value) return;
 | |
| 	const x = (ev.clientX - containerElRect.left) / viewScale;
 | |
| 	game.drop(x);
 | |
| }
 | |
| 
 | |
| function onTouchend(ev: TouchEvent) {
 | |
| 	if (!containerElRect) return;
 | |
| 	if (replaying.value) return;
 | |
| 	const x = (ev.changedTouches[0].clientX - containerElRect.left) / viewScale;
 | |
| 	game.drop(x);
 | |
| }
 | |
| 
 | |
| function onMousemove(ev: MouseEvent) {
 | |
| 	if (!containerElRect) return;
 | |
| 	const x = (ev.clientX - containerElRect.left);
 | |
| 	moveDropper(containerElRect, x);
 | |
| }
 | |
| 
 | |
| function onTouchmove(ev: TouchEvent) {
 | |
| 	if (!containerElRect) return;
 | |
| 	const x = (ev.touches[0].clientX - containerElRect.left);
 | |
| 	moveDropper(containerElRect, x);
 | |
| }
 | |
| 
 | |
| function moveDropper(rect: DOMRect, x: number) {
 | |
| 	dropperX.value = Math.min(rect.width * ((game.GAME_WIDTH - game.PLAYAREA_MARGIN) / game.GAME_WIDTH), Math.max(rect.width * (game.PLAYAREA_MARGIN / game.GAME_WIDTH), x));
 | |
| }
 | |
| 
 | |
| function hold() {
 | |
| 	game.hold();
 | |
| }
 | |
| 
 | |
| async function surrender() {
 | |
| 	const { canceled } = await os.confirm({
 | |
| 		type: 'warning',
 | |
| 		text: i18n.ts.areYouSure,
 | |
| 	});
 | |
| 	if (canceled) return;
 | |
| 	game.surrender();
 | |
| }
 | |
| 
 | |
| async function restart() {
 | |
| 	reset();
 | |
| 	game = new DropAndFusionGame({
 | |
| 		seed: seed,
 | |
| 		gameMode: props.gameMode,
 | |
| 		getMonoRenderOptions,
 | |
| 	});
 | |
| 	attachGameEvents();
 | |
| 	await start();
 | |
| }
 | |
| 
 | |
| function reset() {
 | |
| 	dispose();
 | |
| 	seed = Date.now().toString();
 | |
| 	isGameOver.value = false;
 | |
| 	replaying.value = false;
 | |
| 	replayPlaybackRate.value = 1;
 | |
| 	currentPick.value = null;
 | |
| 	dropReady.value = true;
 | |
| 	stock.value = [];
 | |
| 	holdingStock.value = null;
 | |
| 	score.value = 0;
 | |
| 	combo.value = 0;
 | |
| 	comboPrev.value = 0;
 | |
| 	maxCombo.value = 0;
 | |
| 	gameLoaded.value = false;
 | |
| 	readyGo.value = null;
 | |
| }
 | |
| 
 | |
| function dispose() {
 | |
| 	game.dispose();
 | |
| 	if (renderer) Matter.Render.stop(renderer);
 | |
| 	if (tickRaf) {
 | |
| 		window.cancelAnimationFrame(tickRaf);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| function backToTitle() {
 | |
| 	emit('end');
 | |
| }
 | |
| 
 | |
| function replay() {
 | |
| 	replaying.value = true;
 | |
| 	dispose();
 | |
| 	game = new DropAndFusionGame({
 | |
| 		seed: seed,
 | |
| 		gameMode: props.gameMode,
 | |
| 		getMonoRenderOptions,
 | |
| 	});
 | |
| 	attachGameEvents();
 | |
| 	os.promiseDialog(loadMonoTextures(), async () => {
 | |
| 		renderer = createRendererInstance(game);
 | |
| 		Matter.Render.lookAt(renderer, {
 | |
| 			min: { x: 0, y: 0 },
 | |
| 			max: { x: game.GAME_WIDTH, y: game.GAME_HEIGHT },
 | |
| 		});
 | |
| 		Matter.Render.run(renderer);
 | |
| 		game.start();
 | |
| 		window.requestAnimationFrame(tickReplay);
 | |
| 	});
 | |
| }
 | |
| 
 | |
| function endReplay() {
 | |
| 	replaying.value = false;
 | |
| 	dispose();
 | |
| }
 | |
| 
 | |
| function exportLog() {
 | |
| 	if (!logs) return;
 | |
| 	const data = JSON.stringify({
 | |
| 		v: game.GAME_VERSION,
 | |
| 		m: props.gameMode,
 | |
| 		s: seed,
 | |
| 		d: new Date().toISOString(),
 | |
| 		l: DropAndFusionGame.serializeLogs(logs),
 | |
| 	});
 | |
| 	copyToClipboard(data);
 | |
| 	os.success();
 | |
| }
 | |
| 
 | |
| function updateSettings<
 | |
| 	K extends keyof typeof defaultStore.state.dropAndFusion,
 | |
| 	V extends typeof defaultStore.state.dropAndFusion[K],
 | |
| >(key: K, value: V) {
 | |
| 	const changes: { [P in K]?: V } = {};
 | |
| 	changes[key] = value;
 | |
| 	defaultStore.set('dropAndFusion', {
 | |
| 		...defaultStore.state.dropAndFusion,
 | |
| 		...changes,
 | |
| 	});
 | |
| }
 | |
| 
 | |
| function loadImage(url: string) {
 | |
| 	return new Promise<HTMLImageElement>(res => {
 | |
| 		const img = new Image();
 | |
| 		img.src = url;
 | |
| 		img.addEventListener('load', () => {
 | |
| 			res(img);
 | |
| 		});
 | |
| 	});
 | |
| }
 | |
| 
 | |
| function getGameImageDriveFile() {
 | |
| 	return new Promise<Misskey.entities.DriveFile | null>(res => {
 | |
| 		const dcanvas = document.createElement('canvas');
 | |
| 		dcanvas.width = game.GAME_WIDTH;
 | |
| 		dcanvas.height = game.GAME_HEIGHT;
 | |
| 		const ctx = dcanvas.getContext('2d');
 | |
| 		if (!ctx || !canvasEl.value) return res(null);
 | |
| 		Promise.all([
 | |
| 			loadImage('/client-assets/drop-and-fusion/frame-light.svg'),
 | |
| 			loadImage('/client-assets/drop-and-fusion/logo.png'),
 | |
| 		]).then((images) => {
 | |
| 			const [frame, logo] = images;
 | |
| 			ctx.fillStyle = '#fff';
 | |
| 			ctx.fillRect(0, 0, game.GAME_WIDTH, game.GAME_HEIGHT);
 | |
| 
 | |
| 			ctx.drawImage(frame, 0, 0, game.GAME_WIDTH, game.GAME_HEIGHT);
 | |
| 			ctx.drawImage(canvasEl.value!, 0, 0, game.GAME_WIDTH, game.GAME_HEIGHT);
 | |
| 
 | |
| 			ctx.fillStyle = '#000';
 | |
| 			ctx.font = '16px bold sans-serif';
 | |
| 			ctx.textBaseline = 'top';
 | |
| 			ctx.fillText(`SCORE: ${score.value.toLocaleString()}${getScoreUnit(props.gameMode)}`, 10, 10);
 | |
| 
 | |
| 			ctx.globalAlpha = 0.7;
 | |
| 			ctx.drawImage(logo, game.GAME_WIDTH * 0.55, 6, game.GAME_WIDTH * 0.45, game.GAME_WIDTH * 0.45 * (logo.height / logo.width));
 | |
| 			ctx.globalAlpha = 1;
 | |
| 
 | |
| 			dcanvas.toBlob(blob => {
 | |
| 				if (!blob) return res(null);
 | |
| 				if ($i == null) return res(null);
 | |
| 				const formData = new FormData();
 | |
| 				formData.append('file', blob);
 | |
| 				formData.append('name', `bubble-game-${Date.now()}.png`);
 | |
| 				formData.append('isSensitive', 'false');
 | |
| 				formData.append('i', $i.token);
 | |
| 				if (defaultStore.state.uploadFolder) {
 | |
| 					formData.append('folderId', defaultStore.state.uploadFolder);
 | |
| 				}
 | |
| 
 | |
| 				window.fetch(apiUrl + '/drive/files/create', {
 | |
| 					method: 'POST',
 | |
| 					body: formData,
 | |
| 				})
 | |
| 					.then(response => response.json())
 | |
| 					.then(f => {
 | |
| 						res(f);
 | |
| 					});
 | |
| 			}, 'image/png');
 | |
| 
 | |
| 			dcanvas.remove();
 | |
| 		});
 | |
| 	});
 | |
| }
 | |
| 
 | |
| async function share() {
 | |
| 	const uploading = getGameImageDriveFile();
 | |
| 	os.promiseDialog(uploading);
 | |
| 	const file = await uploading;
 | |
| 	if (!file) return;
 | |
| 	os.post({
 | |
| 		initialText: `#BubbleGame (${props.gameMode})
 | |
| SCORE: ${score.value.toLocaleString()}${getScoreUnit(props.gameMode)}`,
 | |
| 		initialFiles: [file],
 | |
| 		instant: true,
 | |
| 	});
 | |
| }
 | |
| 
 | |
| function attachGameEvents() {
 | |
| 	game.addListener('changeScore', value => {
 | |
| 		score.value = value;
 | |
| 	});
 | |
| 
 | |
| 	game.addListener('changeCombo', value => {
 | |
| 		if (value === 0) {
 | |
| 			comboPrev.value = combo.value;
 | |
| 		} else {
 | |
| 			comboPrev.value = value;
 | |
| 		}
 | |
| 		maxCombo.value = Math.max(maxCombo.value, value);
 | |
| 		combo.value = value;
 | |
| 	});
 | |
| 
 | |
| 	game.addListener('changeStock', value => {
 | |
| 		currentPick.value = JSON.parse(JSON.stringify(value[0]));
 | |
| 		stock.value = JSON.parse(JSON.stringify(value.slice(1)));
 | |
| 	});
 | |
| 
 | |
| 	game.addListener('changeHolding', value => {
 | |
| 		holdingStock.value = value;
 | |
| 
 | |
| 		if (!props.mute) {
 | |
| 			sound.playUrl('/client-assets/drop-and-fusion/hold.mp3', {
 | |
| 				volume: 0.5 * sfxVolume.value,
 | |
| 				playbackRate: replayPlaybackRate.value,
 | |
| 			});
 | |
| 		}
 | |
| 	});
 | |
| 
 | |
| 	game.addListener('dropped', (x) => {
 | |
| 		if (!props.mute) {
 | |
| 			const panV = x - game.PLAYAREA_MARGIN;
 | |
| 			const panW = game.GAME_WIDTH - game.PLAYAREA_MARGIN - game.PLAYAREA_MARGIN;
 | |
| 			const pan = ((panV / panW) - 0.5) * 2;
 | |
| 			if (props.gameMode === 'yen') {
 | |
| 				sound.playUrl('/client-assets/drop-and-fusion/drop_yen.mp3', {
 | |
| 					volume: sfxVolume.value,
 | |
| 					pan,
 | |
| 					playbackRate: replayPlaybackRate.value,
 | |
| 				});
 | |
| 			} else {
 | |
| 				sound.playUrl('/client-assets/drop-and-fusion/drop.mp3', {
 | |
| 					volume: sfxVolume.value,
 | |
| 					pan,
 | |
| 					playbackRate: replayPlaybackRate.value,
 | |
| 				});
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (replaying.value) return;
 | |
| 
 | |
| 		dropReady.value = false;
 | |
| 		window.setTimeout(() => {
 | |
| 			if (!isGameOver.value) {
 | |
| 				dropReady.value = true;
 | |
| 			}
 | |
| 		}, game.frameToMs(game.DROP_COOLTIME));
 | |
| 	});
 | |
| 
 | |
| 	game.addListener('fusioned', (x, y, nextMono, scoreDelta) => {
 | |
| 		if (!canvasEl.value) return;
 | |
| 
 | |
| 		const rect = canvasEl.value.getBoundingClientRect();
 | |
| 		const domX = rect.left + (x * viewScale);
 | |
| 		const domY = rect.top + (y * viewScale);
 | |
| 		const scoreUnit = getScoreUnit(props.gameMode);
 | |
| 
 | |
| 		{
 | |
| 			const { dispose } = os.popup(MkRippleEffect, { x: domX, y: domY }, {
 | |
| 				end: () => dispose(),
 | |
| 			});
 | |
| 		}
 | |
| 
 | |
| 		{
 | |
| 			const { dispose } = os.popup(MkPlusOneEffect, { x: domX, y: domY, value: scoreDelta + (scoreUnit === 'pt' ? '' : scoreUnit) }, {
 | |
| 				end: () => dispose(),
 | |
| 			});
 | |
| 		}
 | |
| 
 | |
| 		if (nextMono) {
 | |
| 			const def = monoDefinitions.value.find(x => x.id === nextMono.id)!;
 | |
| 			if (!props.mute) {
 | |
| 				const panV = x - game.PLAYAREA_MARGIN;
 | |
| 				const panW = game.GAME_WIDTH - game.PLAYAREA_MARGIN - game.PLAYAREA_MARGIN;
 | |
| 				const pan = ((panV / panW) - 0.5) * 2;
 | |
| 				const pitch = def.sfxPitch;
 | |
| 				if (props.gameMode === 'yen') {
 | |
| 					sound.playUrl('/client-assets/drop-and-fusion/fusion_yen.mp3', {
 | |
| 						volume: 0.25 * sfxVolume.value,
 | |
| 						pan: pan,
 | |
| 						playbackRate: (pitch / 4) * replayPlaybackRate.value,
 | |
| 					});
 | |
| 				} else {
 | |
| 					sound.playUrl('/client-assets/drop-and-fusion/fusion.mp3', {
 | |
| 						volume: sfxVolume.value,
 | |
| 						pan: pan,
 | |
| 						playbackRate: pitch * replayPlaybackRate.value,
 | |
| 					});
 | |
| 				}
 | |
| 			}
 | |
| 		} else {
 | |
| 			if (!props.mute) {
 | |
| 				// TODO: 融合後のモノがない場合でも何らかの効果音を再生
 | |
| 			}
 | |
| 		}
 | |
| 	});
 | |
| 
 | |
| 	const minCollisionEnergyForSound = 2.5;
 | |
| 	const maxCollisionEnergyForSound = 9;
 | |
| 	const soundPitchMax = 4;
 | |
| 	const soundPitchMin = 0.5;
 | |
| 
 | |
| 	game.addListener('collision', (energy, bodyA, bodyB) => {
 | |
| 		if (!props.mute && (energy > minCollisionEnergyForSound)) {
 | |
| 			const volume = (Math.min(maxCollisionEnergyForSound, energy - minCollisionEnergyForSound) / maxCollisionEnergyForSound) / 4;
 | |
| 			const panV =
 | |
| 				bodyA.label === '_wall_' ? bodyB.position.x - game.PLAYAREA_MARGIN :
 | |
| 				bodyB.label === '_wall_' ? bodyA.position.x - game.PLAYAREA_MARGIN :
 | |
| 				((bodyA.position.x + bodyB.position.x) / 2) - game.PLAYAREA_MARGIN;
 | |
| 			const panW = game.GAME_WIDTH - game.PLAYAREA_MARGIN - game.PLAYAREA_MARGIN;
 | |
| 			const pan = ((panV / panW) - 0.5) * 2;
 | |
| 			const pitch = soundPitchMin + ((soundPitchMax - soundPitchMin) * (1 - (Math.min(10, energy) / 10)));
 | |
| 
 | |
| 			if (props.gameMode === 'yen') {
 | |
| 				sound.playUrl('/client-assets/drop-and-fusion/collision_yen.mp3', {
 | |
| 					volume: volume * sfxVolume.value,
 | |
| 					pan: pan,
 | |
| 					playbackRate: Math.max(1, pitch) * replayPlaybackRate.value,
 | |
| 				});
 | |
| 			} else {
 | |
| 				sound.playUrl('/client-assets/drop-and-fusion/collision.mp3', {
 | |
| 					volume: volume * sfxVolume.value,
 | |
| 					pan: pan,
 | |
| 					playbackRate: pitch * replayPlaybackRate.value,
 | |
| 				});
 | |
| 			}
 | |
| 		}
 | |
| 	});
 | |
| 
 | |
| 	game.addListener('monoAdded', (mono) => {
 | |
| 		if (replaying.value) return;
 | |
| 
 | |
| 		// 実績関連
 | |
| 		if (mono.level === 10) {
 | |
| 			claimAchievement('bubbleGameExplodingHead');
 | |
| 
 | |
| 			const monos = game.getActiveMonos();
 | |
| 			if (monos.filter(x => x.level === 10).length >= 2) {
 | |
| 				claimAchievement('bubbleGameDoubleExplodingHead');
 | |
| 			}
 | |
| 		}
 | |
| 	});
 | |
| 
 | |
| 	game.addListener('gameOver', () => {
 | |
| 		if (!props.mute) {
 | |
| 			if (props.gameMode === 'yen') {
 | |
| 				sound.playUrl('/client-assets/drop-and-fusion/gameover_yen.mp3', {
 | |
| 					volume: 0.5 * sfxVolume.value,
 | |
| 				});
 | |
| 			} else {
 | |
| 				sound.playUrl('/client-assets/drop-and-fusion/gameover.mp3', {
 | |
| 					volume: sfxVolume.value,
 | |
| 				});
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (replaying.value) {
 | |
| 			endReplay();
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		logs = game.getLogs();
 | |
| 		endedAtFrame = game.frame;
 | |
| 		currentPick.value = null;
 | |
| 		dropReady.value = false;
 | |
| 		isGameOver.value = true;
 | |
| 
 | |
| 		misskeyApi('bubble-game/register', {
 | |
| 			seed,
 | |
| 			score: score.value,
 | |
| 			gameMode: props.gameMode,
 | |
| 			gameVersion: game.GAME_VERSION,
 | |
| 			logs: DropAndFusionGame.serializeLogs(logs),
 | |
| 		});
 | |
| 
 | |
| 		if (props.gameMode === 'yen') {
 | |
| 			yenTotal.value = (yenTotal.value ?? 0) + score.value;
 | |
| 			misskeyApi('i/registry/set', {
 | |
| 				scope: ['dropAndFusionGame'],
 | |
| 				key: 'yenTotal',
 | |
| 				value: yenTotal.value,
 | |
| 			});
 | |
| 		}
 | |
| 
 | |
| 		if (score.value > (highScore.value ?? 0)) {
 | |
| 			highScore.value = score.value;
 | |
| 
 | |
| 			misskeyApi('i/registry/set', {
 | |
| 				scope: ['dropAndFusionGame'],
 | |
| 				key: 'highScore:' + props.gameMode,
 | |
| 				value: highScore.value,
 | |
| 			});
 | |
| 		}
 | |
| 	});
 | |
| }
 | |
| 
 | |
| useInterval(() => {
 | |
| 	if (!canvasEl.value) return;
 | |
| 	const actualCanvasWidth = canvasEl.value.getBoundingClientRect().width;
 | |
| 	if (actualCanvasWidth === 0) return;
 | |
| 	viewScale = actualCanvasWidth / game.GAME_WIDTH;
 | |
| 	containerElRect = containerEl.value?.getBoundingClientRect() ?? null;
 | |
| }, 1000, { immediate: false, afterMounted: true });
 | |
| 
 | |
| onMounted(async () => {
 | |
| 	try {
 | |
| 		highScore.value = await misskeyApi('i/registry/get', {
 | |
| 			scope: ['dropAndFusionGame'],
 | |
| 			key: 'highScore:' + props.gameMode,
 | |
| 		});
 | |
| 	} catch (err) {
 | |
| 		highScore.value = null;
 | |
| 	}
 | |
| 
 | |
| 	if (props.gameMode === 'yen') {
 | |
| 		try {
 | |
| 			yenTotal.value = await misskeyApi('i/registry/get', {
 | |
| 				scope: ['dropAndFusionGame'],
 | |
| 				key: 'yenTotal',
 | |
| 			});
 | |
| 		} catch (err: any) {
 | |
| 			if (err.code === 'NO_SUCH_KEY') {
 | |
| 				// nop
 | |
| 			} else {
 | |
| 				os.alert({
 | |
| 					type: 'error',
 | |
| 					text: i18n.ts.cannotLoad,
 | |
| 				});
 | |
| 				return;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	const getVerticesFromSvg = async (path: string) => {
 | |
| 		const svgDoc = await fetch(path)
 | |
| 			.then((response) => response.text())
 | |
| 			.then((svgString) => {
 | |
| 				const parser = new DOMParser();
 | |
| 				return parser.parseFromString(svgString, 'image/svg+xml');
 | |
| 			});
 | |
| 		const pathDatas = svgDoc.querySelectorAll('path');
 | |
| 		if (!pathDatas) return;
 | |
| 		const vertices = Array.from(pathDatas).map((pathData) => {
 | |
| 			return Matter.Svg.pathToVertices(pathData);
 | |
| 		});
 | |
| 		return vertices;
 | |
| 	};
 | |
| 
 | |
| 	getVerticesFromSvg('/client-assets/drop-and-fusion/sweets_monos/verts/doughnut_color.svg').then((vertices) => {
 | |
| 		console.log('doughnut_color', vertices);
 | |
| 	});
 | |
| 	*/
 | |
| 
 | |
| 	await start();
 | |
| 
 | |
| 	const bgmBuffer = await sound.loadAudio('/client-assets/drop-and-fusion/bgm_1.mp3');
 | |
| 	if (!bgmBuffer) return;
 | |
| 	bgmNodes = sound.createSourceNode(bgmBuffer, {
 | |
| 		volume: props.mute ? 0 : bgmVolume.value,
 | |
| 	});
 | |
| 	if (!bgmNodes) return;
 | |
| 	bgmNodes.soundSource.loop = true;
 | |
| 	bgmNodes.soundSource.start();
 | |
| });
 | |
| 
 | |
| onUnmounted(() => {
 | |
| 	dispose();
 | |
| 	bgmNodes?.soundSource.stop();
 | |
| });
 | |
| 
 | |
| onDeactivated(() => {
 | |
| 	dispose();
 | |
| 	bgmNodes?.soundSource.stop();
 | |
| });
 | |
| 
 | |
| definePageMetadata(() => ({
 | |
| 	title: i18n.ts.bubbleGame,
 | |
| 	icon: 'ti ti-apple',
 | |
| }));
 | |
| </script>
 | |
| 
 | |
| <style lang="scss" module>
 | |
| .transition_zoom_move,
 | |
| .transition_zoom_enterActive,
 | |
| .transition_zoom_leaveActive {
 | |
| 	transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
 | |
| }
 | |
| .transition_zoom_enterFrom,
 | |
| .transition_zoom_leaveTo {
 | |
| 	opacity: 0;
 | |
| 	transform: scale(0.8);
 | |
| }
 | |
| 
 | |
| .transition_stock_move,
 | |
| .transition_stock_enterActive,
 | |
| .transition_stock_leaveActive {
 | |
| 	transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
 | |
| }
 | |
| .transition_stock_enterFrom,
 | |
| .transition_stock_leaveTo {
 | |
| 	opacity: 0;
 | |
| 	transform: scale(0.7);
 | |
| }
 | |
| .transition_stock_leaveActive {
 | |
| 	position: absolute;
 | |
| }
 | |
| 
 | |
| .transition_picked_move,
 | |
| .transition_picked_enterActive {
 | |
| 	transition: opacity 0.5s cubic-bezier(0,.5,.5,1), transform 0.5s cubic-bezier(0,.5,.5,1) !important;
 | |
| }
 | |
| .transition_picked_leaveActive {
 | |
| 	transition: all 0s !important;
 | |
| }
 | |
| .transition_picked_enterFrom,
 | |
| .transition_picked_leaveTo {
 | |
| 	opacity: 0;
 | |
| 	transform: translateY(-50px);
 | |
| }
 | |
| .transition_picked_leaveActive {
 | |
| 	position: absolute;
 | |
| }
 | |
| 
 | |
| .transition_combo_move,
 | |
| .transition_combo_enterActive {
 | |
| 	transition: all 0s !important;
 | |
| }
 | |
| .transition_combo_leaveActive {
 | |
| 	transition: opacity 0.4s cubic-bezier(0,.5,.5,1), transform 0.4s cubic-bezier(0,.5,.5,1) !important;
 | |
| }
 | |
| .transition_combo_enterFrom,
 | |
| .transition_combo_leaveTo {
 | |
| 	opacity: 0;
 | |
| 	transform: scale(0.7);
 | |
| }
 | |
| .transition_combo_leaveActive {
 | |
| 	position: absolute;
 | |
| }
 | |
| 
 | |
| .root {
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| 	margin: 0 auto;
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| 	max-width: 600px;
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| 	user-select: none;
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| 
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| 	* {
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| 		user-select: none;
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| 	}
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| }
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| 
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| .loadingScreen {
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| 	text-align: center;
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| 	padding: 32px;
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| }
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| 
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| .readyGo_bg {
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| 	position: absolute;
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| 	top: 0;
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| 	left: 0;
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| 	right: 0;
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| 	bottom: 0;
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| 	z-index: 100;
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| 	backdrop-filter: blur(4px);
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| }
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| 
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| .readyGo_ready,
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| .readyGo_go {
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| 	position: absolute;
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| 	top: 0;
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| 	left: 0;
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| 	right: 0;
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| 	bottom: 0;
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| 	display: flex;
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| 	align-items: center;
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| 	justify-content: center;
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| 	z-index: 101;
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| 	pointer-events: none;
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| }
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| 
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| .readyGo_img {
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| 	display: block;
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| 	width: 250px;
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| 	max-width: 100%;
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| }
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| 
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| .header {
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| 	position: relative;
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| 	z-index: 10;
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| 	display: grid;
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| 	grid-template-columns: 1fr;
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| 	grid-template-rows: auto auto;
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| 	gap: 8px;
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| 
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| 	> .headerTitle {
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| 		text-align: center;
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| 	}
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| 
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| 	@media (min-width: 500px) {
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| 		grid-template-columns: 1fr auto;
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| 		grid-template-rows: auto;
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| 
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| 		> .headerTitle {
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| 			text-align: start;
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| 		}
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| 	}
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| }
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| 
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| .mainFrameImg {
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| 	position: absolute;
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| 	top: 0;
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| 	left: 0;
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| 	width: 100%;
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| 	// なんかiOSでちらつく
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| 	//filter: drop-shadow(0 6px 16px #0007);
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| 	pointer-events: none;
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| 	user-select: none;
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| }
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| 
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| .canvas {
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| 	position: relative;
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| 	display: block;
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| 	z-index: 1;
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| 	width: 100% !important;
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| 	height: auto !important;
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| 	pointer-events: none;
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| 	user-select: none;
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| }
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| 
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| .gameContainer {
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| 	position: relative;
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| 	margin-top: -20px;
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| }
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| 
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| .stock {
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| 	pointer-events: none;
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| 	user-select: none;
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| }
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| 
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| .combo {
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| 	position: absolute;
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| 	z-index: 3;
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| 	top: 50%;
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| 	width: 100%;
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| 	text-align: center;
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| 	font-weight: bold;
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| 	font-style: oblique;
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| 	color: #fff;
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| 	-webkit-text-stroke: 1px rgb(255, 145, 0);
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| 	text-shadow: 0 0 6px #0005;
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| 	pointer-events: none;
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| 	user-select: none;
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| }
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| 
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| .dropperContainer {
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| 	position: absolute;
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| 	top: 0;
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| 	height: 100%;
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| 	z-index: 2;
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| 	pointer-events: none;
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| 	user-select: none;
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| 	will-change: left;
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| }
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| 
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| .currentMono {
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| 	position: absolute;
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| 	display: block;
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| 	bottom: 88%;
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| 	z-index: 2;
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| 	filter: drop-shadow(0 6px 16px #0007);
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| }
 | |
| 
 | |
| .dropper {
 | |
| 	position: relative;
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| 	top: 0;
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| 	width: 70px;
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| 	margin-top: -10px;
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| 	margin-left: -30px;
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| 	z-index: 2;
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| 	filter: drop-shadow(0 6px 16px #0007);
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| }
 | |
| 
 | |
| .currentMonoArrow {
 | |
| 	position: absolute;
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| 	width: 20px;
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| 	bottom: 80%;
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| 	left: -10px;
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| 	z-index: 3;
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| 	animation: currentMonoArrow 2s ease infinite;
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| }
 | |
| 
 | |
| .dropGuide {
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| 	position: absolute;
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| 	z-index: 3;
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| 	bottom: 0;
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| 	width: 3px;
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| 	margin-left: -2px;
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| 	height: 85%;
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| 	background: #f002;
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| }
 | |
| 
 | |
| .gameOverLabel {
 | |
| 	position: absolute;
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| 	z-index: 10;
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| 	top: 50%;
 | |
| 	left: 0;
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| 	right: 0;
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| 	margin: auto;
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| 	width: calc(100% - 50px);
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| 	max-width: 320px;
 | |
| 	padding: 16px;
 | |
| 	box-sizing: border-box;
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| 	background: #0007;
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| 	border-radius: 16px;
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| 	color: #fff;
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| 	text-align: center;
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| 	font-weight: bold;
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| }
 | |
| 
 | |
| .gameOver {
 | |
| 	.canvas {
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| 		filter: grayscale(1);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| .replayIndicator {
 | |
| 	position: absolute;
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| 	z-index: 10;
 | |
| 	left: 10px;
 | |
| 	bottom: 10px;
 | |
| 	padding: 6px 8px;
 | |
| 	color: #f00;
 | |
| 	font-weight: bold;
 | |
| 	background: #0008;
 | |
| 	border-radius: 6px;
 | |
| 	pointer-events: none;
 | |
| }
 | |
| 
 | |
| .replayIndicatorText {
 | |
| 	animation: replayIndicator-blink 2s infinite;
 | |
| }
 | |
| 
 | |
| @keyframes replayIndicator-blink {
 | |
| 	0% { opacity: 1; }
 | |
| 	50% { opacity: 0; }
 | |
| 	100% { opacity: 1; }
 | |
| }
 | |
| 
 | |
| @keyframes currentMonoArrow {
 | |
| 	0% { transform: translateY(0); }
 | |
| 	25% { transform: translateY(-8px); }
 | |
| 	50% { transform: translateY(0); }
 | |
| 	75% { transform: translateY(-8px); }
 | |
| 	100% { transform: translateY(0); }
 | |
| }
 | |
| </style>
 |