fix(frontend): クライアント上での時間ベースの実績獲得動作が実績獲得後も発動している問題を修正 (#14717)

* Check if time-based achievements are unlocked before initializing them in main-boot

(cherry picked from commit c0702fd92f70782005517c0065048ececa1ef287)

* Update Changelog

---------

Co-authored-by: Evan Paterakis <evan@geopjr.dev>
This commit is contained in:
かっこかり
2024-10-07 09:07:02 +09:00
committed by GitHub
parent a594d9f26b
commit d2f1d45ea3
2 changed files with 19 additions and 11 deletions

View File

@@ -230,19 +230,25 @@ export async function mainBoot() {
claimAchievement('collectAchievements30');
}
window.setInterval(() => {
if (Math.floor(Math.random() * 20000) === 0) {
claimAchievement('justPlainLucky');
}
}, 1000 * 10);
if (!claimedAchievements.includes('justPlainLucky')) {
window.setInterval(() => {
if (Math.floor(Math.random() * 20000) === 0) {
claimAchievement('justPlainLucky');
}
}, 1000 * 10);
}
window.setTimeout(() => {
claimAchievement('client30min');
}, 1000 * 60 * 30);
if (!claimedAchievements.includes('client30min')) {
window.setTimeout(() => {
claimAchievement('client30min');
}, 1000 * 60 * 30);
}
window.setTimeout(() => {
claimAchievement('client60min');
}, 1000 * 60 * 60);
if (!claimedAchievements.includes('client60min')) {
window.setTimeout(() => {
claimAchievement('client60min');
}, 1000 * 60 * 60);
}
// 邪魔
//const lastUsed = miLocalStorage.getItem('lastUsed');