どこでも置けるモード実装
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@@ -30,6 +30,7 @@ export interface IGame {
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map: string[];
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bw: string | number;
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is_llotheo: boolean;
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can_put_everywhere: boolean;
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};
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}
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@@ -125,7 +125,8 @@ export default function(request: websocket.request, connection: websocket.connec
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//#region 盤面に最初から石がないなどして始まった瞬間に勝敗が決定する場合があるのでその処理
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const o = new Othello(map, {
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isLlotheo: freshGame.settings.is_llotheo
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isLlotheo: freshGame.settings.is_llotheo,
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canPutEverywhere: freshGame.settings.can_put_everywhere
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});
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if (o.isEnded) {
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@@ -166,7 +167,8 @@ export default function(request: websocket.request, connection: websocket.connec
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if (!game.user1_id.equals(user._id) && !game.user2_id.equals(user._id)) return;
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const o = new Othello(game.settings.map, {
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isLlotheo: game.settings.is_llotheo
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isLlotheo: game.settings.is_llotheo,
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canPutEverywhere: game.settings.can_put_everywhere
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});
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game.logs.forEach(log => {
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