Merge remote-tracking branch 'misskey-dev/develop' into io
This commit is contained in:
@@ -5,12 +5,12 @@ SPDX-License-Identifier: AGPL-3.0-only
|
||||
|
||||
<template>
|
||||
<div v-if="game == null || (!game.isEnded && connection == null)"><MkLoading/></div>
|
||||
<GameSetting v-else-if="!game.isStarted" :game="game" :connection="connection!"/>
|
||||
<GameSetting v-else-if="!game.isStarted" v-model:shareWhenStart="shareWhenStart" :game="game" :connection="connection!"/>
|
||||
<GameBoard v-else :game="game" :connection="connection"/>
|
||||
</template>
|
||||
|
||||
<script lang="ts" setup>
|
||||
import { computed, watch, onMounted, shallowRef, onUnmounted } from 'vue';
|
||||
import { computed, watch, onMounted, ref, shallowRef, onUnmounted } from 'vue';
|
||||
import * as Misskey from 'misskey-js';
|
||||
import GameSetting from './game.setting.vue';
|
||||
import GameBoard from './game.board.vue';
|
||||
@@ -21,6 +21,7 @@ import { signinRequired } from '@/account.js';
|
||||
import { useRouter } from '@/global/router/supplier.js';
|
||||
import * as os from '@/os.js';
|
||||
import { i18n } from '@/i18n.js';
|
||||
import { useInterval } from '@/scripts/use-interval.js';
|
||||
|
||||
const $i = signinRequired();
|
||||
|
||||
@@ -32,17 +33,32 @@ const props = defineProps<{
|
||||
|
||||
const game = shallowRef<Misskey.entities.ReversiGameDetailed | null>(null);
|
||||
const connection = shallowRef<Misskey.ChannelConnection | null>(null);
|
||||
const shareWhenStart = ref(false);
|
||||
|
||||
watch(() => props.gameId, () => {
|
||||
fetchGame();
|
||||
});
|
||||
|
||||
function start(_game: Misskey.entities.ReversiGameDetailed) {
|
||||
if (game.value?.isStarted) return;
|
||||
|
||||
if (shareWhenStart.value) {
|
||||
misskeyApi('notes/create', {
|
||||
text: i18n.ts._reversi.iStartedAGame + '\n' + location.href,
|
||||
visibility: 'home',
|
||||
});
|
||||
}
|
||||
|
||||
game.value = _game;
|
||||
}
|
||||
|
||||
async function fetchGame() {
|
||||
const _game = await misskeyApi('reversi/show-game', {
|
||||
gameId: props.gameId,
|
||||
});
|
||||
|
||||
game.value = _game;
|
||||
shareWhenStart.value = false;
|
||||
|
||||
if (connection.value) {
|
||||
connection.value.dispose();
|
||||
@@ -52,7 +68,7 @@ async function fetchGame() {
|
||||
gameId: game.value.id,
|
||||
});
|
||||
connection.value.on('started', x => {
|
||||
game.value = x.game;
|
||||
start(x.game);
|
||||
});
|
||||
connection.value.on('canceled', x => {
|
||||
connection.value?.dispose();
|
||||
@@ -68,6 +84,25 @@ async function fetchGame() {
|
||||
}
|
||||
}
|
||||
|
||||
// 通信を取りこぼした場合の救済
|
||||
useInterval(async () => {
|
||||
if (game.value == null) return;
|
||||
if (game.value.isStarted) return;
|
||||
|
||||
const _game = await misskeyApi('reversi/show-game', {
|
||||
gameId: props.gameId,
|
||||
});
|
||||
|
||||
if (_game.isStarted) {
|
||||
start(_game);
|
||||
} else {
|
||||
game.value = _game;
|
||||
}
|
||||
}, 1000 * 10, {
|
||||
immediate: false,
|
||||
afterMounted: true,
|
||||
});
|
||||
|
||||
onMounted(() => {
|
||||
fetchGame();
|
||||
});
|
||||
@@ -78,10 +113,6 @@ onUnmounted(() => {
|
||||
}
|
||||
});
|
||||
|
||||
const headerActions = computed(() => []);
|
||||
|
||||
const headerTabs = computed(() => []);
|
||||
|
||||
definePageMetadata(computed(() => ({
|
||||
title: 'Reversi',
|
||||
icon: 'ti ti-device-gamepad',
|
||||
|
Reference in New Issue
Block a user