@@ -18,6 +18,9 @@ export default defineComponent({
|
||||
watch(value, () => {
|
||||
context.emit('update:modelValue', value.value);
|
||||
});
|
||||
watch(() => props.modelValue, v => {
|
||||
value.value = v;
|
||||
});
|
||||
if (!context.slots.default) return null;
|
||||
let options = context.slots.default();
|
||||
const label = context.slots.label && context.slots.label();
|
||||
|
@@ -52,7 +52,7 @@ const props = defineProps<{
|
||||
}>();
|
||||
|
||||
const emit = defineEmits<{
|
||||
(ev: 'change', _ev: KeyboardEvent): void;
|
||||
(ev: 'changeByUser'): void;
|
||||
(ev: 'update:modelValue', value: string | null): void;
|
||||
}>();
|
||||
|
||||
@@ -77,7 +77,6 @@ const height =
|
||||
const focus = () => inputEl.value.focus();
|
||||
const onInput = (ev) => {
|
||||
changed.value = true;
|
||||
emit('change', ev);
|
||||
};
|
||||
|
||||
const updated = () => {
|
||||
@@ -136,6 +135,7 @@ function show(ev: MouseEvent) {
|
||||
active: computed(() => v.value === option.props.value),
|
||||
action: () => {
|
||||
v.value = option.props.value;
|
||||
emit('changeByUser', v.value);
|
||||
},
|
||||
});
|
||||
};
|
||||
|
@@ -85,7 +85,7 @@ const recentUsers = ref<Misskey.entities.UserDetailed[]>([]);
|
||||
const selected = ref<Misskey.entities.UserDetailed | null>(null);
|
||||
const dialogEl = ref();
|
||||
|
||||
const search = () => {
|
||||
function search() {
|
||||
if (username.value === '' && host.value === '') {
|
||||
users.value = [];
|
||||
return;
|
||||
@@ -98,9 +98,9 @@ const search = () => {
|
||||
}).then(_users => {
|
||||
users.value = _users;
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
const ok = () => {
|
||||
function ok() {
|
||||
if (selected.value == null) return;
|
||||
emit('ok', selected.value);
|
||||
dialogEl.value.close();
|
||||
@@ -110,12 +110,12 @@ const ok = () => {
|
||||
recents = recents.filter(x => x !== selected.value.id);
|
||||
recents.unshift(selected.value.id);
|
||||
defaultStore.set('recentlyUsedUsers', recents.splice(0, 16));
|
||||
};
|
||||
}
|
||||
|
||||
const cancel = () => {
|
||||
function cancel() {
|
||||
emit('cancel');
|
||||
dialogEl.value.close();
|
||||
};
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
misskeyApi('users/show', {
|
||||
|
@@ -15,6 +15,7 @@ const page = (loader: AsyncComponentLoader<any>) => defineAsyncComponent({
|
||||
loadingComponent: MkLoading,
|
||||
errorComponent: MkError,
|
||||
});
|
||||
|
||||
const routes = [{
|
||||
path: '/@:initUser/pages/:initPageName/view-source',
|
||||
component: page(() => import('@/pages/page-editor/page-editor.vue')),
|
||||
@@ -528,18 +529,26 @@ const routes = [{
|
||||
path: '/timeline/antenna/:antennaId',
|
||||
component: page(() => import('@/pages/antenna-timeline.vue')),
|
||||
loginRequired: true,
|
||||
}, {
|
||||
path: '/games',
|
||||
component: page(() => import('@/pages/games.vue')),
|
||||
loginRequired: true,
|
||||
}, {
|
||||
path: '/clicker',
|
||||
component: page(() => import('@/pages/clicker.vue')),
|
||||
loginRequired: true,
|
||||
}, {
|
||||
path: '/games',
|
||||
component: page(() => import('@/pages/games.vue')),
|
||||
loginRequired: false,
|
||||
}, {
|
||||
path: '/bubble-game',
|
||||
component: page(() => import('@/pages/drop-and-fusion.vue')),
|
||||
loginRequired: true,
|
||||
}, {
|
||||
path: '/reversi',
|
||||
component: page(() => import('@/pages/reversi/index.vue')),
|
||||
loginRequired: false,
|
||||
}, {
|
||||
path: '/reversi/g/:gameId',
|
||||
component: page(() => import('@/pages/reversi/game.vue')),
|
||||
loginRequired: false,
|
||||
}, {
|
||||
path: '/timeline',
|
||||
component: page(() => import('@/pages/timeline.vue')),
|
||||
|
@@ -419,7 +419,7 @@ export function form(title, form) {
|
||||
});
|
||||
}
|
||||
|
||||
export async function selectUser(opts: { includeSelf?: boolean } = {}) {
|
||||
export async function selectUser(opts: { includeSelf?: boolean } = {}): Promise<Misskey.entities.UserLite> {
|
||||
return new Promise((resolve, reject) => {
|
||||
popup(defineAsyncComponent(() => import('@/components/MkUserSelectDialog.vue')), {
|
||||
includeSelf: opts.includeSelf,
|
||||
|
@@ -123,7 +123,7 @@ function onGameEnd() {
|
||||
|
||||
definePageMetadata({
|
||||
title: i18n.ts.bubbleGame,
|
||||
icon: 'ti ti-apple',
|
||||
icon: 'ti ti-device-gamepad',
|
||||
});
|
||||
</script>
|
||||
|
||||
|
@@ -7,10 +7,17 @@ SPDX-License-Identifier: AGPL-3.0-only
|
||||
<MkStickyContainer>
|
||||
<template #header><MkPageHeader/></template>
|
||||
<MkSpacer :contentMax="800">
|
||||
<div class="_panel">
|
||||
<MkA to="/bubble-game">
|
||||
<img src="/client-assets/drop-and-fusion/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
|
||||
</MkA>
|
||||
<div class="_gaps">
|
||||
<div class="_panel">
|
||||
<MkA to="/bubble-game">
|
||||
<img src="/client-assets/drop-and-fusion/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
|
||||
</MkA>
|
||||
</div>
|
||||
<div class="_panel">
|
||||
<MkA to="/reversi">
|
||||
<img src="/client-assets/reversi/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
|
||||
</MkA>
|
||||
</div>
|
||||
</div>
|
||||
</MkSpacer>
|
||||
</MkStickyContainer>
|
||||
|
428
packages/frontend/src/pages/reversi/game.board.vue
Normal file
428
packages/frontend/src/pages/reversi/game.board.vue
Normal file
@@ -0,0 +1,428 @@
|
||||
<!--
|
||||
SPDX-FileCopyrightText: syuilo and other misskey contributors
|
||||
SPDX-License-Identifier: AGPL-3.0-only
|
||||
-->
|
||||
|
||||
<template>
|
||||
<MkSpacer :contentMax="600">
|
||||
<div :class="$style.root" class="_gaps">
|
||||
<header><b><MkA :to="userPage(blackUser)"><MkUserName :user="blackUser"/></MkA></b>({{ i18n.ts._reversi.black }}) vs <b><MkA :to="userPage(whiteUser)"><MkUserName :user="whiteUser"/></MkA></b>({{ i18n.ts._reversi.white }})</header>
|
||||
|
||||
<div style="overflow: clip; line-height: 28px;">
|
||||
<div v-if="!iAmPlayer && !game.isEnded && turnUser" class="turn">
|
||||
<Mfm :key="'turn:' + turnUser.id" :text="i18n.t('_reversi.turnOf', { name: turnUser.name ?? turnUser.username })" :plain="true" :customEmojis="turnUser.emojis"/>
|
||||
<MkEllipsis/>
|
||||
</div>
|
||||
<div v-if="(logPos !== logs.length) && turnUser" class="turn">
|
||||
<Mfm :key="'past-turn-of:' + turnUser.id" :text="i18n.t('_reversi.pastTurnOf', { name: turnUser.name ?? turnUser.username })" :plain="true" :customEmojis="turnUser.emojis"/>
|
||||
</div>
|
||||
<div v-if="iAmPlayer && !game.isEnded && !isMyTurn" class="turn1">{{ i18n.ts._reversi.opponentTurn }}<MkEllipsis/></div>
|
||||
<div v-if="iAmPlayer && !game.isEnded && isMyTurn" class="turn2" style="animation: tada 1s linear infinite both;">{{ i18n.ts._reversi.myTurn }}</div>
|
||||
<div v-if="game.isEnded && logPos == logs.length" class="result">
|
||||
<template v-if="game.winner">
|
||||
<Mfm :key="'won'" :text="i18n.t('_reversi.won', { name: game.winner.name ?? game.winner.username })" :plain="true" :customEmojis="game.winner.emojis"/>
|
||||
<span v-if="game.surrendered != null"> ({{ i18n.ts._reversi.surrendered }})</span>
|
||||
</template>
|
||||
<template v-else>{{ i18n.ts._reversi.drawn }}</template>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div :class="$style.board">
|
||||
<div v-if="showBoardLabels" :class="$style.labelsX">
|
||||
<span v-for="i in game.map[0].length" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
|
||||
</div>
|
||||
<div style="display: flex;">
|
||||
<div v-if="showBoardLabels" :class="$style.labelsY">
|
||||
<div v-for="i in game.map.length" :class="$style.labelsYLabel">{{ i }}</div>
|
||||
</div>
|
||||
<div :class="$style.boardCells" :style="cellsStyle">
|
||||
<div
|
||||
v-for="(stone, i) in engine.board"
|
||||
v-tooltip="`${String.fromCharCode(65 + engine.posToXy(i)[0])}${engine.posToXy(i)[1] + 1}`"
|
||||
:class="[$style.boardCell, {
|
||||
[$style.boardCell_empty]: stone == null,
|
||||
[$style.boardCell_none]: engine.map[i] === 'null',
|
||||
[$style.boardCell_isEnded]: game.isEnded,
|
||||
[$style.boardCell_myTurn]: !game.isEnded && isMyTurn,
|
||||
[$style.boardCell_can]: turnUser ? engine.canPut(turnUser.id === blackUser.id, i) : null,
|
||||
[$style.boardCell_prev]: engine.prevPos === i
|
||||
}]"
|
||||
@click="putStone(i)"
|
||||
>
|
||||
<img v-if="stone === true" style="pointer-events: none; user-select: none; display: block; width: 100%; height: 100%;" :src="blackUser.avatarUrl">
|
||||
<img v-if="stone === false" style="pointer-events: none; user-select: none; display: block; width: 100%; height: 100%;" :src="whiteUser.avatarUrl">
|
||||
</div>
|
||||
</div>
|
||||
<div v-if="showBoardLabels" :class="$style.labelsY">
|
||||
<div v-for="i in game.map.length" :class="$style.labelsYLabel">{{ i }}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div v-if="showBoardLabels" :class="$style.labelsX">
|
||||
<span v-for="i in game.map[0].length" :class="$style.labelsXLabel">{{ String.fromCharCode(64 + i) }}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="status"><b>{{ i18n.t('_reversi.turnCount', { count: logPos }) }}</b> {{ i18n.ts._reversi.black }}:{{ engine.blackCount }} {{ i18n.ts._reversi.white }}:{{ engine.whiteCount }} {{ i18n.ts._reversi.total }}:{{ engine.blackCount + engine.whiteCount }}</div>
|
||||
|
||||
<div v-if="!game.isEnded && iAmPlayer" class="_buttonsCenter">
|
||||
<MkButton danger @click="surrender">{{ i18n.ts._reversi.surrender }}</MkButton>
|
||||
</div>
|
||||
|
||||
<div v-if="game.isEnded" class="_panel _gaps_s" style="padding: 16px;">
|
||||
<div>{{ logPos }} / {{ logs.length }}</div>
|
||||
<div v-if="!autoplaying" class="_buttonsCenter">
|
||||
<MkButton :disabled="logPos === 0" @click="logPos = 0"><i class="ti ti-chevrons-left"></i></MkButton>
|
||||
<MkButton :disabled="logPos === 0" @click="logPos--"><i class="ti ti-chevron-left"></i></MkButton>
|
||||
<MkButton :disabled="logPos === logs.length" @click="logPos++"><i class="ti ti-chevron-right"></i></MkButton>
|
||||
<MkButton :disabled="logPos === logs.length" @click="logPos = logs.length"><i class="ti ti-chevrons-right"></i></MkButton>
|
||||
</div>
|
||||
<MkButton style="margin: auto;" :disabled="autoplaying" @click="autoplay()"><i class="ti ti-player-play"></i></MkButton>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<p v-if="game.isLlotheo">{{ i18n.ts._reversi.isLlotheo }}</p>
|
||||
<p v-if="game.loopedBoard">{{ i18n.ts._reversi.loopedMap }}</p>
|
||||
<p v-if="game.canPutEverywhere">{{ i18n.ts._reversi.canPutEverywhere }}</p>
|
||||
</div>
|
||||
|
||||
<MkA v-if="game.isEnded" :to="`/reversi`">
|
||||
<img src="/client-assets/reversi/logo.png" style="display: block; max-width: 100%; width: 200px; margin: auto;"/>
|
||||
</MkA>
|
||||
</div>
|
||||
</MkSpacer>
|
||||
</template>
|
||||
|
||||
<script lang="ts" setup>
|
||||
import { computed, onMounted, onUnmounted, ref, shallowRef, triggerRef, watch } from 'vue';
|
||||
import * as CRC32 from 'crc-32';
|
||||
import * as Misskey from 'misskey-js';
|
||||
import * as Reversi from 'misskey-reversi';
|
||||
import MkButton from '@/components/MkButton.vue';
|
||||
import { deepClone } from '@/scripts/clone.js';
|
||||
import { useInterval } from '@/scripts/use-interval.js';
|
||||
import { signinRequired } from '@/account.js';
|
||||
import { i18n } from '@/i18n.js';
|
||||
import { misskeyApi } from '@/scripts/misskey-api.js';
|
||||
import { userPage } from '@/filters/user.js';
|
||||
|
||||
const $i = signinRequired();
|
||||
|
||||
const props = defineProps<{
|
||||
game: Misskey.entities.ReversiGameDetailed;
|
||||
connection: Misskey.ChannelConnection;
|
||||
}>();
|
||||
|
||||
const showBoardLabels = true;
|
||||
const autoplaying = ref<boolean>(false);
|
||||
const game = ref<Misskey.entities.ReversiGameDetailed>(deepClone(props.game));
|
||||
const logs = ref<Misskey.entities.ReversiLog[]>(game.value.logs);
|
||||
const logPos = ref<number>(logs.value.length);
|
||||
const engine = shallowRef<Reversi.Game>(new Reversi.Game(game.value.map, {
|
||||
isLlotheo: game.value.isLlotheo,
|
||||
canPutEverywhere: game.value.canPutEverywhere,
|
||||
loopedBoard: game.value.loopedBoard,
|
||||
}));
|
||||
|
||||
for (const log of game.value.logs) {
|
||||
engine.value.put(log.color, log.pos);
|
||||
}
|
||||
|
||||
const iAmPlayer = computed(() => {
|
||||
return game.value.user1Id === $i.id || game.value.user2Id === $i.id;
|
||||
});
|
||||
|
||||
const myColor = computed(() => {
|
||||
if (!iAmPlayer.value) return null;
|
||||
if (game.value.user1Id === $i.id && game.value.black === 1) return true;
|
||||
if (game.value.user2Id === $i.id && game.value.black === 2) return true;
|
||||
return false;
|
||||
});
|
||||
|
||||
const opColor = computed(() => {
|
||||
if (!iAmPlayer.value) return null;
|
||||
return !myColor.value;
|
||||
});
|
||||
|
||||
const blackUser = computed(() => {
|
||||
return game.value.black === 1 ? game.value.user1 : game.value.user2;
|
||||
});
|
||||
|
||||
const whiteUser = computed(() => {
|
||||
return game.value.black === 1 ? game.value.user2 : game.value.user1;
|
||||
});
|
||||
|
||||
const turnUser = computed(() => {
|
||||
if (engine.value.turn === true) {
|
||||
return game.value.black === 1 ? game.value.user1 : game.value.user2;
|
||||
} else if (engine.value.turn === false) {
|
||||
return game.value.black === 1 ? game.value.user2 : game.value.user1;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
});
|
||||
|
||||
const isMyTurn = computed(() => {
|
||||
if (!iAmPlayer.value) return false;
|
||||
const u = turnUser.value;
|
||||
if (u == null) return false;
|
||||
return u.id === $i.id;
|
||||
});
|
||||
|
||||
const cellsStyle = computed(() => {
|
||||
return {
|
||||
'grid-template-rows': `repeat(${game.value.map.length}, 1fr)`,
|
||||
'grid-template-columns': `repeat(${game.value.map[0].length}, 1fr)`,
|
||||
};
|
||||
});
|
||||
|
||||
watch(logPos, (v) => {
|
||||
if (!game.value.isEnded) return;
|
||||
const _o = new Reversi.Game(game.value.map, {
|
||||
isLlotheo: game.value.isLlotheo,
|
||||
canPutEverywhere: game.value.canPutEverywhere,
|
||||
loopedBoard: game.value.loopedBoard,
|
||||
});
|
||||
for (const log of logs.value.slice(0, v)) {
|
||||
_o.put(log.color, log.pos);
|
||||
}
|
||||
engine.value = _o;
|
||||
});
|
||||
|
||||
if (game.value.isStarted && !game.value.isEnded) {
|
||||
useInterval(() => {
|
||||
if (game.value.isEnded) return;
|
||||
const crc32 = CRC32.str(logs.value.map(x => x.pos.toString()).join(''));
|
||||
props.connection.send('syncState', {
|
||||
crc32: crc32,
|
||||
});
|
||||
}, 5000, { immediate: false, afterMounted: true });
|
||||
}
|
||||
|
||||
function putStone(pos) {
|
||||
if (game.value.isEnded) return;
|
||||
if (!iAmPlayer.value) return;
|
||||
if (!isMyTurn.value) return;
|
||||
if (!engine.value.canPut(myColor.value!, pos)) return;
|
||||
|
||||
engine.value.put(myColor.value!, pos);
|
||||
triggerRef(engine);
|
||||
|
||||
// サウンドを再生する
|
||||
//sound.play(myColor.value ? 'reversiPutBlack' : 'reversiPutWhite');
|
||||
|
||||
props.connection.send('putStone', {
|
||||
pos: pos,
|
||||
});
|
||||
|
||||
checkEnd();
|
||||
}
|
||||
|
||||
function onPutStone(x) {
|
||||
logs.value.push(x);
|
||||
logPos.value++;
|
||||
engine.value.put(x.color, x.pos);
|
||||
triggerRef(engine);
|
||||
checkEnd();
|
||||
|
||||
// サウンドを再生する
|
||||
if (x.color !== myColor.value) {
|
||||
//sound.play(x.color ? 'reversiPutBlack' : 'reversiPutWhite');
|
||||
}
|
||||
}
|
||||
|
||||
function onEnded(x) {
|
||||
game.value = deepClone(x.game);
|
||||
}
|
||||
|
||||
function checkEnd() {
|
||||
game.value.isEnded = engine.value.isEnded;
|
||||
if (game.value.isEnded) {
|
||||
if (engine.value.winner === true) {
|
||||
game.value.winnerId = game.value.black === 1 ? game.value.user1Id : game.value.user2Id;
|
||||
game.value.winner = game.value.black === 1 ? game.value.user1 : game.value.user2;
|
||||
} else if (engine.value.winner === false) {
|
||||
game.value.winnerId = game.value.black === 1 ? game.value.user2Id : game.value.user1Id;
|
||||
game.value.winner = game.value.black === 1 ? game.value.user2 : game.value.user1;
|
||||
} else {
|
||||
game.value.winnerId = null;
|
||||
game.value.winner = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function onRescue(_game) {
|
||||
game.value = deepClone(_game);
|
||||
|
||||
engine.value = new Reversi.Game(game.value.map, {
|
||||
isLlotheo: game.value.isLlotheo,
|
||||
canPutEverywhere: game.value.canPutEverywhere,
|
||||
loopedBoard: game.value.loopedBoard,
|
||||
});
|
||||
|
||||
for (const log of game.value.logs) {
|
||||
engine.value.put(log.color, log.pos);
|
||||
}
|
||||
|
||||
triggerRef(engine);
|
||||
|
||||
logs.value = game.value.logs;
|
||||
logPos.value = logs.value.length;
|
||||
|
||||
checkEnd();
|
||||
}
|
||||
|
||||
function surrender() {
|
||||
misskeyApi('reversi/surrender', {
|
||||
gameId: game.value.id,
|
||||
});
|
||||
}
|
||||
|
||||
function autoplay() {
|
||||
autoplaying.value = true;
|
||||
logPos.value = 0;
|
||||
|
||||
window.setTimeout(() => {
|
||||
logPos.value = 1;
|
||||
|
||||
let i = 1;
|
||||
let previousLog = game.value.logs[0];
|
||||
const tick = () => {
|
||||
const log = game.value.logs[i];
|
||||
const time = new Date(log.at).getTime() - new Date(previousLog.at).getTime();
|
||||
setTimeout(() => {
|
||||
i++;
|
||||
logPos.value++;
|
||||
previousLog = log;
|
||||
|
||||
if (i < game.value.logs.length) {
|
||||
tick();
|
||||
} else {
|
||||
autoplaying.value = false;
|
||||
}
|
||||
}, time);
|
||||
};
|
||||
|
||||
tick();
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
props.connection.on('putStone', onPutStone);
|
||||
props.connection.on('rescue', onRescue);
|
||||
props.connection.on('ended', onEnded);
|
||||
});
|
||||
|
||||
onUnmounted(() => {
|
||||
props.connection.off('putStone', onPutStone);
|
||||
props.connection.off('rescue', onRescue);
|
||||
props.connection.off('ended', onEnded);
|
||||
});
|
||||
</script>
|
||||
|
||||
<style lang="scss" module>
|
||||
@use "sass:math";
|
||||
|
||||
$label-size: 16px;
|
||||
$gap: 4px;
|
||||
|
||||
.root {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.board {
|
||||
width: calc(100% - 16px);
|
||||
max-width: 500px;
|
||||
margin: 0 auto;
|
||||
}
|
||||
|
||||
.labelsX {
|
||||
height: $label-size;
|
||||
padding: 0 $label-size;
|
||||
display: flex;
|
||||
}
|
||||
|
||||
.labelsXLabel {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 0.8em;
|
||||
|
||||
&:first-child {
|
||||
margin-left: -(math.div($gap, 2));
|
||||
}
|
||||
|
||||
&:last-child {
|
||||
margin-right: -(math.div($gap, 2));
|
||||
}
|
||||
}
|
||||
|
||||
.labelsY {
|
||||
width: $label-size;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.labelsYLabel {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font-size: 12px;
|
||||
|
||||
&:first-child {
|
||||
margin-top: -(math.div($gap, 2));
|
||||
}
|
||||
|
||||
&:last-child {
|
||||
margin-bottom: -(math.div($gap, 2));
|
||||
}
|
||||
}
|
||||
|
||||
.boardCells {
|
||||
flex: 1;
|
||||
display: grid;
|
||||
grid-gap: $gap;
|
||||
}
|
||||
|
||||
.boardCell {
|
||||
background: transparent;
|
||||
border-radius: 6px;
|
||||
overflow: clip;
|
||||
|
||||
&.boardCell_empty {
|
||||
border: solid 2px var(--divider);
|
||||
}
|
||||
|
||||
&.boardCell_empty.boardCell_can {
|
||||
border-color: var(--accent);
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
&.boardCell_empty.boardCell_myTurn {
|
||||
border-color: var(--divider);
|
||||
opacity: 1;
|
||||
|
||||
&.boardCell_can {
|
||||
border-color: var(--accent);
|
||||
cursor: pointer;
|
||||
|
||||
&:hover {
|
||||
background: var(--accent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
&.boardCell_prev {
|
||||
box-shadow: 0 0 0 4px var(--accent);
|
||||
}
|
||||
|
||||
&.boardCell_isEnded {
|
||||
border-color: var(--divider);
|
||||
}
|
||||
|
||||
&.boardCell_none {
|
||||
border-color: transparent !important;
|
||||
}
|
||||
}
|
||||
</style>
|
236
packages/frontend/src/pages/reversi/game.setting.vue
Normal file
236
packages/frontend/src/pages/reversi/game.setting.vue
Normal file
@@ -0,0 +1,236 @@
|
||||
<!--
|
||||
SPDX-FileCopyrightText: syuilo and other misskey contributors
|
||||
SPDX-License-Identifier: AGPL-3.0-only
|
||||
-->
|
||||
|
||||
<template>
|
||||
<MkStickyContainer>
|
||||
<MkSpacer :contentMax="600">
|
||||
<div style="text-align: center;"><b><MkUserName :user="game.user1"/></b> vs <b><MkUserName :user="game.user2"/></b></div>
|
||||
|
||||
<div class="_gaps">
|
||||
<div style="font-size: 1.5em; text-align: center;">{{ i18n.ts._reversi.gameSettings }}</div>
|
||||
|
||||
<div class="_panel">
|
||||
<div style="display: flex; align-items: center; padding: 16px; border-bottom: solid 1px var(--divider);">
|
||||
<div>{{ mapName }}</div>
|
||||
<MkButton style="margin-left: auto;" @click="chooseMap">{{ i18n.ts._reversi.chooseBoard }}</MkButton>
|
||||
</div>
|
||||
|
||||
<div style="padding: 16px;">
|
||||
<div v-if="game.map == null"><i class="ti ti-dice"></i></div>
|
||||
<div v-else :class="$style.board" :style="{ 'grid-template-rows': `repeat(${ game.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.map[0].length }, 1fr)` }">
|
||||
<div v-for="(x, i) in game.map.join('')" :class="[$style.boardCell, { [$style.boardCellNone]: x == ' ' }]" @click="onMapCellClick(i, x)">
|
||||
<i v-if="x === 'b' || x === 'w'" style="pointer-events: none; user-select: none;" :class="x === 'b' ? 'ti ti-circle-filled' : 'ti ti-circle'"></i>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<MkFolder :defaultOpen="true">
|
||||
<template #label>{{ i18n.ts._reversi.blackOrWhite }}</template>
|
||||
|
||||
<MkRadios v-model="game.bw">
|
||||
<option value="random">{{ i18n.ts.random }}</option>
|
||||
<option :value="'1'">
|
||||
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
|
||||
<template #name>
|
||||
<b><MkUserName :user="game.user1"/></b>
|
||||
</template>
|
||||
</I18n>
|
||||
</option>
|
||||
<option :value="'2'">
|
||||
<I18n :src="i18n.ts._reversi.blackIs" tag="span">
|
||||
<template #name>
|
||||
<b><MkUserName :user="game.user2"/></b>
|
||||
</template>
|
||||
</I18n>
|
||||
</option>
|
||||
</MkRadios>
|
||||
</MkFolder>
|
||||
|
||||
<MkFolder :defaultOpen="true">
|
||||
<template #label>{{ i18n.ts._reversi.rules }}</template>
|
||||
|
||||
<div class="_gaps_s">
|
||||
<MkSwitch v-model="game.isLlotheo" @update:modelValue="updateSettings('isLlotheo')">{{ i18n.ts._reversi.isLlotheo }}</MkSwitch>
|
||||
<MkSwitch v-model="game.loopedBoard" @update:modelValue="updateSettings('loopedBoard')">{{ i18n.ts._reversi.loopedMap }}</MkSwitch>
|
||||
<MkSwitch v-model="game.canPutEverywhere" @update:modelValue="updateSettings('canPutEverywhere')">{{ i18n.ts._reversi.canPutEverywhere }}</MkSwitch>
|
||||
</div>
|
||||
</MkFolder>
|
||||
</div>
|
||||
</MkSpacer>
|
||||
<template #footer>
|
||||
<div :class="$style.footer">
|
||||
<MkSpacer :contentMax="700" :marginMin="16" :marginMax="16">
|
||||
<div style="text-align: center; margin-bottom: 10px;">
|
||||
<template v-if="isReady && isOpReady">{{ i18n.ts._reversi.thisGameIsStartedSoon }}<MkEllipsis/></template>
|
||||
<template v-if="isReady && !isOpReady">{{ i18n.ts._reversi.waitingForOther }}<MkEllipsis/></template>
|
||||
<template v-if="!isReady && isOpReady">{{ i18n.ts._reversi.waitingForMe }}</template>
|
||||
<template v-if="!isReady && !isOpReady">{{ i18n.ts._reversi.waitingBoth }}<MkEllipsis/></template>
|
||||
</div>
|
||||
<div class="_buttonsCenter">
|
||||
<MkButton rounded danger @click="exit">{{ i18n.ts.cancel }}</MkButton>
|
||||
<MkButton v-if="!isReady" rounded primary @click="ready">{{ i18n.ts._reversi.ready }}</MkButton>
|
||||
<MkButton v-if="isReady" rounded @click="unready">{{ i18n.ts._reversi.cancelReady }}</MkButton>
|
||||
</div>
|
||||
</MkSpacer>
|
||||
</div>
|
||||
</template>
|
||||
</MkStickyContainer>
|
||||
</template>
|
||||
|
||||
<script lang="ts" setup>
|
||||
import { computed, watch, ref, onMounted, shallowRef, onUnmounted } from 'vue';
|
||||
import * as Misskey from 'misskey-js';
|
||||
import * as Reversi from 'misskey-reversi';
|
||||
import { i18n } from '@/i18n.js';
|
||||
import { signinRequired } from '@/account.js';
|
||||
import { deepClone } from '@/scripts/clone.js';
|
||||
import MkButton from '@/components/MkButton.vue';
|
||||
import MkRadios from '@/components/MkRadios.vue';
|
||||
import MkSwitch from '@/components/MkSwitch.vue';
|
||||
import MkFolder from '@/components/MkFolder.vue';
|
||||
import * as os from '@/os.js';
|
||||
import { MenuItem } from '@/types/menu.js';
|
||||
|
||||
const $i = signinRequired();
|
||||
|
||||
const mapCategories = Array.from(new Set(Object.values(Reversi.maps).map(x => x.category)));
|
||||
|
||||
const props = defineProps<{
|
||||
game: Misskey.entities.ReversiGameDetailed;
|
||||
connection: Misskey.ChannelConnection;
|
||||
}>();
|
||||
|
||||
const game = ref<Misskey.entities.ReversiGameDetailed>(deepClone(props.game));
|
||||
const isLlotheo = ref<boolean>(false);
|
||||
const mapName = computed(() => {
|
||||
if (game.value.map == null) return 'Random';
|
||||
const found = Object.values(Reversi.maps).find(x => x.data.join('') === game.value.map.join(''));
|
||||
return found ? found.name! : '-Custom-';
|
||||
});
|
||||
const isReady = computed(() => {
|
||||
if (game.value.user1Id === $i.id && game.value.user1Ready) return true;
|
||||
if (game.value.user2Id === $i.id && game.value.user2Ready) return true;
|
||||
return false;
|
||||
});
|
||||
const isOpReady = computed(() => {
|
||||
if (game.value.user1Id !== $i.id && game.value.user1Ready) return true;
|
||||
if (game.value.user2Id !== $i.id && game.value.user2Ready) return true;
|
||||
return false;
|
||||
});
|
||||
|
||||
watch(() => game.value.bw, () => {
|
||||
updateSettings('bw');
|
||||
});
|
||||
|
||||
function chooseMap(ev: MouseEvent) {
|
||||
const menu: MenuItem[] = [];
|
||||
|
||||
for (const c of mapCategories) {
|
||||
const maps = Object.values(Reversi.maps).filter(x => x.category === c);
|
||||
if (maps.length === 0) continue;
|
||||
if (c != null) {
|
||||
menu.push({
|
||||
type: 'label',
|
||||
text: c,
|
||||
});
|
||||
}
|
||||
for (const m of maps) {
|
||||
menu.push({
|
||||
text: m.name!,
|
||||
action: () => {
|
||||
game.value.map = m.data;
|
||||
updateSettings('map');
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
os.popupMenu(menu, ev.currentTarget ?? ev.target);
|
||||
}
|
||||
|
||||
function exit() {
|
||||
props.connection.send('exit', {});
|
||||
}
|
||||
|
||||
function ready() {
|
||||
props.connection.send('ready', true);
|
||||
}
|
||||
|
||||
function unready() {
|
||||
props.connection.send('ready', false);
|
||||
}
|
||||
|
||||
function onChangeReadyStates(states) {
|
||||
game.value.user1Ready = states.user1;
|
||||
game.value.user2Ready = states.user2;
|
||||
}
|
||||
|
||||
function updateSettings(key: keyof Misskey.entities.ReversiGameDetailed) {
|
||||
props.connection.send('updateSettings', {
|
||||
key: key,
|
||||
value: game.value[key],
|
||||
});
|
||||
}
|
||||
|
||||
function onUpdateSettings({ userId, key, value }: { userId: string; key: keyof Misskey.entities.ReversiGameDetailed; value: any; }) {
|
||||
if (userId === $i.id) return;
|
||||
if (game.value[key] === value) return;
|
||||
game.value[key] = value;
|
||||
}
|
||||
|
||||
function onMapCellClick(pos: number, pixel: string) {
|
||||
const x = pos % game.value.map[0].length;
|
||||
const y = Math.floor(pos / game.value.map[0].length);
|
||||
const newPixel =
|
||||
pixel === ' ' ? '-' :
|
||||
pixel === '-' ? 'b' :
|
||||
pixel === 'b' ? 'w' :
|
||||
' ';
|
||||
const line = game.value.map[y].split('');
|
||||
line[x] = newPixel;
|
||||
game.value.map[y] = line.join('');
|
||||
updateSettings('map');
|
||||
}
|
||||
|
||||
props.connection.on('changeReadyStates', onChangeReadyStates);
|
||||
props.connection.on('updateSettings', onUpdateSettings);
|
||||
|
||||
onUnmounted(() => {
|
||||
props.connection.off('changeReadyStates', onChangeReadyStates);
|
||||
props.connection.off('updateSettings', onUpdateSettings);
|
||||
});
|
||||
</script>
|
||||
|
||||
<style lang="scss" module>
|
||||
.board {
|
||||
display: grid;
|
||||
grid-gap: 4px;
|
||||
width: 300px;
|
||||
height: 300px;
|
||||
margin: 0 auto;
|
||||
color: var(--fg);
|
||||
}
|
||||
|
||||
.boardCell {
|
||||
display: grid;
|
||||
place-items: center;
|
||||
background: transparent;
|
||||
border: solid 2px var(--divider);
|
||||
border-radius: 6px;
|
||||
overflow: clip;
|
||||
cursor: pointer;
|
||||
}
|
||||
.boardCellNone {
|
||||
border-color: transparent;
|
||||
}
|
||||
|
||||
.footer {
|
||||
-webkit-backdrop-filter: var(--blur, blur(15px));
|
||||
backdrop-filter: var(--blur, blur(15px));
|
||||
background: var(--acrylicBg);
|
||||
border-top: solid 0.5px var(--divider);
|
||||
}
|
||||
</style>
|
68
packages/frontend/src/pages/reversi/game.vue
Normal file
68
packages/frontend/src/pages/reversi/game.vue
Normal file
@@ -0,0 +1,68 @@
|
||||
<!--
|
||||
SPDX-FileCopyrightText: syuilo and other misskey contributors
|
||||
SPDX-License-Identifier: AGPL-3.0-only
|
||||
-->
|
||||
|
||||
<template>
|
||||
<div v-if="game == null || connection == null"><MkLoading/></div>
|
||||
<GameSetting v-else-if="!game.isStarted" :game="game" :connection="connection"/>
|
||||
<GameBoard v-else :game="game" :connection="connection"/>
|
||||
</template>
|
||||
|
||||
<script lang="ts" setup>
|
||||
import { computed, watch, ref, onMounted, shallowRef, onUnmounted } from 'vue';
|
||||
import * as Misskey from 'misskey-js';
|
||||
import GameSetting from './game.setting.vue';
|
||||
import GameBoard from './game.board.vue';
|
||||
import { misskeyApi } from '@/scripts/misskey-api.js';
|
||||
import { definePageMetadata } from '@/scripts/page-metadata.js';
|
||||
import { useStream } from '@/stream.js';
|
||||
|
||||
const props = defineProps<{
|
||||
gameId: string;
|
||||
}>();
|
||||
|
||||
const game = shallowRef<Misskey.entities.ReversiGameDetailed | null>(null);
|
||||
const connection = shallowRef<Misskey.ChannelConnection | null>(null);
|
||||
|
||||
watch(() => props.gameId, () => {
|
||||
fetchGame();
|
||||
});
|
||||
|
||||
async function fetchGame() {
|
||||
const _game = await misskeyApi('reversi/show-game', {
|
||||
gameId: props.gameId,
|
||||
});
|
||||
|
||||
game.value = _game;
|
||||
|
||||
if (connection.value) {
|
||||
connection.value.dispose();
|
||||
}
|
||||
connection.value = useStream().useChannel('reversiGame', {
|
||||
gameId: game.value.id,
|
||||
});
|
||||
connection.value.on('started', x => {
|
||||
game.value = x.game;
|
||||
});
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
fetchGame();
|
||||
});
|
||||
|
||||
onUnmounted(() => {
|
||||
if (connection.value) {
|
||||
connection.value.dispose();
|
||||
}
|
||||
});
|
||||
|
||||
const headerActions = computed(() => []);
|
||||
|
||||
const headerTabs = computed(() => []);
|
||||
|
||||
definePageMetadata(computed(() => ({
|
||||
title: 'Reversi',
|
||||
icon: 'ti ti-device-gamepad',
|
||||
})));
|
||||
</script>
|
271
packages/frontend/src/pages/reversi/index.vue
Normal file
271
packages/frontend/src/pages/reversi/index.vue
Normal file
@@ -0,0 +1,271 @@
|
||||
<!--
|
||||
SPDX-FileCopyrightText: syuilo and other misskey contributors
|
||||
SPDX-License-Identifier: AGPL-3.0-only
|
||||
-->
|
||||
|
||||
<template>
|
||||
<MkSpacer v-if="!matchingAny && !matchingUser" :contentMax="600">
|
||||
<div class="_gaps">
|
||||
<div>
|
||||
<img src="/client-assets/reversi/logo.png" style="display: block; max-width: 100%; max-height: 200px; margin: auto;"/>
|
||||
</div>
|
||||
|
||||
<div class="_buttonsCenter">
|
||||
<MkButton primary gradate rounded @click="matchAny">{{ i18n.ts._reversi.freeMatch }}</MkButton>
|
||||
<MkButton primary gradate rounded @click="matchUser">{{ i18n.ts.invite }}</MkButton>
|
||||
</div>
|
||||
|
||||
<MkFolder v-if="invitations.length > 0" :defaultOpen="true">
|
||||
<template #label>{{ i18n.ts.invitations }}</template>
|
||||
<div class="_gaps_s">
|
||||
<button v-for="user in invitations" :key="user.id" v-panel :class="$style.invitation" class="_button" tabindex="-1" @click="accept(user)">
|
||||
<MkAvatar style="width: 32px; height: 32px; margin-right: 8px;" :user="user" :showIndicator="true"/>
|
||||
<span style="margin-right: 8px;"><b><MkUserName :user="user"/></b></span>
|
||||
<span>@{{ user.username }}</span>
|
||||
</button>
|
||||
</div>
|
||||
</MkFolder>
|
||||
|
||||
<MkFolder v-if="$i" :defaultOpen="true">
|
||||
<template #label>{{ i18n.ts._reversi.myGames }}</template>
|
||||
<MkPagination :pagination="myGamesPagination">
|
||||
<template #default="{ items }">
|
||||
<div :class="$style.gamePreviews">
|
||||
<MkA v-for="g in items" :key="g.id" v-panel :class="$style.gamePreview" tabindex="-1" :to="`/reversi/g/${g.id}`">
|
||||
<div :class="$style.gamePreviewPlayers">
|
||||
<MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user1"/><b><MkUserName :user="g.user1"/></b> vs <b><MkUserName :user="g.user2"/></b><MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user2"/>
|
||||
</div>
|
||||
<div :class="$style.gamePreviewFooter">
|
||||
<span :style="!g.isEnded ? 'color: var(--accent);' : ''">{{ g.isEnded ? i18n.ts._reversi.ended : i18n.ts._reversi.playing }}</span>
|
||||
<MkTime style="margin-left: auto; opacity: 0.7;" :time="g.createdAt"/>
|
||||
</div>
|
||||
</MkA>
|
||||
</div>
|
||||
</template>
|
||||
</MkPagination>
|
||||
</MkFolder>
|
||||
|
||||
<MkFolder :defaultOpen="true">
|
||||
<template #label>{{ i18n.ts._reversi.allGames }}</template>
|
||||
<MkPagination :pagination="gamesPagination">
|
||||
<template #default="{ items }">
|
||||
<div :class="$style.gamePreviews">
|
||||
<MkA v-for="g in items" :key="g.id" v-panel :class="$style.gamePreview" tabindex="-1" :to="`/reversi/g/${g.id}`">
|
||||
<div :class="$style.gamePreviewPlayers">
|
||||
<MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user1"/><b><MkUserName :user="g.user1"/></b> vs <b><MkUserName :user="g.user2"/></b><MkAvatar :class="$style.gamePreviewPlayersAvatar" :user="g.user2"/>
|
||||
</div>
|
||||
<div :class="$style.gamePreviewFooter">
|
||||
<span :style="!g.isEnded ? 'color: var(--accent);' : ''">{{ g.isEnded ? i18n.ts._reversi.ended : i18n.ts._reversi.playing }}</span>
|
||||
<MkTime style="margin-left: auto; opacity: 0.7;" :time="g.createdAt"/>
|
||||
</div>
|
||||
</MkA>
|
||||
</div>
|
||||
</template>
|
||||
</MkPagination>
|
||||
</MkFolder>
|
||||
</div>
|
||||
</MkSpacer>
|
||||
<MkSpacer v-else :contentMax="600">
|
||||
<div :class="$style.waitingScreen">
|
||||
<div v-if="matchingUser" :class="$style.waitingScreenTitle">
|
||||
<I18n :src="i18n.ts.waitingFor" tag="span">
|
||||
<template #x>
|
||||
<b><MkUserName :user="matchingUser"/></b>
|
||||
</template>
|
||||
</I18n>
|
||||
<MkEllipsis/>
|
||||
</div>
|
||||
<div v-else :class="$style.waitingScreenTitle">
|
||||
{{ i18n.ts._reversi.lookingForPlayer }}<MkEllipsis/>
|
||||
</div>
|
||||
<div class="cancel">
|
||||
<MkButton inline rounded @click="cancelMatching">{{ i18n.ts.cancel }}</MkButton>
|
||||
</div>
|
||||
</div>
|
||||
</MkSpacer>
|
||||
</template>
|
||||
|
||||
<script lang="ts" setup>
|
||||
import { computed, onMounted, onUnmounted, ref } from 'vue';
|
||||
import * as Misskey from 'misskey-js';
|
||||
import { misskeyApi } from '@/scripts/misskey-api.js';
|
||||
import { definePageMetadata } from '@/scripts/page-metadata.js';
|
||||
import { useStream } from '@/stream.js';
|
||||
import MkButton from '@/components/MkButton.vue';
|
||||
import MkFolder from '@/components/MkFolder.vue';
|
||||
import { i18n } from '@/i18n.js';
|
||||
import { $i } from '@/account.js';
|
||||
import MkPagination from '@/components/MkPagination.vue';
|
||||
import { useRouter } from '@/global/router/supplier.js';
|
||||
import * as os from '@/os.js';
|
||||
import { useInterval } from '@/scripts/use-interval.js';
|
||||
|
||||
const myGamesPagination = {
|
||||
endpoint: 'reversi/games' as const,
|
||||
limit: 10,
|
||||
params: {
|
||||
my: true,
|
||||
},
|
||||
};
|
||||
|
||||
const gamesPagination = {
|
||||
endpoint: 'reversi/games' as const,
|
||||
limit: 10,
|
||||
};
|
||||
|
||||
const router = useRouter();
|
||||
|
||||
if ($i) {
|
||||
const connection = useStream().useChannel('reversi');
|
||||
|
||||
connection.on('matched', x => {
|
||||
startGame(x.game);
|
||||
});
|
||||
|
||||
connection.on('invited', invitation => {
|
||||
if (invitations.value.some(x => x.id === invitation.user.id)) return;
|
||||
invitations.value.unshift(invitation.user);
|
||||
});
|
||||
|
||||
onUnmounted(() => {
|
||||
connection.dispose();
|
||||
});
|
||||
}
|
||||
|
||||
const invitations = ref<Misskey.entities.UserLite[]>([]);
|
||||
const matchingUser = ref<Misskey.entities.UserLite | null>(null);
|
||||
const matchingAny = ref<boolean>(false);
|
||||
|
||||
function startGame(game: Misskey.entities.ReversiGameDetailed) {
|
||||
matchingUser.value = null;
|
||||
matchingAny.value = false;
|
||||
router.push(`/reversi/g/${game.id}`);
|
||||
}
|
||||
|
||||
async function matchHeatbeat() {
|
||||
if (matchingUser.value) {
|
||||
const res = await misskeyApi('reversi/match', {
|
||||
userId: matchingUser.value.id,
|
||||
});
|
||||
|
||||
if (res != null) {
|
||||
startGame(res);
|
||||
}
|
||||
} else if (matchingAny.value) {
|
||||
const res = await misskeyApi('reversi/match', {
|
||||
userId: null,
|
||||
});
|
||||
|
||||
if (res != null) {
|
||||
startGame(res);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function matchUser() {
|
||||
const user = await os.selectUser({ local: true });
|
||||
if (user == null) return;
|
||||
|
||||
matchingUser.value = user;
|
||||
|
||||
matchHeatbeat();
|
||||
}
|
||||
|
||||
async function matchAny() {
|
||||
matchingAny.value = true;
|
||||
|
||||
matchHeatbeat();
|
||||
}
|
||||
|
||||
function cancelMatching() {
|
||||
if (matchingUser.value) {
|
||||
misskeyApi('reversi/cancel-match', { userId: matchingUser.value.id });
|
||||
matchingUser.value = null;
|
||||
} else if (matchingAny.value) {
|
||||
misskeyApi('reversi/cancel-match', { userId: null });
|
||||
matchingAny.value = false;
|
||||
}
|
||||
}
|
||||
|
||||
async function accept(user) {
|
||||
const game = await misskeyApi('reversi/match', {
|
||||
userId: user.id,
|
||||
});
|
||||
if (game) {
|
||||
startGame(game);
|
||||
}
|
||||
}
|
||||
|
||||
useInterval(matchHeatbeat, 1000 * 10, { immediate: false, afterMounted: true });
|
||||
|
||||
onMounted(() => {
|
||||
misskeyApi('reversi/invitations').then(_invitations => {
|
||||
invitations.value = _invitations;
|
||||
});
|
||||
});
|
||||
|
||||
definePageMetadata(computed(() => ({
|
||||
title: 'Reversi',
|
||||
icon: 'ti ti-device-gamepad',
|
||||
})));
|
||||
</script>
|
||||
|
||||
<style lang="scss" module>
|
||||
.invitation {
|
||||
display: flex;
|
||||
box-sizing: border-box;
|
||||
width: 100%;
|
||||
padding: 16px;
|
||||
line-height: 32px;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.gamePreviews {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fill, minmax(260px, 1fr));
|
||||
grid-gap: var(--margin);
|
||||
}
|
||||
|
||||
.gamePreview {
|
||||
font-size: 90%;
|
||||
border-radius: 8px;
|
||||
overflow: clip;
|
||||
}
|
||||
|
||||
.gamePreviewPlayers {
|
||||
text-align: center;
|
||||
padding: 16px;
|
||||
line-height: 32px;
|
||||
}
|
||||
|
||||
.gamePreviewPlayersAvatar {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
|
||||
&:first-child {
|
||||
margin-right: 8px;
|
||||
}
|
||||
|
||||
&:last-child {
|
||||
margin-left: 8px;
|
||||
}
|
||||
}
|
||||
|
||||
.gamePreviewFooter {
|
||||
display: flex;
|
||||
align-items: baseline;
|
||||
border-top: solid 0.5px var(--divider);
|
||||
padding: 6px 10px;
|
||||
font-size: 0.9em;
|
||||
}
|
||||
|
||||
.waitingScreen {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.waitingScreenTitle {
|
||||
font-size: 1.5em;
|
||||
margin-bottom: 16px;
|
||||
margin-top: 32px;
|
||||
}
|
||||
</style>
|
Reference in New Issue
Block a user