fix(client): fix lint issues in Deck UI components (#8681)
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@@ -72,8 +72,8 @@ export const loadDeck = async () => {
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scope: ['client', 'deck', 'profiles'],
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key: deckStore.state.profile,
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});
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} catch (e) {
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if (e.code === 'NO_SUCH_KEY') {
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} catch (err) {
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if (err.code === 'NO_SUCH_KEY') {
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// 後方互換性のため
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if (deckStore.state.profile === 'default') {
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saveDeck();
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@@ -94,7 +94,7 @@ export const loadDeck = async () => {
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deckStore.set('layout', [['a'], ['b']]);
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return;
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}
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throw e;
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throw err;
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}
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deckStore.set('columns', deck.columns);
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@@ -114,7 +114,7 @@ export const saveDeck = throttle(1000, () => {
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});
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export function addColumn(column: Column) {
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if (column.name == undefined) column.name = null;
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if (column.name === undefined) column.name = null;
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deckStore.push('columns', column);
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deckStore.push('layout', [column.id]);
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saveDeck();
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@@ -129,10 +129,10 @@ export function removeColumn(id: Column['id']) {
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}
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export function swapColumn(a: Column['id'], b: Column['id']) {
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const aX = deckStore.state.layout.findIndex(ids => ids.indexOf(a) != -1);
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const aY = deckStore.state.layout[aX].findIndex(id => id == a);
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const bX = deckStore.state.layout.findIndex(ids => ids.indexOf(b) != -1);
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const bY = deckStore.state.layout[bX].findIndex(id => id == b);
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const aX = deckStore.state.layout.findIndex(ids => ids.indexOf(a) !== -1);
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const aY = deckStore.state.layout[aX].findIndex(id => id === a);
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const bX = deckStore.state.layout.findIndex(ids => ids.indexOf(b) !== -1);
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const bY = deckStore.state.layout[bX].findIndex(id => id === b);
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const layout = copy(deckStore.state.layout);
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layout[aX][aY] = b;
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layout[bX][bY] = a;
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@@ -259,7 +259,7 @@ export function removeColumnWidget(id: Column['id'], widget: ColumnWidget) {
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const columnIndex = deckStore.state.columns.findIndex(c => c.id === id);
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const column = copy(deckStore.state.columns[columnIndex]);
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if (column == null) return;
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column.widgets = column.widgets.filter(w => w.id != widget.id);
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column.widgets = column.widgets.filter(w => w.id !== widget.id);
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columns[columnIndex] = column;
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deckStore.set('columns', columns);
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saveDeck();
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