perf(reversi): improve performance of reversi backend
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@@ -9,7 +9,6 @@ import type { ReversiGamesRepository } from '@/models/_.js';
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import { awaitAll } from '@/misc/prelude/await-all.js';
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import type { Packed } from '@/misc/json-schema.js';
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import type { } from '@/models/Blocking.js';
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import type { MiUser } from '@/models/User.js';
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import type { MiReversiGame } from '@/models/ReversiGame.js';
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import { bindThis } from '@/decorators.js';
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import { IdService } from '@/core/IdService.js';
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@@ -29,10 +28,14 @@ export class ReversiGameEntityService {
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@bindThis
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public async packDetail(
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src: MiReversiGame['id'] | MiReversiGame,
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me?: { id: MiUser['id'] } | null | undefined,
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): Promise<Packed<'ReversiGameDetailed'>> {
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const game = typeof src === 'object' ? src : await this.reversiGamesRepository.findOneByOrFail({ id: src });
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const users = await Promise.all([
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this.userEntityService.pack(game.user1 ?? game.user1Id),
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this.userEntityService.pack(game.user2 ?? game.user2Id),
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]);
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return await awaitAll({
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id: game.id,
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createdAt: this.idService.parse(game.id).date.toISOString(),
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@@ -46,10 +49,10 @@ export class ReversiGameEntityService {
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user2Ready: game.user2Ready,
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user1Id: game.user1Id,
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user2Id: game.user2Id,
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user1: this.userEntityService.pack(game.user1Id, me),
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user2: this.userEntityService.pack(game.user2Id, me),
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user1: users[0],
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user2: users[1],
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winnerId: game.winnerId,
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winner: game.winnerId ? this.userEntityService.pack(game.winnerId, me) : null,
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winner: game.winnerId ? users.find(u => u.id === game.winnerId)! : null,
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surrenderedUserId: game.surrenderedUserId,
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timeoutUserId: game.timeoutUserId,
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black: game.black,
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@@ -66,18 +69,21 @@ export class ReversiGameEntityService {
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@bindThis
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public packDetailMany(
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xs: MiReversiGame[],
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me?: { id: MiUser['id'] } | null | undefined,
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) {
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return Promise.all(xs.map(x => this.packDetail(x, me)));
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return Promise.all(xs.map(x => this.packDetail(x)));
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}
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@bindThis
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public async packLite(
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src: MiReversiGame['id'] | MiReversiGame,
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me?: { id: MiUser['id'] } | null | undefined,
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): Promise<Packed<'ReversiGameLite'>> {
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const game = typeof src === 'object' ? src : await this.reversiGamesRepository.findOneByOrFail({ id: src });
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const users = await Promise.all([
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this.userEntityService.pack(game.user1 ?? game.user1Id),
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this.userEntityService.pack(game.user2 ?? game.user2Id),
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]);
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return await awaitAll({
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id: game.id,
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createdAt: this.idService.parse(game.id).date.toISOString(),
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@@ -85,16 +91,12 @@ export class ReversiGameEntityService {
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endedAt: game.endedAt && game.endedAt.toISOString(),
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isStarted: game.isStarted,
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isEnded: game.isEnded,
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form1: game.form1,
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form2: game.form2,
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user1Ready: game.user1Ready,
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user2Ready: game.user2Ready,
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user1Id: game.user1Id,
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user2Id: game.user2Id,
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user1: this.userEntityService.pack(game.user1Id, me),
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user2: this.userEntityService.pack(game.user2Id, me),
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user1: users[0],
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user2: users[1],
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winnerId: game.winnerId,
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winner: game.winnerId ? this.userEntityService.pack(game.winnerId, me) : null,
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winner: game.winnerId ? users.find(u => u.id === game.winnerId)! : null,
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surrenderedUserId: game.surrenderedUserId,
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timeoutUserId: game.timeoutUserId,
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black: game.black,
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@@ -109,9 +111,8 @@ export class ReversiGameEntityService {
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@bindThis
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public packLiteMany(
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xs: MiReversiGame[],
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me?: { id: MiUser['id'] } | null | undefined,
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) {
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return Promise.all(xs.map(x => this.packLite(x, me)));
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return Promise.all(xs.map(x => this.packLite(x)));
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}
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}
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