feat(frontend): バブルゲームを追加 (MisskeyIO#336)

This commit is contained in:
まっちゃとーにゅ
2024-01-07 15:19:06 +09:00
committed by GitHub
31 changed files with 1137 additions and 4 deletions

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@@ -5,7 +5,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<template>
<div :class="$style.root" :style="{ zIndex, top: `${y - 64}px`, left: `${x - 64}px` }">
<span class="text" :class="{ up }">+1</span>
<span class="text" :class="{ up }">+{{ value }}</span>
</div>
</template>
@@ -16,7 +16,9 @@ import * as os from '@/os.js';
const props = withDefaults(defineProps<{
x: number;
y: number;
value?: number;
}>(), {
value: 1,
});
const emit = defineEmits<{

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@@ -531,6 +531,10 @@ export const routes = [{
path: '/clicker',
component: page(() => import('./pages/clicker.vue')),
loginRequired: true,
}, {
path: '/bubble-game',
component: page(() => import('./pages/drop-and-fusion.vue')),
loginRequired: true,
}, {
path: '/timeline',
component: page(() => import('./pages/timeline.vue')),

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@@ -154,7 +154,13 @@ export type OperationType = typeof operationTypes[number];
* @param soundStore サウンド設定
* @param options `useCache`: デフォルトは`true` 一度再生した音声はキャッシュする
*/
export async function loadAudio(soundStore: SoundStore, options?: { useCache?: boolean; }) {
export async function loadAudio(soundStore: {
type: Exclude<SoundType, '_driveFile_'>;
} | {
type: '_driveFile_';
fileId: string;
fileUrl: string;
}, options?: { useCache?: boolean; }) {
if (_DEV_) console.log('loading audio. opts:', options);
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
if (soundStore.type === null || (soundStore.type === '_driveFile_' && (!$i?.policies.canUseDriveFileInSoundSettings || !soundStore.fileUrl))) {
@@ -241,18 +247,31 @@ export async function playFile(soundStore: SoundStore) {
createSourceNode(buffer, soundStore.volume)?.start();
}
export function createSourceNode(buffer: AudioBuffer, volume: number) : AudioBufferSourceNode | null {
export async function playRaw(type: Exclude<SoundType, '_driveFile_'>, volume = 1, pan = 0, playbackRate = 1) {
const buffer = await loadAudio({ type });
if (!buffer) return;
createSourceNode(buffer, volume, pan, playbackRate)?.start();
}
export function createSourceNode(buffer: AudioBuffer, volume: number, pan = 0, playbackRate = 1) : AudioBufferSourceNode | null {
const masterVolume = defaultStore.state.sound_masterVolume;
if (isMute() || masterVolume === 0 || volume === 0) {
return null;
}
const panNode = ctx.createStereoPanner();
panNode.pan.value = pan;
const gainNode = ctx.createGain();
gainNode.gain.value = masterVolume * volume;
const soundSource = ctx.createBufferSource();
soundSource.buffer = buffer;
soundSource.connect(gainNode).connect(ctx.destination);
soundSource.playbackRate.value = playbackRate;
soundSource
.connect(panNode)
.connect(gainNode)
.connect(ctx.destination);
return soundSource;
}

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@@ -27,6 +27,11 @@ function toolsMenuItems(): MenuItem[] {
to: '/clicker',
text: '🍪👈',
icon: 'ti ti-cookie',
}, {
type: 'link',
to: '/bubble-game',
text: i18n.ts.bubbleGame,
icon: 'ti ti-apple',
}, ($i && ($i.isAdmin || $i.policies.canManageCustomEmojis)) ? {
type: 'link',
to: '/custom-emojis-manager',