refactor(frontend): 非推奨となったReactivity Transformを使わないように (#12539)

* refactor(frontend): 非推奨となったReactivity Transformを使わないように

* refactor: 不要な括弧を除去

* fix: 不要なアノテーションを除去

* fix: Refの配列をrefしている部分の対応

* refactor: 不要な括弧を除去

* fix: lint

* refactor: Ref、ShallowRef、ComputedRefの変数の宣言をletからconstに置換

* fix: type error

* chore: drop reactivity transform from eslint configuration

* refactor: remove unnecessary import

* fix: 対応漏れ
This commit is contained in:
zyoshoka
2023-12-07 14:42:09 +09:00
committed by GitHub
parent e42c91dee7
commit 406b4bdbe7
277 changed files with 3353 additions and 3441 deletions

View File

@@ -51,7 +51,7 @@ SPDX-License-Identifier: AGPL-3.0-only
</template>
<script lang="ts" setup>
import { onUnmounted, reactive } from 'vue';
import { onUnmounted, reactive, ref } from 'vue';
import { useWidgetPropsManager, Widget, WidgetComponentEmits, WidgetComponentExpose, WidgetComponentProps } from './widget.js';
import { GetFormResultType } from '@/scripts/form.js';
import { useStream } from '@/stream.js';
@@ -100,8 +100,8 @@ const current = reactive({
},
});
const prev = reactive({} as typeof current);
let jammedAudioBuffer: AudioBuffer | null = $ref(null);
let jammedSoundNodePlaying: boolean = $ref(false);
const jammedAudioBuffer = ref<AudioBuffer | null>(null);
const jammedSoundNodePlaying = ref<boolean>(false);
if (defaultStore.state.sound_masterVolume) {
sound.loadAudio({
@@ -109,7 +109,7 @@ if (defaultStore.state.sound_masterVolume) {
volume: 1,
}).then(buf => {
if (!buf) throw new Error('[WidgetJobQueue] Failed to initialize AudioBuffer');
jammedAudioBuffer = buf;
jammedAudioBuffer.value = buf;
});
}
@@ -125,11 +125,11 @@ const onStats = (stats) => {
current[domain].waiting = stats[domain].waiting;
current[domain].delayed = stats[domain].delayed;
if (current[domain].waiting > 0 && widgetProps.sound && jammedAudioBuffer && !jammedSoundNodePlaying) {
const soundNode = sound.createSourceNode(jammedAudioBuffer, 1);
if (current[domain].waiting > 0 && widgetProps.sound && jammedAudioBuffer.value && !jammedSoundNodePlaying.value) {
const soundNode = sound.createSourceNode(jammedAudioBuffer.value, 1);
if (soundNode) {
jammedSoundNodePlaying = true;
soundNode.onended = () => jammedSoundNodePlaying = false;
jammedSoundNodePlaying.value = true;
soundNode.onended = () => jammedSoundNodePlaying.value = false;
soundNode.start();
}
}