wip
This commit is contained in:
@@ -44,7 +44,7 @@ process.on('message', async msg => {
|
||||
//#region TLに投稿する
|
||||
const game = msg.body;
|
||||
const url = `${conf.url}/othello/${game.id}`;
|
||||
const user = game.user1_id == id ? game.user2 : game.user1;
|
||||
const user = game.user1Id == id ? game.user2 : game.user1;
|
||||
const isSettai = form[0].value === 0;
|
||||
const text = isSettai
|
||||
? `?[${user.name}](${conf.url}/@${user.username})さんの接待を始めました!`
|
||||
@@ -68,23 +68,23 @@ process.on('message', async msg => {
|
||||
});
|
||||
|
||||
//#region TLに投稿する
|
||||
const user = game.user1_id == id ? game.user2 : game.user1;
|
||||
const user = game.user1Id == id ? game.user2 : game.user1;
|
||||
const isSettai = form[0].value === 0;
|
||||
const text = isSettai
|
||||
? msg.body.winner_id === null
|
||||
? msg.body.winnerId === null
|
||||
? `?[${user.name}](${conf.url}/@${user.username})さんに接待で引き分けました...`
|
||||
: msg.body.winner_id == id
|
||||
: msg.body.winnerId == id
|
||||
? `?[${user.name}](${conf.url}/@${user.username})さんに接待で勝ってしまいました...`
|
||||
: `?[${user.name}](${conf.url}/@${user.username})さんに接待で負けてあげました♪`
|
||||
: msg.body.winner_id === null
|
||||
: msg.body.winnerId === null
|
||||
? `?[${user.name}](${conf.url}/@${user.username})さんと引き分けました~`
|
||||
: msg.body.winner_id == id
|
||||
: msg.body.winnerId == id
|
||||
? `?[${user.name}](${conf.url}/@${user.username})さんに勝ちました♪`
|
||||
: `?[${user.name}](${conf.url}/@${user.username})さんに負けました...`;
|
||||
|
||||
await request.post(`${conf.api_url}/posts/create`, {
|
||||
json: { i,
|
||||
repost_id: post.id,
|
||||
repostId: post.id,
|
||||
text: text
|
||||
}
|
||||
});
|
||||
@@ -114,9 +114,9 @@ function onGameStarted(g) {
|
||||
|
||||
// オセロエンジン初期化
|
||||
o = new Othello(game.settings.map, {
|
||||
isLlotheo: game.settings.is_llotheo,
|
||||
canPutEverywhere: game.settings.can_put_everywhere,
|
||||
loopedBoard: game.settings.looped_board
|
||||
isLlotheo: game.settings.isLlotheo,
|
||||
canPutEverywhere: game.settings.canPutEverywhere,
|
||||
loopedBoard: game.settings.loopedBoard
|
||||
});
|
||||
|
||||
// 各マスの価値を計算しておく
|
||||
@@ -141,7 +141,7 @@ function onGameStarted(g) {
|
||||
return count >= 4 ? 1 : 0;
|
||||
});
|
||||
|
||||
botColor = game.user1_id == id && game.black == 1 || game.user2_id == id && game.black == 2;
|
||||
botColor = game.user1Id == id && game.black == 1 || game.user2Id == id && game.black == 2;
|
||||
|
||||
if (botColor) {
|
||||
think();
|
||||
@@ -188,7 +188,7 @@ function think() {
|
||||
});
|
||||
|
||||
// ロセオならスコアを反転
|
||||
if (game.settings.is_llotheo) score = -score;
|
||||
if (game.settings.isLlotheo) score = -score;
|
||||
|
||||
// 接待ならスコアを反転
|
||||
if (isSettai) score = -score;
|
||||
@@ -234,7 +234,7 @@ function think() {
|
||||
|
||||
let score;
|
||||
|
||||
if (game.settings.is_llotheo) {
|
||||
if (game.settings.isLlotheo) {
|
||||
// 勝ちは勝ちでも、より自分の石を少なくした方が美しい勝ちだと判定する
|
||||
score = o.winner ? base - (o.blackCount * 100) : base - (o.whiteCount * 100);
|
||||
} else {
|
||||
@@ -317,7 +317,7 @@ function think() {
|
||||
|
||||
let score;
|
||||
|
||||
if (game.settings.is_llotheo) {
|
||||
if (game.settings.isLlotheo) {
|
||||
// 勝ちは勝ちでも、より自分の石を少なくした方が美しい勝ちだと判定する
|
||||
score = o.winner ? base - (o.blackCount * 100) : base - (o.whiteCount * 100);
|
||||
} else {
|
||||
|
Reference in New Issue
Block a user